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Introduces the `id` field to `build.zig.zon`. Together with name, this represents a globally unique package identifier. This field should be initialized with a 16-bit random number when the package is first created, and then *never change*. This allows Zig to unambiguously detect when one package is an updated version of another. When forking a Zig project, this id should be regenerated with a new random number if the upstream project is still maintained. Otherwise, the fork is *hostile*, attempting to take control over the original project's identity. `0x0000` is invalid because it obviously means a random number wasn't used. `0xffff` is reserved to represent "naked" packages. Tracking issue #14288 Additionally: * Fix bad path in error messages regarding build.zig.zon file. * Manifest validates that `name` and `version` field of build.zig.zon are maximum 32 bytes. * Introduce error for root package to not switch to enum literal for name. * Introduce error for root package to omit `id`. * Update init template to generate `id` * Update init template to populate `minimum_zig_version`. * New package hash format changes: - name and version limited to 32 bytes via error rather than truncation - truncate sha256 to 192 bits rather than 40 bits - include the package id This means that, given only the package hashes for a complete dependency tree, it is possible to perform version selection and know the final size on disk, without doing any fetching whatsoever. This prevents wasted bandwidth since package versions not selected do not need to be fetched.
117 lines
5.2 KiB
Zig
117 lines
5.2 KiB
Zig
const std = @import("std");
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// Although this function looks imperative, note that its job is to
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// declaratively construct a build graph that will be executed by an external
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// runner.
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pub fn build(b: *std.Build) void {
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// Standard target options allows the person running `zig build` to choose
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// what target to build for. Here we do not override the defaults, which
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// means any target is allowed, and the default is native. Other options
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// for restricting supported target set are available.
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const target = b.standardTargetOptions(.{});
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// Standard optimization options allow the person running `zig build` to select
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// between Debug, ReleaseSafe, ReleaseFast, and ReleaseSmall. Here we do not
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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// This creates a "module", which represents a collection of source files alongside
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// some compilation options, such as optimization mode and linked system libraries.
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// Every executable or library we compile will be based on one or more modules.
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const lib_mod = b.createModule(.{
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// `root_source_file` is the Zig "entry point" of the module. If a module
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// only contains e.g. external object files, you can make this `null`.
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// In this case the main source file is merely a path, however, in more
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// complicated build scripts, this could be a generated file.
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.root_source_file = b.path("src/root.zig"),
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.target = target,
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.optimize = optimize,
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});
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// We will also create a module for our other entry point, 'main.zig'.
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const exe_mod = b.createModule(.{
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// `root_source_file` is the Zig "entry point" of the module. If a module
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// only contains e.g. external object files, you can make this `null`.
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// In this case the main source file is merely a path, however, in more
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// complicated build scripts, this could be a generated file.
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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// Modules can depend on one another using the `std.Build.Module.addImport` function.
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// This is what allows Zig source code to use `@import("foo")` where 'foo' is not a
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// file path. In this case, we set up `exe_mod` to import `lib_mod`.
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exe_mod.addImport("$n_lib", lib_mod);
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// Now, we will create a static library based on the module we created above.
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// This creates a `std.Build.Step.Compile`, which is the build step responsible
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// for actually invoking the compiler.
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const lib = b.addLibrary(.{
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.linkage = .static,
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.name = "$n",
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.root_module = lib_mod,
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});
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// This declares intent for the library to be installed into the standard
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// location when the user invokes the "install" step (the default step when
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// running `zig build`).
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b.installArtifact(lib);
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// This creates another `std.Build.Step.Compile`, but this one builds an executable
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// rather than a static library.
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const exe = b.addExecutable(.{
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.name = "$n",
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.root_module = exe_mod,
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});
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// This declares intent for the executable to be installed into the
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// standard location when the user invokes the "install" step (the default
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// step when running `zig build`).
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b.installArtifact(exe);
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// This *creates* a Run step in the build graph, to be executed when another
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// step is evaluated that depends on it. The next line below will establish
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// such a dependency.
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const run_cmd = b.addRunArtifact(exe);
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// By making the run step depend on the install step, it will be run from the
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// installation directory rather than directly from within the cache directory.
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// This is not necessary, however, if the application depends on other installed
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// files, this ensures they will be present and in the expected location.
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run_cmd.step.dependOn(b.getInstallStep());
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// This allows the user to pass arguments to the application in the build
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// command itself, like this: `zig build run -- arg1 arg2 etc`
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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// This creates a build step. It will be visible in the `zig build --help` menu,
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// and can be selected like this: `zig build run`
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// This will evaluate the `run` step rather than the default, which is "install".
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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// Creates a step for unit testing. This only builds the test executable
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// but does not run it.
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const lib_unit_tests = b.addTest(.{
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.root_module = lib_mod,
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});
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const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
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const exe_unit_tests = b.addTest(.{
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.root_module = exe_mod,
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});
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const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
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// Similar to creating the run step earlier, this exposes a `test` step to
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// the `zig build --help` menu, providing a way for the user to request
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// running the unit tests.
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const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&run_lib_unit_tests.step);
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test_step.dependOn(&run_exe_unit_tests.step);
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}
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