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* `std.builtin.Panic` -> `std.builtin.panic`, because it is a namespace. * `root.Panic` -> `root.panic` for the same reason. There are type checks so that we still allow the legacy `pub fn panic` strategy in the 0.14.0 release. * `std.debug.SimplePanic` -> `std.debug.simple_panic`, same reason. * `std.debug.NoPanic` -> `std.debug.no_panic`, same reason. * `std.debug.FormattedPanic` is now a function `std.debug.FullPanic` which takes as input a `panicFn` and returns a namespace with all the panic functions. This handles the incredibly common case of just wanting to override how the message is printed, whilst keeping nice formatted panics. * Remove `std.builtin.panic.messages`; now, every safety panic has its own function. This reduces binary bloat, as calls to these functions no longer need to prepare any arguments (aside from the error return trace). * Remove some legacy declarations, since a zig1.wasm update has happened. Most of these were related to the panic handler, but a quick grep for "zig1" brought up a couple more results too. Also, add some missing type checks to Sema. Resolves: #22584 formatted -> full
51 lines
1.4 KiB
Plaintext
51 lines
1.4 KiB
Plaintext
#target=x86_64-linux-selfhosted
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#target=x86_64-linux-cbe
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#target=x86_64-windows-cbe
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#update=initial version
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#file=main.zig
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pub fn main() !u8 {
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var a: u8 = undefined;
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a = 255;
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_ = a + 1;
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return 1;
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}
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pub const panic = std.debug.FullPanic(myPanic);
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fn myPanic(msg: []const u8, _: ?*std.builtin.StackTrace, _: ?usize) noreturn {
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std.io.getStdOut().writer().print("panic message: {s}\n", .{msg}) catch {};
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std.process.exit(0);
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}
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const std = @import("std");
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#expect_stdout="panic message: integer overflow\n"
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#update=change the panic handler body
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#file=main.zig
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pub fn main() !u8 {
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var a: u8 = undefined;
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a = 255;
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_ = a + 1;
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return 1;
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}
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pub const panic = std.debug.FullPanic(myPanic);
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fn myPanic(msg: []const u8, _: ?*std.builtin.StackTrace, _: ?usize) noreturn {
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std.io.getStdOut().writer().print("new panic message: {s}\n", .{msg}) catch {};
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std.process.exit(0);
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}
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const std = @import("std");
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#expect_stdout="new panic message: integer overflow\n"
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#update=change the panic handler function value
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#file=main.zig
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pub fn main() !u8 {
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var a: u8 = undefined;
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a = 255;
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_ = a + 1;
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return 1;
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}
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pub const panic = std.debug.FullPanic(myPanicNew);
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fn myPanicNew(msg: []const u8, _: ?*std.builtin.StackTrace, _: ?usize) noreturn {
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std.io.getStdOut().writer().print("third panic message: {s}\n", .{msg}) catch {};
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std.process.exit(0);
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}
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const std = @import("std");
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#expect_stdout="third panic message: integer overflow\n"
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