zig/lib/std/compress/flate/Compress.zig
2025-07-31 22:10:11 -07:00

333 lines
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Zig

//! Default compression algorithm. Has two steps: tokenization and token
//! encoding.
//!
//! Tokenization takes uncompressed input stream and produces list of tokens.
//! Each token can be literal (byte of data) or match (backrefernce to previous
//! data with length and distance). Tokenization accumulators 32K tokens, when
//! full or `flush` is called tokens are passed to the `block_writer`. Level
//! defines how hard (how slow) it tries to find match.
//!
//! Block writer will decide which type of deflate block to write (stored, fixed,
//! dynamic) and encode tokens to the output byte stream. Client has to call
//! `finish` to write block with the final bit set.
//!
//! Container defines type of header and footer which can be gzip, zlib or raw.
//! They all share same deflate body. Raw has no header or footer just deflate
//! body.
//!
//! Compression algorithm explained in rfc-1951 (slightly edited for this case):
//!
//! The compressor uses a chained hash table `lookup` to find duplicated
//! strings, using a hash function that operates on 4-byte sequences. At any
//! given point during compression, let XYZW be the next 4 input bytes
//! (lookahead) to be examined (not necessarily all different, of course).
//! First, the compressor examines the hash chain for XYZW. If the chain is
//! empty, the compressor simply writes out X as a literal byte and advances
//! one byte in the input. If the hash chain is not empty, indicating that the
//! sequence XYZW (or, if we are unlucky, some other 4 bytes with the same
//! hash function value) has occurred recently, the compressor compares all
//! strings on the XYZW hash chain with the actual input data sequence
//! starting at the current point, and selects the longest match.
//!
//! To improve overall compression, the compressor defers the selection of
//! matches ("lazy matching"): after a match of length N has been found, the
//! compressor searches for a longer match starting at the next input byte. If
//! it finds a longer match, it truncates the previous match to a length of
//! one (thus producing a single literal byte) and then emits the longer
//! match. Otherwise, it emits the original match, and, as described above,
//! advances N bytes before continuing.
//!
//!
//! Allocates statically ~400K (192K lookup, 128K tokens, 64K window).
const builtin = @import("builtin");
const std = @import("std");
const assert = std.debug.assert;
const testing = std.testing;
const expect = testing.expect;
const mem = std.mem;
const math = std.math;
const Writer = std.Io.Writer;
const Compress = @This();
const Token = @import("Token.zig");
const BlockWriter = @import("BlockWriter.zig");
const flate = @import("../flate.zig");
const Container = flate.Container;
const Lookup = @import("Lookup.zig");
const HuffmanEncoder = flate.HuffmanEncoder;
const LiteralNode = HuffmanEncoder.LiteralNode;
lookup: Lookup = .{},
tokens: Tokens = .{},
block_writer: BlockWriter,
level: LevelArgs,
hasher: Container.Hasher,
writer: Writer,
state: State,
// Match and literal at the previous position.
// Used for lazy match finding in processWindow.
prev_match: ?Token = null,
prev_literal: ?u8 = null,
pub const State = enum { header, middle, ended };
/// Trades between speed and compression size.
/// Starts with level 4: in [zlib](https://github.com/madler/zlib/blob/abd3d1a28930f89375d4b41408b39f6c1be157b2/deflate.c#L115C1-L117C43)
/// levels 1-3 are using different algorithm to perform faster but with less
/// compression. That is not implemented here.
pub const Level = enum(u4) {
level_4 = 4,
level_5 = 5,
level_6 = 6,
level_7 = 7,
level_8 = 8,
level_9 = 9,
fast = 0xb,
default = 0xc,
best = 0xd,
};
/// Number of tokens to accumulate in deflate before starting block encoding.
