Andrew Kelley 771e88951a
result location mechanism for struct initialization
```zig
export fn entry() void {
    const static = Foo{
        .x = 9,
        .bar = Bar{ .y = 10 },
    };
    const runtime = foo(true);
}

fn foo(c: bool) Foo {
    return Foo{
        .x = 12,
        .bar = if (c) bar1() else bar2(),
    };
}

fn bar1() Bar {
    return Bar{ .y = 34 };
}

fn bar2() Bar {
    return Bar{ .y = 56 };
}
```

```llvm
@0 = internal unnamed_addr constant %Foo { i32 9, %Bar { i32 10 } }, align 4
@1 = internal unnamed_addr constant %Bar { i32 34 }, align 4
@2 = internal unnamed_addr constant %Bar { i32 56 }, align 4

define void @entry() #2 !dbg !35 {
Entry:
  %runtime = alloca %Foo, align 4
  call void @llvm.dbg.declare(metadata %Foo* @0, metadata !39, metadata !DIExpression()), !dbg !50
  call fastcc void @foo(%Foo* sret %runtime, i1 true), !dbg !51
  call void @llvm.dbg.declare(metadata %Foo* %runtime, metadata !49, metadata !DIExpression()), !dbg !52
  ret void, !dbg !53
}

define internal fastcc void @foo(%Foo* nonnull sret, i1) unnamed_addr #2 !dbg !54 {
Entry:
  %c = alloca i1, align 1
  store i1 %1, i1* %c, align 1
  call void @llvm.dbg.declare(metadata i1* %c, metadata !60, metadata !DIExpression()), !dbg !61
  %2 = getelementptr inbounds %Foo, %Foo* %0, i32 0, i32 0, !dbg !62
  store i32 12, i32* %2, align 4, !dbg !62
  %3 = getelementptr inbounds %Foo, %Foo* %0, i32 0, i32 1, !dbg !64
  %4 = load i1, i1* %c, align 1, !dbg !65
  br i1 %4, label %Then, label %Else, !dbg !65

Then:                                             ; preds = %Entry
  call fastcc void @bar1(%Bar* sret %3), !dbg !66
  br label %EndIf, !dbg !64

Else:                                             ; preds = %Entry
  call fastcc void @bar2(%Bar* sret %3), !dbg !67
  br label %EndIf, !dbg !64

EndIf:                                            ; preds = %Else, %Then
  ret void, !dbg !68
}

define internal fastcc void @bar1(%Bar* nonnull sret) unnamed_addr #2 !dbg !69 {
Entry:
  %1 = bitcast %Bar* %0 to i8*, !dbg !73
  call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 4 %1, i8* align 4 bitcast (%Bar* @1 to i8*), i64 4, i1 false), !dbg !73
  ret void, !dbg !73
}

define internal fastcc void @bar2(%Bar* nonnull sret) unnamed_addr #2 !dbg !75 {
Entry:
  %1 = bitcast %Bar* %0 to i8*, !dbg !76
  call void @llvm.memcpy.p0i8.p0i8.i64(i8* align 4 %1, i8* align 4 bitcast (%Bar* @2 to i8*), i64 4, i1 false), !dbg !76
  ret void, !dbg !76
}

!39 = !DILocalVariable(name: "static", scope: !40, file: !5, line: 2, type: !41)
!49 = !DILocalVariable(name: "runtime", scope: !40, file: !5, line: 6, type: !41)
```
2019-06-08 18:51:31 -04:00
2019-05-28 14:36:03 -04:00
2019-04-30 12:13:41 -04:00
2019-03-05 22:42:35 -05:00
2019-03-05 22:42:14 -05:00
2019-05-30 17:05:39 +02:00
2019-03-12 18:40:31 -04:00
2015-08-05 16:22:18 -07:00
2019-05-28 14:53:01 -04:00

ZIG

Zig is an open-source programming language designed for robustness, optimality, and maintainability.

Resources

Building from Source

Build Status

Note that you can download a binary of master branch.

Stage 1: Build Zig from C++ Source Code

Dependencies

POSIX
  • cmake >= 2.8.5
  • gcc >= 5.0.0 or clang >= 3.6.0
  • LLVM, Clang, LLD development libraries == 8.x, compiled with the same gcc or clang version above
Windows
  • cmake >= 2.8.5
  • Microsoft Visual Studio 2017 (version 15.8)
  • LLVM, Clang, LLD development libraries == 8.x, compiled with the same MSVC version above

Instructions

POSIX
mkdir build
cd build
cmake ..
make install
MacOS
brew install cmake llvm@8
brew outdated llvm@8 || brew upgrade llvm@8
mkdir build
cd build
cmake .. -DCMAKE_PREFIX_PATH=/usr/local/Cellar/llvm/8.0.0
make install
Windows

See https://github.com/ziglang/zig/wiki/Building-Zig-on-Windows

Stage 2: Build Self-Hosted Zig from Zig Source Code

Note: Stage 2 compiler is not complete. Beta users of Zig should use the Stage 1 compiler for now.

Dependencies are the same as Stage 1, except now you can use stage 1 to compile Zig code.

bin/zig build --build-file ../build.zig --prefix $(pwd)/stage2 install

This produces ./stage2/bin/zig which can be used for testing and development. Once it is feature complete, it will be used to build stage 3 - the final compiler binary.

Stage 3: Rebuild Self-Hosted Zig Using the Self-Hosted Compiler

Note: Stage 2 compiler is not yet able to build Stage 3. Building Stage 3 is not yet supported.

Once the self-hosted compiler can build itself, this will be the actual compiler binary that we will install to the system. Until then, users should use stage 1.

Debug / Development Build

./stage2/bin/zig build --build-file ../build.zig --prefix $(pwd)/stage3 install

Release / Install Build

./stage2/bin/zig build --build-file ../build.zig install -Drelease-fast
Description
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Readme MIT 699 MiB
Languages
Zig 98.3%
C 1.1%
C++ 0.2%
Python 0.1%