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* the .debug_line header is written properly * link.File.Elf gains: - SrcFn, which is now a field in Module.Fn - SrcFile, which is now a field in Module.Scope.File * link.File.Elf gets a whole *Package field rather than only root_src_dir_path. * the fields first_dbg_line_file and last_dbg_line_file tell where the Line Number Program begins and ends, which alows moving files when the header gets too big, and allows appending files to the end. * codegen is passed a buffer for emitting .debug_line Line Number Program opcodes for functions. See #5963 There is some work-in-progress code here, but I need to go make some experimental changes to changing how to represent source locations and I want to do that in a separate commit.
A general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
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Building from Source
Note that you can download a binary of master branch.
Stage 1: Build Zig from C++ Source Code
Dependencies
POSIX
- cmake >= 2.8.5
- gcc >= 5.0.0 or clang >= 3.6.0
- LLVM, Clang, LLD development libraries == 10.x, compiled with the same gcc or clang version above
- Use the system package manager, or build from source.
Windows
- cmake >= 3.15.3
- Microsoft Visual Studio. Supported versions:
- 2015 (version 14)
- 2017 (version 15.8)
- 2019 (version 16)
- LLVM, Clang, LLD development libraries == 10.x
- Use the pre-built binaries or build from source.
Instructions
POSIX
mkdir build
cd build
cmake ..
make install
Need help? Troubleshooting Build Issues
MacOS
brew install cmake llvm
brew outdated llvm || brew upgrade llvm
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH=$(brew --prefix llvm)
make install
You will now run into this issue:
homebrew and llvm 10 packages in apt.llvm.org are broken with undefined reference to getPollyPluginInfo
or
error: unable to create target: 'Unable to find target for this triple (no targets are registered)',
in which case try -DZIG_WORKAROUND_4799=ON
Hopefully this will be fixed upstream with LLVM 10.0.1.
Windows
See https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows
Languages
Zig
98.3%
C
1.1%
C++
0.2%
Python
0.1%