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Also remove the example implementation from the file doc comment; it's better to just link to `defaultLog` as an example, since this avoids writing the example implementation twice and prevents the example from bitrotting.
183 lines
6.5 KiB
Zig
183 lines
6.5 KiB
Zig
//! std.log is a standardized interface for logging which allows for the logging
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//! of programs and libraries using this interface to be formatted and filtered
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//! by the implementer of the `std.options.logFn` function.
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//!
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//! Each log message has an associated scope enum, which can be used to give
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//! context to the logging. The logging functions in std.log implicitly use a
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//! scope of .default.
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//!
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//! A logging namespace using a custom scope can be created using the
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//! std.log.scoped function, passing the scope as an argument; the logging
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//! functions in the resulting struct use the provided scope parameter.
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//! For example, a library called 'libfoo' might use
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//! `const log = std.log.scoped(.libfoo);` to use .libfoo as the scope of its
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//! log messages.
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//!
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//! For an example implementation of the `logFn` function, see `defaultLog`,
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//! which is the default implementation. It outputs to stderr, using color if
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//! the detected `std.Io.tty.Config` supports it. Its output looks like this:
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//! ```
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//! error: this is an error
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//! error(scope): this is an error with a non-default scope
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//! warning: this is a warning
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//! info: this is an informative message
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//! debug: this is a debugging message
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//! ```
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const std = @import("std.zig");
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const builtin = @import("builtin");
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pub const Level = enum {
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/// Error: something has gone wrong. This might be recoverable or might
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/// be followed by the program exiting.
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err,
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/// Warning: it is uncertain if something has gone wrong or not, but the
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/// circumstances would be worth investigating.
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warn,
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/// Info: general messages about the state of the program.
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info,
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/// Debug: messages only useful for debugging.
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debug,
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/// Returns a string literal of the given level in full text form.
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pub fn asText(comptime self: Level) []const u8 {
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return switch (self) {
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.err => "error",
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.warn => "warning",
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.info => "info",
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.debug => "debug",
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};
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}
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};
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/// The default log level is based on build mode.
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pub const default_level: Level = switch (builtin.mode) {
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.Debug => .debug,
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.ReleaseSafe, .ReleaseFast, .ReleaseSmall => .info,
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};
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pub const ScopeLevel = struct {
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scope: @Type(.enum_literal),
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level: Level,
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};
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fn log(
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comptime level: Level,
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comptime scope: @Type(.enum_literal),
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comptime format: []const u8,
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args: anytype,
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) void {
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if (comptime !logEnabled(level, scope)) return;
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std.options.logFn(level, scope, format, args);
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}
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/// Determine if a specific log message level and scope combination are enabled for logging.
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pub fn logEnabled(comptime level: Level, comptime scope: @Type(.enum_literal)) bool {
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inline for (std.options.log_scope_levels) |scope_level| {
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if (scope_level.scope == scope) return @intFromEnum(level) <= @intFromEnum(scope_level.level);
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}
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return @intFromEnum(level) <= @intFromEnum(std.options.log_level);
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}
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/// The default implementation for the log function. Custom log functions may
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/// forward log messages to this function.
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///
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/// Uses a 64-byte buffer for formatted printing which is flushed before this
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/// function returns.
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pub fn defaultLog(
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comptime level: Level,
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comptime scope: @Type(.enum_literal),
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comptime format: []const u8,
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args: anytype,
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) void {
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var buffer: [64]u8 = undefined;
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const stderr, const ttyconf = std.debug.lockStderrWriter(&buffer);
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defer std.debug.unlockStderrWriter();
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ttyconf.setColor(stderr, switch (level) {
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.err => .red,
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.warn => .yellow,
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.info => .green,
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.debug => .magenta,
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}) catch {};
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ttyconf.setColor(stderr, .bold) catch {};
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stderr.writeAll(level.asText()) catch return;
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ttyconf.setColor(stderr, .reset) catch {};
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ttyconf.setColor(stderr, .dim) catch {};
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ttyconf.setColor(stderr, .bold) catch {};
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if (scope != .default) {
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stderr.print("({s})", .{@tagName(scope)}) catch return;
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}
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stderr.writeAll(": ") catch return;
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ttyconf.setColor(stderr, .reset) catch {};
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stderr.print(format ++ "\n", args) catch return;
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}
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/// Returns a scoped logging namespace that logs all messages using the scope
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/// provided here.
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pub fn scoped(comptime scope: @Type(.enum_literal)) type {
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return struct {
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/// Log an error message. This log level is intended to be used
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/// when something has gone wrong. This might be recoverable or might
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/// be followed by the program exiting.
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pub fn err(
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comptime format: []const u8,
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args: anytype,
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) void {
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@branchHint(.cold);
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log(.err, scope, format, args);
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}
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/// Log a warning message. This log level is intended to be used if
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/// it is uncertain whether something has gone wrong or not, but the
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/// circumstances would be worth investigating.
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pub fn warn(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.warn, scope, format, args);
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}
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/// Log an info message. This log level is intended to be used for
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/// general messages about the state of the program.
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pub fn info(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.info, scope, format, args);
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}
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/// Log a debug message. This log level is intended to be used for
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/// messages which are only useful for debugging.
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pub fn debug(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.debug, scope, format, args);
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}
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};
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}
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pub const default_log_scope = .default;
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/// The default scoped logging namespace.
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pub const default = scoped(default_log_scope);
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/// Log an error message using the default scope. This log level is intended to
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/// be used when something has gone wrong. This might be recoverable or might
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/// be followed by the program exiting.
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pub const err = default.err;
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/// Log a warning message using the default scope. This log level is intended
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/// to be used if it is uncertain whether something has gone wrong or not, but
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/// the circumstances would be worth investigating.
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pub const warn = default.warn;
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/// Log an info message using the default scope. This log level is intended to
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/// be used for general messages about the state of the program.
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pub const info = default.info;
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/// Log a debug message using the default scope. This log level is intended to
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/// be used for messages which are only useful for debugging.
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pub const debug = default.debug;
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