mirror of
https://github.com/ziglang/zig.git
synced 2025-12-16 03:03:09 +00:00
280 lines
6.9 KiB
Zig
280 lines
6.9 KiB
Zig
const std = @import("std");
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const Value = @import("value.zig").Value;
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const Type = @import("type.zig").Type;
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const Module = @import("Module.zig");
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const assert = std.debug.assert;
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const codegen = @import("codegen.zig");
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/// These are in-memory, analyzed instructions. See `zir.Inst` for the representation
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/// of instructions that correspond to the ZIR text format.
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/// This struct owns the `Value` and `Type` memory. When the struct is deallocated,
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/// so are the `Value` and `Type`. The value of a constant must be copied into
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/// a memory location for the value to survive after a const instruction.
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pub const Inst = struct {
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tag: Tag,
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/// Each bit represents the index of an `Inst` parameter in the `args` field.
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/// If a bit is set, it marks the end of the lifetime of the corresponding
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/// instruction parameter. For example, 0b101 means that the first and
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/// third `Inst` parameters' lifetimes end after this instruction, and will
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/// not have any more following references.
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/// The most significant bit being set means that the instruction itself is
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/// never referenced, in other words its lifetime ends as soon as it finishes.
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/// If bit 15 (0b1xxx_xxxx_xxxx_xxxx) is set, it means this instruction itself is unreferenced.
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/// If bit 14 (0bx1xx_xxxx_xxxx_xxxx) is set, it means this is a special case and the
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/// lifetimes of operands are encoded elsewhere.
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deaths: DeathsInt = undefined,
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ty: Type,
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/// Byte offset into the source.
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src: usize,
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pub const DeathsInt = u16;
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pub const DeathsBitIndex = std.math.Log2Int(DeathsInt);
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pub const unreferenced_bit_index = @typeInfo(DeathsInt).Int.bits - 1;
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pub const deaths_bits = unreferenced_bit_index - 1;
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pub fn isUnused(self: Inst) bool {
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return (self.deaths & (1 << unreferenced_bit_index)) != 0;
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}
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pub fn operandDies(self: Inst, index: DeathsBitIndex) bool {
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assert(index < deaths_bits);
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return @truncate(u1, self.deaths << index) != 0;
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}
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pub fn specialOperandDeaths(self: Inst) bool {
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return (self.deaths & (1 << deaths_bits)) != 0;
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}
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pub const Tag = enum {
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add,
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arg,
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assembly,
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bitcast,
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block,
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br,
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breakpoint,
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brvoid,
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call,
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cmp,
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condbr,
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constant,
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isnonnull,
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isnull,
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ptrtoint,
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ret,
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retvoid,
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sub,
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unreach,
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not,
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};
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pub fn cast(base: *Inst, comptime T: type) ?*T {
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if (base.tag != T.base_tag)
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return null;
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return @fieldParentPtr(T, "base", base);
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}
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pub fn Args(comptime T: type) type {
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return std.meta.fieldInfo(T, "args").field_type;
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}
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/// Returns `null` if runtime-known.
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pub fn value(base: *Inst) ?Value {
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if (base.ty.onePossibleValue())
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return Value.initTag(.the_one_possible_value);
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const inst = base.cast(Constant) orelse return null;
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return inst.val;
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}
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pub const Add = struct {
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pub const base_tag = Tag.add;
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base: Inst,
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args: struct {
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lhs: *Inst,
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rhs: *Inst,
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},
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};
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pub const Arg = struct {
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pub const base_tag = Tag.arg;
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base: Inst,
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args: struct {
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index: usize,
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},
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};
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pub const Assembly = struct {
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pub const base_tag = Tag.assembly;
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base: Inst,
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args: struct {
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asm_source: []const u8,
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is_volatile: bool,
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output: ?[]const u8,
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inputs: []const []const u8,
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clobbers: []const []const u8,
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args: []const *Inst,
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},
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};
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pub const BitCast = struct {
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pub const base_tag = Tag.bitcast;
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base: Inst,
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args: struct {
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operand: *Inst,
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},
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};
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pub const Block = struct {
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pub const base_tag = Tag.block;
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base: Inst,
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args: struct {
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body: Body,
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},
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/// This memory is reserved for codegen code to do whatever it needs to here.
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codegen: codegen.BlockData = .{},
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};
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pub const Br = struct {
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pub const base_tag = Tag.br;
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base: Inst,
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args: struct {
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block: *Block,
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operand: *Inst,
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},
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};
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pub const Breakpoint = struct {
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pub const base_tag = Tag.breakpoint;
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base: Inst,
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args: void,
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};
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pub const BrVoid = struct {
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pub const base_tag = Tag.brvoid;
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base: Inst,
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args: struct {
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block: *Block,
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},
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};
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pub const Call = struct {
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pub const base_tag = Tag.call;
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base: Inst,
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args: struct {
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func: *Inst,
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args: []const *Inst,
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},
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};
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pub const Cmp = struct {
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pub const base_tag = Tag.cmp;
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base: Inst,
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args: struct {
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lhs: *Inst,
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op: std.math.CompareOperator,
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rhs: *Inst,
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},
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};
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pub const CondBr = struct {
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pub const base_tag = Tag.condbr;
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base: Inst,
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args: struct {
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condition: *Inst,
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true_body: Body,
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false_body: Body,
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},
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/// Set of instructions whose lifetimes end at the start of one of the branches.
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/// The `true` branch is first: `deaths[0..true_death_count]`.
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/// The `false` branch is next: `(deaths + true_death_count)[..false_death_count]`.
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deaths: [*]*Inst = undefined,
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true_death_count: u32 = 0,
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false_death_count: u32 = 0,
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};
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pub const Not = struct {
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pub const base_tag = Tag.not;
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base: Inst,
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args: struct {
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operand: *Inst,
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},
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};
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pub const Constant = struct {
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pub const base_tag = Tag.constant;
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base: Inst,
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val: Value,
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};
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pub const IsNonNull = struct {
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pub const base_tag = Tag.isnonnull;
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base: Inst,
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args: struct {
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operand: *Inst,
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},
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};
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pub const IsNull = struct {
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pub const base_tag = Tag.isnull;
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base: Inst,
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args: struct {
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operand: *Inst,
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},
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};
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pub const PtrToInt = struct {
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pub const base_tag = Tag.ptrtoint;
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base: Inst,
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args: struct {
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ptr: *Inst,
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},
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};
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pub const Ret = struct {
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pub const base_tag = Tag.ret;
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base: Inst,
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args: struct {
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operand: *Inst,
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},
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};
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pub const RetVoid = struct {
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pub const base_tag = Tag.retvoid;
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base: Inst,
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args: void,
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};
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pub const Sub = struct {
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pub const base_tag = Tag.sub;
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base: Inst,
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args: struct {
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lhs: *Inst,
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rhs: *Inst,
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},
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};
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pub const Unreach = struct {
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pub const base_tag = Tag.unreach;
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base: Inst,
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args: void,
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};
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};
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pub const Body = struct {
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instructions: []*Inst,
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};
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