mlugg 92c63126e8 compiler: tlv pointers are not comptime-known
Pointers to thread-local variables do not have their addresses known
until runtime, so it is nonsensical for them to be comptime-known. There
was logic in the compiler which was essentially attempting to treat them
as not being comptime-known despite the pointer being an interned value.
This was a bit of a mess, the check was frequent enough to actually show
up in compiler profiles, and it was very awkward for backends to deal
with, because they had to grapple with the fact that a "constant" they
were lowering might actually require runtime operations.

So, instead, do not consider these pointers to be comptime-known in
*any* way. Never intern such a pointer; instead, when the address of a
threadlocal is taken, emit an AIR instruction which computes the pointer
at runtime. This avoids lots of special handling for TLVs across
basically all codegen backends; of all somewhat-functional backends, the
only one which wasn't improved by this change was the LLVM backend,
because LLVM pretends this complexity around threadlocals doesn't exist.

This change simplifies Sema and codegen, avoids a potential source of
bugs, and potentially improves Sema performance very slightly by
avoiding a non-trivial check on a hot path.
2025-05-27 19:23:11 +01:00
2025-05-24 11:36:30 -07:00
2025-05-23 14:43:47 -07:00
2025-03-03 17:19:09 -08:00
2025-02-26 11:42:04 -08:00
2025-04-13 08:11:40 +02:00

ZIG

A general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

https://ziglang.org/

Documentation

If you are looking at this README file in a source tree, please refer to the Release Notes, Language Reference, or Standard Library Documentation corresponding to the version of Zig that you are using by following the appropriate link on the download page.

Otherwise, you're looking at a release of Zig, so you can find the language reference at doc/langref.html, and the standard library documentation by running zig std, which will open a browser tab.

Installation

A Zig installation is composed of two things:

  1. The Zig executable
  2. The lib/ directory

At runtime, the executable searches up the file system for the lib/ directory, relative to itself:

  • lib/
  • lib/zig/
  • ../lib/
  • ../lib/zig/
  • (and so on)

In other words, you can unpack a release of Zig anywhere, and then begin using it immediately. There is no need to install it globally, although this mechanism supports that use case too (i.e. /usr/bin/zig and /usr/lib/zig/).

Building from Source

Ensure you have the required dependencies:

  • CMake >= 3.15
  • System C/C++ Toolchain
  • LLVM, Clang, LLD development libraries == 20.x

Then it is the standard CMake build process:

mkdir build
cd build
cmake ..
make install

For more options, tips, and troubleshooting, please see the Building Zig From Source page on the wiki.

Building from Source without LLVM

In this case, the only system dependency is a C compiler.

cc -o bootstrap bootstrap.c
./bootstrap

This produces a zig2 executable in the current working directory. This is a "stage2" build of the compiler, without LLVM extensions, and is therefore lacking these features:

However, a compiler built this way does provide a C backend, which may be useful for creating system packages of Zig projects using the system C toolchain. In this case, LLVM is not needed!

Furthermore, a compiler built this way provides an LLVM backend that produces bitcode files, which may be compiled into object files via a system Clang package. This can be used to produce system packages of Zig applications without the Zig package dependency on LLVM.

Contributing

Donate monthly.

Zig is Free and Open Source Software. We welcome bug reports and patches from everyone. However, keep in mind that Zig governance is BDFN (Benevolent Dictator For Now) which means that Andrew Kelley has final say on the design and implementation of everything.

One of the best ways you can contribute to Zig is to start using it for an open-source personal project.

This leads to discovering bugs and helps flesh out use cases, which lead to further design iterations of Zig. Importantly, each issue found this way comes with real world motivations, making it straightforward to explain the reasoning behind proposals and feature requests.

You will be taken much more seriously on the issue tracker if you have a personal project that uses Zig.

The issue label Contributor Friendly exists to help you find issues that are limited in scope and/or knowledge of Zig internals.

Please note that issues labeled Proposal but do not also have the Accepted label are still under consideration, and efforts to implement such a proposal have a high risk of being wasted. If you are interested in a proposal which is still under consideration, please express your interest in the issue tracker, providing extra insights and considerations that others have not yet expressed. The most highly regarded argument in such a discussion is a real world use case.

For more tips, please see the Contributing page on the wiki.

Community

The Zig community is decentralized. Anyone is free to start and maintain their own space for Zig users to gather. There is no concept of "official" or "unofficial". Each gathering place has its own moderators and rules. Users are encouraged to be aware of the social structures of the spaces they inhabit, and work purposefully to facilitate spaces that align with their values.

Please see the Community wiki page for a public listing of social spaces.

Description
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Readme MIT 710 MiB
Languages
Zig 98.3%
C 1.1%
C++ 0.2%
Python 0.1%