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We already have a LICENSE file that covers the Zig Standard Library. We no longer need to remind everyone that the license is MIT in every single file. Previously this was introduced to clarify the situation for a fork of Zig that made Zig's LICENSE file harder to find, and replaced it with their own license that required annual payments to their company. However that fork now appears to be dead. So there is no need to reinforce the copyright notice in every single file.
84 lines
3.0 KiB
Zig
84 lines
3.0 KiB
Zig
const uefi = @import("std").os.uefi;
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const Guid = uefi.Guid;
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const Status = uefi.Status;
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/// Graphics output
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pub const GraphicsOutputProtocol = extern struct {
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_query_mode: fn (*const GraphicsOutputProtocol, u32, *usize, **GraphicsOutputModeInformation) callconv(.C) Status,
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_set_mode: fn (*const GraphicsOutputProtocol, u32) callconv(.C) Status,
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_blt: fn (*const GraphicsOutputProtocol, ?[*]GraphicsOutputBltPixel, GraphicsOutputBltOperation, usize, usize, usize, usize, usize, usize, usize) callconv(.C) Status,
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mode: *GraphicsOutputProtocolMode,
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/// Returns information for an available graphics mode that the graphics device and the set of active video output devices supports.
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pub fn queryMode(self: *const GraphicsOutputProtocol, mode: u32, size_of_info: *usize, info: **GraphicsOutputModeInformation) Status {
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return self._query_mode(self, mode, size_of_info, info);
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}
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/// Set the video device into the specified mode and clears the visible portions of the output display to black.
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pub fn setMode(self: *const GraphicsOutputProtocol, mode: u32) Status {
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return self._set_mode(self, mode);
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}
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/// Blt a rectangle of pixels on the graphics screen. Blt stands for BLock Transfer.
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pub fn blt(self: *const GraphicsOutputProtocol, blt_buffer: ?[*]GraphicsOutputBltPixel, blt_operation: GraphicsOutputBltOperation, source_x: usize, source_y: usize, destination_x: usize, destination_y: usize, width: usize, height: usize, delta: usize) Status {
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return self._blt(self, blt_buffer, blt_operation, source_x, source_y, destination_x, destination_y, width, height, delta);
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}
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pub const guid align(8) = Guid{
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.time_low = 0x9042a9de,
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.time_mid = 0x23dc,
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.time_high_and_version = 0x4a38,
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.clock_seq_high_and_reserved = 0x96,
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.clock_seq_low = 0xfb,
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.node = [_]u8{ 0x7a, 0xde, 0xd0, 0x80, 0x51, 0x6a },
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};
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};
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pub const GraphicsOutputProtocolMode = extern struct {
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max_mode: u32,
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mode: u32,
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info: *GraphicsOutputModeInformation,
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size_of_info: usize,
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frame_buffer_base: u64,
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frame_buffer_size: usize,
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};
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pub const GraphicsOutputModeInformation = extern struct {
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version: u32 = undefined,
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horizontal_resolution: u32 = undefined,
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vertical_resolution: u32 = undefined,
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pixel_format: GraphicsPixelFormat = undefined,
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pixel_information: PixelBitmask = undefined,
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pixels_per_scan_line: u32 = undefined,
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};
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pub const GraphicsPixelFormat = enum(u32) {
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PixelRedGreenBlueReserved8BitPerColor,
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PixelBlueGreenRedReserved8BitPerColor,
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PixelBitMask,
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PixelBltOnly,
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PixelFormatMax,
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};
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pub const PixelBitmask = extern struct {
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red_mask: u32,
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green_mask: u32,
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blue_mask: u32,
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reserved_mask: u32,
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};
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pub const GraphicsOutputBltPixel = extern struct {
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blue: u8,
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green: u8,
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red: u8,
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reserved: u8 = undefined,
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};
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pub const GraphicsOutputBltOperation = enum(u32) {
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BltVideoFill,
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BltVideoToBltBuffer,
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BltBufferToVideo,
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BltVideoToVideo,
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GraphicsOutputBltOperationMax,
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};
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