Andrew Kelley 09bd4a9a86 compile-time f32, f64 operations are now correctly lossy
previously we used the bigfloat abstraction to do all
compile-time float math. but runtime code and comptime code
are supposed to get the same result. so now if you add a
f32 to a f32 at compile time it does it with f32 math
instead of the bigfloat. float literals still get the
bigfloat math.

closes #424
2017-08-20 01:04:51 -04:00
..
2017-05-23 21:38:31 -04:00
2017-06-15 23:47:05 -04:00
2017-05-23 21:38:31 -04:00
2017-05-23 21:38:31 -04:00
2017-08-17 22:52:12 -04:00
2017-05-23 21:38:31 -04:00
2017-05-23 21:38:31 -04:00
2017-05-19 10:39:59 -04:00
2017-03-26 04:58:48 -04:00
2017-03-26 04:58:48 -04:00
2017-05-23 21:38:31 -04:00
2017-06-14 19:32:52 -04:00
2017-06-17 10:34:51 -04:00
2017-05-23 21:38:31 -04:00
2017-05-23 21:38:31 -04:00
2017-05-23 21:38:31 -04:00
2017-05-23 21:38:31 -04:00