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We already have a LICENSE file that covers the Zig Standard Library. We no longer need to remind everyone that the license is MIT in every single file. Previously this was introduced to clarify the situation for a fork of Zig that made Zig's LICENSE file harder to find, and replaced it with their own license that required annual payments to their company. However that fork now appears to be dead. So there is no need to reinforce the copyright notice in every single file.
68 lines
1.7 KiB
Zig
68 lines
1.7 KiB
Zig
const std = @import("std.zig");
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const builtin = std.builtin;
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const testing = std.testing;
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pub fn once(comptime f: fn () void) Once(f) {
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return Once(f){};
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}
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/// An object that executes the function `f` just once.
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pub fn Once(comptime f: fn () void) type {
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return struct {
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done: bool = false,
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mutex: std.Thread.Mutex = std.Thread.Mutex{},
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/// Call the function `f`.
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/// If `call` is invoked multiple times `f` will be executed only the
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/// first time.
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/// The invocations are thread-safe.
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pub fn call(self: *@This()) void {
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if (@atomicLoad(bool, &self.done, .Acquire))
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return;
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return self.callSlow();
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}
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fn callSlow(self: *@This()) void {
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@setCold(true);
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const T = self.mutex.acquire();
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defer T.release();
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// The first thread to acquire the mutex gets to run the initializer
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if (!self.done) {
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f();
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@atomicStore(bool, &self.done, true, .Release);
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}
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}
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};
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}
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var global_number: i32 = 0;
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var global_once = once(incr);
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fn incr() void {
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global_number += 1;
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}
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test "Once executes its function just once" {
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if (builtin.single_threaded) {
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global_once.call();
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global_once.call();
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} else {
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var threads: [10]std.Thread = undefined;
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defer for (threads) |handle| handle.join();
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for (threads) |*handle| {
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handle.* = try std.Thread.spawn(.{}, struct {
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fn thread_fn(x: u8) void {
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_ = x;
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global_once.call();
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}
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}.thread_fn, .{0});
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}
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}
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try testing.expectEqual(@as(i32, 1), global_number);
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}
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