zig/lib/std/math/complex/ldexp.zig
Andrew Kelley d29871977f remove redundant license headers from zig standard library
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.

Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
2021-08-24 12:25:09 -07:00

85 lines
2.6 KiB
Zig

// Ported from musl, which is licensed under the MIT license:
// https://git.musl-libc.org/cgit/musl/tree/COPYRIGHT
//
// https://git.musl-libc.org/cgit/musl/tree/src/complex/__cexpf.c
// https://git.musl-libc.org/cgit/musl/tree/src/complex/__cexp.c
const std = @import("../../std.zig");
const debug = std.debug;
const math = std.math;
const testing = std.testing;
const cmath = math.complex;
const Complex = cmath.Complex;
/// Returns exp(z) scaled to avoid overflow.
pub fn ldexp_cexp(z: anytype, expt: i32) @TypeOf(z) {
const T = @TypeOf(z.re);
return switch (T) {
f32 => ldexp_cexp32(z, expt),
f64 => ldexp_cexp64(z, expt),
else => unreachable,
};
}
fn frexp_exp32(x: f32, expt: *i32) f32 {
const k = 235; // reduction constant
const kln2 = 162.88958740; // k * ln2
const exp_x = math.exp(x - kln2);
const hx = @bitCast(u32, exp_x);
// TODO zig should allow this cast implicitly because it should know the value is in range
expt.* = @intCast(i32, hx >> 23) - (0x7f + 127) + k;
return @bitCast(f32, (hx & 0x7fffff) | ((0x7f + 127) << 23));
}
fn ldexp_cexp32(z: Complex(f32), expt: i32) Complex(f32) {
var ex_expt: i32 = undefined;
const exp_x = frexp_exp32(z.re, &ex_expt);
const exptf = expt + ex_expt;
const half_expt1 = @divTrunc(exptf, 2);
const scale1 = @bitCast(f32, (0x7f + half_expt1) << 23);
const half_expt2 = exptf - half_expt1;
const scale2 = @bitCast(f32, (0x7f + half_expt2) << 23);
return Complex(f32).init(
math.cos(z.im) * exp_x * scale1 * scale2,
math.sin(z.im) * exp_x * scale1 * scale2,
);
}
fn frexp_exp64(x: f64, expt: *i32) f64 {
const k = 1799; // reduction constant
const kln2 = 1246.97177782734161156; // k * ln2
const exp_x = math.exp(x - kln2);
const fx = @bitCast(u64, exp_x);
const hx = @intCast(u32, fx >> 32);
const lx = @truncate(u32, fx);
expt.* = @intCast(i32, hx >> 20) - (0x3ff + 1023) + k;
const high_word = (hx & 0xfffff) | ((0x3ff + 1023) << 20);
return @bitCast(f64, (@as(u64, high_word) << 32) | lx);
}
fn ldexp_cexp64(z: Complex(f64), expt: i32) Complex(f64) {
var ex_expt: i32 = undefined;
const exp_x = frexp_exp64(z.re, &ex_expt);
const exptf = @as(i64, expt + ex_expt);
const half_expt1 = @divTrunc(exptf, 2);
const scale1 = @bitCast(f64, (0x3ff + half_expt1) << (20 + 32));
const half_expt2 = exptf - half_expt1;
const scale2 = @bitCast(f64, (0x3ff + half_expt2) << (20 + 32));
return Complex(f64).init(
math.cos(z.im) * exp_x * scale1 * scale2,
math.sin(z.im) * exp_x * scale1 * scale2,
);
}