///
/// In zlib this depends on memlevel: 6 + memlevel, where default memlevel is
/// 8 and max 9 that gives 14 or 15 bits.
pub const n_tokens = 1 << 15;
/// Algorithm knobs for each level.
const LevelArgs = struct {
good: u16, // Do less lookups if we already have match of this length.
nice: u16, // Stop looking for better match if we found match with at least this length.
lazy: u16, // Don't do lazy match find if got match with at least this length.
chain: u16, // How many lookups for previous match to perform.
pub fn get(level: Level) LevelArgs {
return switch (level) {
.fast, .level_4 => .{ .good = 4, .lazy = 4, .nice = 16, .chain = 16 },
.level_5 => .{ .good = 8, .lazy = 16, .nice = 32, .chain = 32 },
.default, .level_6 => .{ .good = 8, .lazy = 16, .nice = 128, .chain = 128 },
.level_7 => .{ .good = 8, .lazy = 32, .nice = 128, .chain = 256 },
.level_8 => .{ .good = 32, .lazy = 128, .nice = 258, .chain = 1024 },
.best, .level_9 => .{ .good = 32, .lazy = 258, .nice = 258, .chain = 4096 },
};
}
};
pub const Options = struct {
level: Level = .default,
container: Container = .raw,
};
pub fn init(output: *Writer, buffer: []u8, options: Options) Compress {
return .{
.block_writer = .init(output),
.level = .get(options.level),
.hasher = .init(options.container),
.state = .header,
.writer = .{
.buffer = buffer,
.vtable = &.{ .drain = drain },
},
};
}
// Tokens store
const Tokens = struct {
list: [n_tokens]Token = undefined,
pos: usize = 0,
fn add(self: *Tokens, t: Token) void {
self.list[self.pos] = t;
self.pos += 1;
}
fn full(self: *Tokens) bool {
return self.pos == self.list.len;
}
fn reset(self: *Tokens) void {
self.pos = 0;
}
fn tokens(self: *Tokens) []const Token {
return self.list[0..self.pos];
}
};
fn drain(me: *Writer, data: []const []const u8, splat: usize) Writer.Error!usize {
_ = data;
_ = splat;
const c: *Compress = @fieldParentPtr("writer", me);
const out = c.block_writer.output;
switch (c.state) {
.header => {
c.state = .middle;
const header = c.hasher.container().header();
try out.writeAll(header);
return header.len;
},
.middle => {},
.ended => unreachable,
}
const buffered = me.buffered();
const min_lookahead = Token.min_length + Token.max_length;
const history_plus_lookahead_len = flate.history_len + min_lookahead;
if (buffered.len < history_plus_lookahead_len) return 0;
const lookahead = buffered[flate.history_len..];
// TODO tokenize
_ = lookahead;
//c.hasher.update(lookahead[0..n]);
@panic("TODO");
}
pub fn end(c: *Compress) !void {
try endUnflushed(c);
const out = c.block_writer.output;
try out.flush();
}
pub fn endUnflushed(c: *Compress) !void {
while (c.writer.end != 0) _ = try drain(&c.writer, &.{""}, 1);
c.state = .ended;
const out = c.block_writer.output;
// TODO flush tokens
switch (c.hasher) {
.gzip => |*gzip| {
// GZIP 8 bytes footer
// - 4 bytes, CRC32 (CRC-32)
// - 4 bytes, ISIZE (Input SIZE) - size of the original (uncompressed) input data modulo 2^32
const footer = try out.writableArray(8);
std.mem.writeInt(u32, footer[0..4], gzip.crc.final(), .little);
std.mem.writeInt(u32, footer[4..8], @truncate(gzip.count), .little);
},
.zlib => |*zlib| {
// ZLIB (RFC 1950) is big-endian, unlike GZIP (RFC 1952).
