The sockaddr pointer and size of the accept function points to a data structure that can only be determined at runtime. The only requirement is that it must be large enough to hold 2 bytes for the address family value. Typeical usage of the socket API is for UDP/TCP IPv4 and IPv6 sockets, which use sockaddr_in and sockaddr_in6. And some sockets can actually support both simultaneously in which case the app may want to have access to the size of the returned sockaddr. Operating systems can even support custom protocols where they use custom sockaddr data structures. In this case the standard library would have no knowledge of the actual size of the sockaddr being passed into the accept function. In this case the standard library should defer to the app to pass in the size of their structure.
A general-purpose programming language designed for robustness, optimality, and maintainability.
Resources
- Introduction
- Download & Documentation
- Community
- Contributing
- Frequently Asked Questions
- Community Projects
Building from Source
Note that you can download a binary of master branch.
Stage 1: Build Zig from C++ Source Code
Dependencies
POSIX
- cmake >= 2.8.5
- gcc >= 5.0.0 or clang >= 3.6.0
- LLVM, Clang, LLD development libraries == 9.x, compiled with the same gcc or clang version above
- Use the system package manager, or build from source.
Windows
- cmake >= 3.15.3
- Microsoft Visual Studio. Supported versions:
- 2015 (version 14)
- 2017 (version 15.8)
- 2019 (version 16)
- LLVM, Clang, LLD development libraries == 9.x
- Use the pre-built binaries or build from source.
Instructions
POSIX
mkdir build
cd build
cmake ..
make install
MacOS
brew install cmake llvm@9
brew outdated llvm@9 || brew upgrade llvm@9
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH=$(brew --prefix llvm)
make install
Windows
See https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows
Stage 2: Build Self-Hosted Zig from Zig Source Code
Note: Stage 2 compiler is not complete. Beta users of Zig should use the Stage 1 compiler for now.
Dependencies are the same as Stage 1, except now you can use stage 1 to compile Zig code.
bin/zig build --prefix $(pwd)/stage2
This produces ./stage2/bin/zig which can be used for testing and development.
Once it is feature complete, it will be used to build stage 3 - the final compiler
binary.
Stage 3: Rebuild Self-Hosted Zig Using the Self-Hosted Compiler
Note: Stage 2 compiler is not yet able to build Stage 3. Building Stage 3 is not yet supported.
Once the self-hosted compiler can build itself, this will be the actual compiler binary that we will install to the system. Until then, users should use stage 1.
Debug / Development Build
./stage2/bin/zig build --prefix $(pwd)/stage3
Release / Install Build
./stage2/bin/zig build install -Drelease