mirror of
https://github.com/ziglang/zig.git
synced 2025-12-09 15:53:08 +00:00
release/17.x branch, commit 8f4dd44097c9ae25dd203d5ac87f3b48f854bba8 This adds the flag `-D_LIBCPP_PSTL_CPU_BACKEND_SERIAL`. A future enhancement could possibly pass something different if there is a compelling parallel implementation. That libdispatch one might be worth looking into.
87 lines
3.4 KiB
C++
Vendored
87 lines
3.4 KiB
C++
Vendored
//===----------------------------------------------------------------------===//
|
|
//
|
|
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
|
|
// See https://llvm.org/LICENSE.txt for license information.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#include <charconv>
|
|
#include <string.h>
|
|
|
|
#include "include/to_chars_floating_point.h"
|
|
|
|
_LIBCPP_BEGIN_NAMESPACE_STD
|
|
|
|
#ifndef _LIBCPP_ABI_DO_NOT_EXPORT_TO_CHARS_BASE_10
|
|
|
|
namespace __itoa
|
|
{
|
|
|
|
_LIBCPP_EXPORTED_FROM_ABI char*
|
|
__u32toa(uint32_t value, char* buffer) noexcept
|
|
{
|
|
return __base_10_u32(buffer, value);
|
|
}
|
|
|
|
_LIBCPP_EXPORTED_FROM_ABI char*
|
|
__u64toa(uint64_t value, char* buffer) noexcept
|
|
{
|
|
return __base_10_u64(buffer, value);
|
|
}
|
|
|
|
} // namespace __itoa
|
|
|
|
#endif // _LIBCPP_ABI_DO_NOT_EXPORT_TO_CHARS_BASE_10
|
|
|
|
// The original version of floating-point to_chars was written by Microsoft and
|
|
// contributed with the following license.
|
|
|
|
// Copyright (c) Microsoft Corporation.
|
|
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
|
|
|
|
// This implementation is dedicated to the memory of Mary and Thavatchai.
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, float __value) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Plain>(__first, __last, __value, chars_format{}, 0);
|
|
}
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, double __value) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Plain>(__first, __last, __value, chars_format{}, 0);
|
|
}
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, long double __value) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Plain>(__first, __last, static_cast<double>(__value),
|
|
chars_format{}, 0);
|
|
}
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, float __value, chars_format __fmt) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Format_only>(__first, __last, __value, __fmt, 0);
|
|
}
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, double __value, chars_format __fmt) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Format_only>(__first, __last, __value, __fmt, 0);
|
|
}
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, long double __value, chars_format __fmt) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Format_only>(__first, __last, static_cast<double>(__value),
|
|
__fmt, 0);
|
|
}
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, float __value, chars_format __fmt, int __precision) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Format_precision>(__first, __last, __value, __fmt,
|
|
__precision);
|
|
}
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, double __value, chars_format __fmt, int __precision) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Format_precision>(__first, __last, __value, __fmt,
|
|
__precision);
|
|
}
|
|
|
|
to_chars_result to_chars(char* __first, char* __last, long double __value, chars_format __fmt, int __precision) {
|
|
return _Floating_to_chars<_Floating_to_chars_overload::_Format_precision>(
|
|
__first, __last, static_cast<double>(__value), __fmt, __precision);
|
|
}
|
|
|
|
_LIBCPP_END_NAMESPACE_STD
|