zig/lib/std/x/net/tcp.zig
Andrew Kelley c9cc09a3bf Merge remote-tracking branch 'origin/master' into stage2-whole-file-astgen
Conflicts:
 * lib/std/os/linux.zig
 * lib/std/os/windows/bits.zig
 * src/Module.zig
 * src/Sema.zig
 * test/stage2/test.zig

Mainly I wanted Jakub's new macOS code for respecting stack size, since
we now depend on it for debug builds able to pass one of the test cases
for recursive comptime function calls with `@setEvalBranchQuota`.

The conflicts were all trivial.
2021-05-12 16:41:20 -07:00

401 lines
14 KiB
Zig

// SPDX-License-Identifier: MIT
// Copyright (c) 2015-2021 Zig Contributors
// This file is part of [zig](https://ziglang.org/), which is MIT licensed.
// The MIT license requires this copyright notice to be included in all copies
// and substantial portions of the software.
const std = @import("../../std.zig");
const io = std.io;
const os = std.os;
const ip = std.x.net.ip;
const fmt = std.fmt;
const mem = std.mem;
const builtin = std.builtin;
const testing = std.testing;
const IPv4 = std.x.os.IPv4;
const IPv6 = std.x.os.IPv6;
const Socket = std.x.os.Socket;
/// A generic TCP socket abstraction.
const tcp = @This();
/// A TCP client-address pair.
pub const Connection = struct {
client: tcp.Client,
address: ip.Address,
/// Enclose a TCP client and address into a client-address pair.
pub fn from(conn: Socket.Connection) tcp.Connection {
return .{
.client = tcp.Client.from(conn.socket),
.address = ip.Address.from(conn.address),
};
}
/// Unravel a TCP client-address pair into a socket-address pair.
pub fn into(self: tcp.Connection) Socket.Connection {
return .{
.socket = self.client.socket,
.address = self.address.into(),
};
}
/// Closes the underlying client of the connection.
pub fn deinit(self: tcp.Connection) void {
self.client.deinit();
}
};
/// Possible domains that a TCP client/listener may operate over.
pub const Domain = enum(u16) {
ip = os.AF_INET,
ipv6 = os.AF_INET6,
};
/// A TCP client.
pub const Client = struct {
socket: Socket,
/// Implements `std.io.Reader`.
pub const Reader = struct {
client: Client,
flags: u32,
/// Implements `readFn` for `std.io.Reader`.
pub fn read(self: Client.Reader, buffer: []u8) !usize {
return self.client.read(buffer, self.flags);
}
};
/// Implements `std.io.Writer`.
pub const Writer = struct {
client: Client,
flags: u32,
/// Implements `writeFn` for `std.io.Writer`.
pub fn write(self: Client.Writer, buffer: []const u8) !usize {
return self.client.write(buffer, self.flags);
}
};
/// Opens a new client.
pub fn init(domain: tcp.Domain, flags: u32) !Client {
return Client{
.socket = try Socket.init(
@enumToInt(domain),
os.SOCK_STREAM | flags,
os.IPPROTO_TCP,
),
};
}
/// Enclose a TCP client over an existing socket.
pub fn from(socket: Socket) Client {
return Client{ .socket = socket };
}
/// Closes the client.
pub fn deinit(self: Client) void {
self.socket.deinit();
}
/// Shutdown either the read side, write side, or all sides of the client's underlying socket.
pub fn shutdown(self: Client, how: os.ShutdownHow) !void {
return self.socket.shutdown(how);
}
/// Have the client attempt to the connect to an address.
pub fn connect(self: Client, address: ip.Address) !void {
return self.socket.connect(address.into());
}
/// Extracts the error set of a function.
/// TODO: remove after Socket.{read, write} error unions are well-defined across different platforms
fn ErrorSetOf(comptime Function: anytype) type {
return @typeInfo(@typeInfo(@TypeOf(Function)).Fn.return_type.?).ErrorUnion.error_set;
}
/// Wrap `tcp.Client` into `std.io.Reader`.
pub fn reader(self: Client, flags: u32) io.Reader(Client.Reader, ErrorSetOf(Client.Reader.read), Client.Reader.read) {
return .{ .context = .{ .client = self, .flags = flags } };
}
/// Wrap `tcp.Client` into `std.io.Writer`.
pub fn writer(self: Client, flags: u32) io.Writer(Client.Writer, ErrorSetOf(Client.Writer.write), Client.Writer.write) {
return .{ .context = .{ .client = self, .flags = flags } };
}
/// Read data from the socket into the buffer provided with a set of flags
/// specified. It returns the number of bytes read into the buffer provided.
pub fn read(self: Client, buf: []u8, flags: u32) !usize {
return self.socket.read(buf, flags);
}
/// Write a buffer of data provided to the socket with a set of flags specified.