// 4 bytes of ADLER32 (Adler-32 checksum)
// Checksum value of the uncompressed data (excluding any
// dictionary data) computed according to Adler-32
// algorithm.
std.mem.writeInt(u32, try out.writableArray(4), zlib.adler, .big);
},
.raw => {},
}
}
pub const Simple = struct {
/// Note that store blocks are limited to 65535 bytes.
buffer: []u8,
wp: usize,
block_writer: BlockWriter,
hasher: Container.Hasher,
strategy: Strategy,
pub const Strategy = enum { huffman, store };
pub fn init(output: *Writer, buffer: []u8, container: Container, strategy: Strategy) !Simple {
const header = container.header();
try output.writeAll(header);
return .{
.buffer = buffer,
.wp = 0,
.block_writer = .init(output),
.hasher = .init(container),
.strategy = strategy,
};
}
pub fn flush(self: *Simple) !void {
try self.flushBuffer(false);
try self.block_writer.storedBlock("", false);
try self.block_writer.flush();
}
pub fn finish(self: *Simple) !void {
try self.flushBuffer(true);
try self.block_writer.flush();
try self.hasher.container().writeFooter(&self.hasher, self.block_writer.output);
}
fn flushBuffer(self: *Simple, final: bool) !void {
const buf = self.buffer[0..self.wp];
switch (self.strategy) {
.huffman => try self.block_writer.huffmanBlock(buf, final),
.store => try self.block_writer.storedBlock(buf, final),
}
self.wp = 0;
}
};
test "generate a Huffman code from an array of frequencies" {
var freqs: [19]u16 = [_]u16{
8, // 0
1, // 1
1, // 2
2, // 3
5, // 4
10, // 5
9, // 6
1, // 7
0, // 8
0, // 9
0, // 10
0, // 11
0, // 12
0, // 13
0, // 14
0, // 15
1, // 16
3, // 17
5, // 18
};
var codes: [19]HuffmanEncoder.Code = undefined;
var enc: HuffmanEncoder = .{
.codes = &codes,
.freq_cache = undefined,
.bit_count = undefined,
.lns = undefined,
.lfs = undefined,
};
enc.generate(freqs[0..], 7);
try testing.expectEqual(@as(u32, 141), enc.bitLength(freqs[0..]));
try testing.expectEqual(@as(usize, 3), enc.codes[0].len);
try testing.expectEqual(@as(usize, 6), enc.codes[1].len);
try testing.expectEqual(@as(usize, 6), enc.codes[2].len);
try testing.expectEqual(@as(usize, 5), enc.codes[3].len);
try testing.expectEqual(@as(usize, 3), enc.codes[4].len);
try testing.expectEqual(@as(usize, 2), enc.codes[5].len);
try testing.expectEqual(@as(usize, 2), enc.codes[6].len);
try testing.expectEqual(@as(usize, 6), enc.codes[7].len);
try testing.expectEqual(@as(usize, 0), enc.codes[8].len);
try testing.expectEqual(@as(usize, 0), enc.codes[9].len);
try testing.expectEqual(@as(usize, 0), enc.codes[10].len);
try testing.expectEqual(@as(usize, 0), enc.codes[11].len);
try testing.expectEqual(@as(usize, 0), enc.codes[12].len);
try testing.expectEqual(@as(usize, 0), enc.codes[13].len);
try testing.expectEqual(@as(usize, 0), enc.codes[14].len);
try testing.expectEqual(@as(usize, 0), enc.codes[15].len);
try testing.expectEqual(@as(usize, 6), enc.codes[16].len);
try testing.expectEqual(@as(usize, 5), enc.codes[17].len);
try testing.expectEqual(@as(usize, 3), enc.codes[18].len);
try testing.expectEqual(@as(u16, 0x0), enc.codes[5].code);
try testing.expectEqual(@as(u16, 0x2), enc.codes[6].code);
try testing.expectEqual(@as(u16, 0x1), enc.codes[0].code);
try testing.expectEqual(@as(u16, 0x5), enc.codes[4].code);
try testing.expectEqual(@as(u16, 0x3), enc.codes[18].code);
try testing.expectEqual(@as(u16, 0x7), enc.codes[3].code);
try testing.expectEqual(@as(u16, 0x17), enc.codes[17].code);
try testing.expectEqual(@as(u16, 0x0f), enc.codes[1].code);
try testing.expectEqual(@as(u16, 0x2f), enc.codes[2].code);
try testing.expectEqual(@as(u16, 0x1f), enc.codes[7].code);
try testing.expectEqual(@as(u16, 0x3f), enc.codes[16].code);
}