lumanetic afa66f6111 std.process.Child: fix double path normalization in spawnWindows
besides simply being redundant work, the now removed normalize call would cause
spawn to errantly fail (BadPath) when passing a relative path which traversed
'above' the current working directory. This case is already handled by leaving
normalization to the windows.wToPrefixedFileW call in
windowsCreateProcessPathExt
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