/// It returns the number of bytes that are written to the socket.
pub fn write(self: Client, buf: []const u8, flags: u32) !usize {
return self.socket.write(buf, flags);
}
/// Writes multiple I/O vectors with a prepended message header to the socket
/// with a set of flags specified. It returns the number of bytes that are
/// written to the socket.
pub fn writeVectorized(self: Client, msg: os.msghdr_const, flags: u32) !usize {
return self.socket.writeVectorized(msg, flags);
}
/// Read multiple I/O vectors with a prepended message header from the socket
/// with a set of flags specified. It returns the number of bytes that were
/// read into the buffer provided.
pub fn readVectorized(self: Client, msg: *os.msghdr, flags: u32) !usize {
return self.socket.readVectorized(msg, flags);
}
/// Query and return the latest cached error on the client's underlying socket.
pub fn getError(self: Client) !void {
return self.socket.getError();
}
/// Query the read buffer size of the client's underlying socket.
pub fn getReadBufferSize(self: Client) !u32 {
return self.socket.getReadBufferSize();
}
/// Query the write buffer size of the client's underlying socket.
pub fn getWriteBufferSize(self: Client) !u32 {
return self.socket.getWriteBufferSize();
}
/// Query the address that the client's socket is locally bounded to.
pub fn getLocalAddress(self: Client) !ip.Address {
return ip.Address.from(try self.socket.getLocalAddress());
}
/// Query the address that the socket is connected to.
pub fn getRemoteAddress(self: Client) !ip.Address {
return ip.Address.from(try self.socket.getRemoteAddress());
}
/// Have close() or shutdown() syscalls block until all queued messages in the client have been successfully
/// sent, or if the timeout specified in seconds has been reached. It returns `error.UnsupportedSocketOption`
/// if the host does not support the option for a socket to linger around up until a timeout specified in
/// seconds.
pub fn setLinger(self: Client, timeout_seconds: ?u16) !void {
return self.socket.setLinger(timeout_seconds);
}
/// Have keep-alive messages be sent periodically. The timing in which keep-alive messages are sent are
/// dependant on operating system settings. It returns `error.UnsupportedSocketOption` if the host does
/// not support periodically sending keep-alive messages on connection-oriented sockets.
pub fn setKeepAlive(self: Client, enabled: bool) !void {
return self.socket.setKeepAlive(enabled);
}
/// Disable Nagle's algorithm on a TCP socket. It returns `error.UnsupportedSocketOption` if
/// the host does not support sockets disabling Nagle's algorithm.
pub fn setNoDelay(self: Client, enabled: bool) !void {
if (comptime @hasDecl(os, "TCP_NODELAY")) {
const bytes = mem.asBytes(&@as(usize, @boolToInt(enabled)));
return self.socket.setOption(os.IPPROTO_TCP, os.TCP_NODELAY, bytes);
}
return error.UnsupportedSocketOption;
}
/// Enables TCP Quick ACK on a TCP socket to immediately send rather than delay ACKs when necessary. It returns
/// `error.UnsupportedSocketOption` if the host does not support TCP Quick ACK.
pub fn setQuickACK(self: Client, enabled: bool) !void {
if (comptime @hasDecl(os, "TCP_QUICKACK")) {
return self.socket.setOption(os.IPPROTO_TCP, os.TCP_QUICKACK, mem.asBytes(&@as(u32, @boolToInt(enabled))));
}
return error.UnsupportedSocketOption;
}
/// Set the write buffer size of the socket.
pub fn setWriteBufferSize(self: Client, size: u32) !void {
return self.socket.setWriteBufferSize(size);
}
/// Set the read buffer size of the socket.
pub fn setReadBufferSize(self: Client, size: u32) !void {
return self.socket.setReadBufferSize(size);
}
/// Set a timeout on the socket that is to occur if no messages are successfully written
/// to its bound destination after a specified number of milliseconds. A subsequent write
/// to the socket will thereafter return `error.WouldBlock` should the timeout be exceeded.
pub fn setWriteTimeout(self: Client, milliseconds: u32) !void {
return self.socket.setWriteTimeout(milliseconds);
}
/// Set a timeout on the socket that is to occur if no messages are successfully read
/// from its bound destination after a specified number of milliseconds. A subsequent
/// read from the socket will thereafter return `error.WouldBlock` should the timeout be
/// exceeded.
pub fn setReadTimeout(self: Client, milliseconds: u32) !void {
return self.socket.setReadTimeout(milliseconds);
}
};
/// A TCP listener.
pub const Listener = struct {
socket: Socket,
/// Opens a new listener.
pub fn init(domain: tcp.Domain, flags: u32) !Listener {
return Listener{
.socket = try Socket.init(
@enumToInt(domain),
os.SOCK_STREAM | flags,
os.IPPROTO_TCP,
),
};
}
/// Closes the listener.
pub fn deinit(self: Listener) void {
self.socket.deinit();
}
/// Shuts down the underlying listener's socket. The next subsequent call, or
/// a current pending call to accept() after shutdown is called will return
/// an error.
pub fn shutdown(self: Listener) !void {
return self.socket.shutdown(.recv);
}
/// Binds the listener's socket to an address.
