zig/lib/std/Build/FmtStep.zig
Andrew Kelley 90e48d4b34 std.Build: avoid use of catch unreachable
Usage of `catch unreachable` in build scripts is completely harmless
because build scripts are always run in Debug mode, however, it sets a
poor example for beginners to learn from.
2023-01-31 15:09:35 -07:00

33 lines
855 B
Zig

const std = @import("../std.zig");
const Step = std.Build.Step;
const FmtStep = @This();
pub const base_id = .fmt;
step: Step,
builder: *std.Build,
argv: [][]const u8,
pub fn create(builder: *std.Build, paths: []const []const u8) *FmtStep {
const self = builder.allocator.create(FmtStep) catch @panic("OOM");
const name = "zig fmt";
self.* = FmtStep{
.step = Step.init(.fmt, name, builder.allocator, make),
.builder = builder,
.argv = builder.allocator.alloc([]u8, paths.len + 2) catch @panic("OOM"),
};
self.argv[0] = builder.zig_exe;
self.argv[1] = "fmt";
for (paths) |path, i| {
self.argv[2 + i] = builder.pathFromRoot(path);
}
return self;
}
fn make(step: *Step) !void {
const self = @fieldParentPtr(FmtStep, "step", step);
return self.builder.spawnChild(self.argv);
}