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I've added more of the ".def" files from mingw. The list is based on all the libraries referenced by the win32metadata project. (see https://github.com/marlersoft/zigwin32).
52 lines
1.2 KiB
Modula-2
52 lines
1.2 KiB
Modula-2
;
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; Definition file of dxgi.dll
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; Automatic generated by gendef
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; written by Kai Tietz 2008
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;
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LIBRARY "dxgi.dll"
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EXPORTS
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D3DKMTCloseAdapter@4
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D3DKMTDestroyAllocation@4
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D3DKMTDestroyContext@4
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D3DKMTDestroyDevice@4
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D3DKMTDestroySynchronizationObject@4
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D3DKMTQueryAdapterInfo@4
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D3DKMTSetDisplayPrivateDriverFormat@4
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D3DKMTSignalSynchronizationObject@4
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D3DKMTUnlock@4
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DXGIDumpJournal@4
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OpenAdapter10@4
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OpenAdapter10_2@4
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CreateDXGIFactory1@8
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CreateDXGIFactory@8
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D3DKMTCreateAllocation@4
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D3DKMTCreateContext@4
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D3DKMTCreateDevice@4
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D3DKMTCreateSynchronizationObject@4
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D3DKMTEscape@4
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D3DKMTGetContextSchedulingPriority@4
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D3DKMTGetDeviceState@4
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D3DKMTGetDisplayModeList@4
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D3DKMTGetMultisampleMethodList@4
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D3DKMTGetRuntimeData@4
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D3DKMTGetSharedPrimaryHandle@4
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D3DKMTLock@4
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D3DKMTOpenAdapterFromHdc@4
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D3DKMTOpenResource@4
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D3DKMTPresent@4
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D3DKMTQueryAllocationResidency@4
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D3DKMTQueryResourceInfo@4
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D3DKMTRender@4
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D3DKMTSetAllocationPriority@4
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D3DKMTSetContextSchedulingPriority@4
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D3DKMTSetDisplayMode@4
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D3DKMTSetGammaRamp@4
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D3DKMTSetVidPnSourceOwner@4
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D3DKMTWaitForSynchronizationObject@4
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D3DKMTWaitForVerticalBlankEvent@4
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DXGID3D10CreateDevice@24
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DXGID3D10CreateLayeredDevice@20
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DXGID3D10GetLayeredDeviceSize@8
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DXGID3D10RegisterLayers@8
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DXGIReportAdapterConfiguration@4
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