pub fn bind(self: Listener, address: ip.Address) !void {
return self.socket.bind(address.into());
}
/// Start listening for incoming connections.
pub fn listen(self: Listener, max_backlog_size: u31) !void {
return self.socket.listen(max_backlog_size);
}
/// Accept a pending incoming connection queued to the kernel backlog
/// of the listener's socket.
pub fn accept(self: Listener, flags: u32) !tcp.Connection {
return tcp.Connection.from(try self.socket.accept(flags));
}
/// Query and return the latest cached error on the listener's underlying socket.
pub fn getError(self: Client) !void {
return self.socket.getError();
}
/// Query the address that the listener's socket is locally bounded to.
pub fn getLocalAddress(self: Listener) !ip.Address {
return ip.Address.from(try self.socket.getLocalAddress());
}
/// Allow multiple sockets on the same host to listen on the same address. It returns `error.UnsupportedSocketOption` if
/// the host does not support sockets listening the same address.
pub fn setReuseAddress(self: Listener, enabled: bool) !void {
return self.socket.setReuseAddress(enabled);
}
/// Allow multiple sockets on the same host to listen on the same port. It returns `error.UnsupportedSocketOption` if
/// the host does not supports sockets listening on the same port.
pub fn setReusePort(self: Listener, enabled: bool) !void {
return self.socket.setReusePort(enabled);
}
/// Enables TCP Fast Open (RFC 7413) on a TCP socket. It returns `error.UnsupportedSocketOption` if the host does not
/// support TCP Fast Open.
pub fn setFastOpen(self: Listener, enabled: bool) !void {
if (comptime @hasDecl(os, "TCP_FASTOPEN")) {
return self.socket.setOption(os.IPPROTO_TCP, os.TCP_FASTOPEN, mem.asBytes(&@as(u32, @boolToInt(enabled))));
}
return error.UnsupportedSocketOption;
}
/// Set a timeout on the listener that is to occur if no new incoming connections come in
/// after a specified number of milliseconds. A subsequent accept call to the listener
/// will thereafter return `error.WouldBlock` should the timeout be exceeded.
pub fn setAcceptTimeout(self: Listener, milliseconds: usize) !void {
return self.socket.setReadTimeout(milliseconds);
}
};
test "tcp: create client/listener pair" {
if (builtin.os.tag == .wasi) return error.SkipZigTest;
const listener = try tcp.Listener.init(.ip, os.SOCK_CLOEXEC);
defer listener.deinit();
try listener.bind(ip.Address.initIPv4(IPv4.unspecified, 0));
try listener.listen(128);
var binded_address = try listener.getLocalAddress();
switch (binded_address) {
.ipv4 => |*ipv4| ipv4.host = IPv4.localhost,
.ipv6 => |*ipv6| ipv6.host = IPv6.localhost,
}
const client = try tcp.Client.init(.ip, os.SOCK_CLOEXEC);
defer client.deinit();
try client.connect(binded_address);
const conn = try listener.accept(os.SOCK_CLOEXEC);
defer conn.deinit();
}
test "tcp/client: set read timeout of 1 millisecond on blocking client" {
if (builtin.os.tag == .wasi) return error.SkipZigTest;
const listener = try tcp.Listener.init(.ip, os.SOCK_CLOEXEC);
defer listener.deinit();
try listener.bind(ip.Address.initIPv4(IPv4.unspecified, 0));
try listener.listen(128);
var binded_address = try listener.getLocalAddress();
switch (binded_address) {
.ipv4 => |*ipv4| ipv4.host = IPv4.localhost,
.ipv6 => |*ipv6| ipv6.host = IPv6.localhost,
}
const client = try tcp.Client.init(.ip, os.SOCK_CLOEXEC);
defer client.deinit();
try client.connect(binded_address);
try client.setReadTimeout(1);
const conn = try listener.accept(os.SOCK_CLOEXEC);
defer conn.deinit();
var buf: [1]u8 = undefined;
try testing.expectError(error.WouldBlock, client.reader(0).read(&buf));
}
test "tcp/listener: bind to unspecified ipv4 address" {
if (builtin.os.tag == .wasi) return error.SkipZigTest;
const listener = try tcp.Listener.init(.ip, os.SOCK_CLOEXEC);
defer listener.deinit();
try listener.bind(ip.Address.initIPv4(IPv4.unspecified, 0));
try listener.listen(128);
const address = try listener.getLocalAddress();
try testing.expect(address == .ipv4);
}
test "tcp/listener: bind to unspecified ipv6 address" {
if (builtin.os.tag == .wasi) return error.SkipZigTest;
const listener = try tcp.Listener.init(.ipv6, os.SOCK_CLOEXEC);
defer listener.deinit();
try listener.bind(ip.Address.initIPv6(IPv6.unspecified, 0));
try listener.listen(128);
const address = try listener.getLocalAddress();
try testing.expect(address == .ipv6);
}