mirror of
https://github.com/ziglang/zig.git
synced 2025-12-07 14:53:08 +00:00
Add missing constants to ws2_32 such as SIO_BASE_HANDLE. Made all declared constants in ws2_32 comptime_int, and fixed a few broken constants (i.e. GUID's). Fixed a few syscalls not having callconv(WINAPI) in ws2_32. Fixed a typo in std.x.net.tcp.Client. Removed unnecessary @alignCast's for socket addresses in std.x.net.Socket. Added a warning on using timeout methods for std.x.net.Socket. Fixed compilation error spotted by CI in std.os that references std.os.windows.ws2_32.SD_RECEIVE. Renamed std.x.os.Socket.setOption()'s parameter `name: u32` to `code: u32`.
242 lines
10 KiB
Zig
242 lines
10 KiB
Zig
// SPDX-License-Identifier: MIT
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// Copyright (c) 2015-2021 Zig Contributors
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// This file is part of [zig](https://ziglang.org/), which is MIT licensed.
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// The MIT license requires this copyright notice to be included in all copies
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// and substantial portions of the software.
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const std = @import("../../std.zig");
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const os = std.os;
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const mem = std.mem;
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const time = std.time;
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pub const Socket = struct {
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/// Import in `Socket.Address` and `Socket.Connection`.
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pub usingnamespace @import("socket.zig").Mixin(Socket);
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/// The underlying handle of a socket.
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fd: os.socket_t,
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/// Open a new socket.
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pub fn init(domain: u32, socket_type: u32, protocol: u32) !Socket {
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return Socket{ .fd = try os.socket(domain, socket_type, protocol) };
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}
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/// Enclose a socket abstraction over an existing socket file descriptor.
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pub fn from(fd: os.socket_t) Socket {
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return Socket{ .fd = fd };
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}
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/// Closes the socket.
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pub fn deinit(self: Socket) void {
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os.closeSocket(self.fd);
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}
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/// Shutdown either the read side, write side, or all side of the socket.
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pub fn shutdown(self: Socket, how: os.ShutdownHow) !void {
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return os.shutdown(self.fd, how);
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}
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/// Binds the socket to an address.
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pub fn bind(self: Socket, address: Socket.Address) !void {
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return os.bind(self.fd, @ptrCast(*const os.sockaddr, &address.toNative()), address.getNativeSize());
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}
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/// Start listening for incoming connections on the socket.
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pub fn listen(self: Socket, max_backlog_size: u31) !void {
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return os.listen(self.fd, max_backlog_size);
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}
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/// Have the socket attempt to the connect to an address.
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pub fn connect(self: Socket, address: Socket.Address) !void {
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return os.connect(self.fd, @ptrCast(*const os.sockaddr, &address.toNative()), address.getNativeSize());
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}
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/// Accept a pending incoming connection queued to the kernel backlog
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/// of the socket.
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pub fn accept(self: Socket, flags: u32) !Socket.Connection {
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var address: os.sockaddr_storage = undefined;
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var address_len: u32 = @sizeOf(os.sockaddr_storage);
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const socket = Socket{ .fd = try os.accept(self.fd, @ptrCast(*os.sockaddr, &address), &address_len, flags) };
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const socket_address = Socket.Address.fromNative(@ptrCast(*os.sockaddr, &address));
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return Socket.Connection.from(socket, socket_address);
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}
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/// Read data from the socket into the buffer provided with a set of flags
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/// specified. It returns the number of bytes read into the buffer provided.
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pub fn read(self: Socket, buf: []u8, flags: u32) !usize {
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return os.recv(self.fd, buf, flags);
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}
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/// Write a buffer of data provided to the socket with a set of flags specified.
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/// It returns the number of bytes that are written to the socket.
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pub fn write(self: Socket, buf: []const u8, flags: u32) !usize {
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return os.send(self.fd, buf, flags);
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}
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/// Writes multiple I/O vectors with a prepended message header to the socket
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/// with a set of flags specified. It returns the number of bytes that are
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/// written to the socket.
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pub fn writeVectorized(self: Socket, msg: os.msghdr_const, flags: u32) !usize {
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return os.sendmsg(self.fd, msg, flags);
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}
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/// Read multiple I/O vectors with a prepended message header from the socket
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/// with a set of flags specified. It returns the number of bytes that were
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/// read into the buffer provided.
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pub fn readVectorized(self: Socket, msg: *os.msghdr, flags: u32) !usize {
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return error.NotImplemented;
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}
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/// Query the address that the socket is locally bounded to.
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pub fn getLocalAddress(self: Socket) !Socket.Address {
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var address: os.sockaddr_storage = undefined;
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var address_len: u32 = @sizeOf(os.sockaddr_storage);
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try os.getsockname(self.fd, @ptrCast(*os.sockaddr, &address), &address_len);
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return Socket.Address.fromNative(@ptrCast(*os.sockaddr, &address));
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}
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/// Query the address that the socket is connected to.
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pub fn getRemoteAddress(self: Socket) !Socket.Address {
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var address: os.sockaddr_storage = undefined;
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var address_len: u32 = @sizeOf(os.sockaddr_storage);
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try os.getpeername(self.fd, @ptrCast(*os.sockaddr, &address), &address_len);
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return Socket.Address.fromNative(@ptrCast(*os.sockaddr, &address));
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}
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/// Query and return the latest cached error on the socket.
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pub fn getError(self: Socket) !void {
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return os.getsockoptError(self.fd);
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}
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/// Query the read buffer size of the socket.
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pub fn getReadBufferSize(self: Socket) !u32 {
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var value: u32 = undefined;
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var value_len: u32 = @sizeOf(u32);
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const rc = os.system.getsockopt(self.fd, os.SOL_SOCKET, os.SO_RCVBUF, mem.asBytes(&value), &value_len);
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return switch (os.errno(rc)) {
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0 => value,
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os.EBADF => error.BadFileDescriptor,
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os.EFAULT => error.InvalidAddressSpace,
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os.EINVAL => error.InvalidSocketOption,
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os.ENOPROTOOPT => error.UnknownSocketOption,
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os.ENOTSOCK => error.NotASocket,
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else => |err| os.unexpectedErrno(err),
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};
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}
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/// Query the write buffer size of the socket.
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pub fn getWriteBufferSize(self: Socket) !u32 {
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var value: u32 = undefined;
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var value_len: u32 = @sizeOf(u32);
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const rc = os.system.getsockopt(self.fd, os.SOL_SOCKET, os.SO_SNDBUF, mem.asBytes(&value), &value_len);
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return switch (os.errno(rc)) {
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0 => value,
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os.EBADF => error.BadFileDescriptor,
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os.EFAULT => error.InvalidAddressSpace,
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os.EINVAL => error.InvalidSocketOption,
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os.ENOPROTOOPT => error.UnknownSocketOption,
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os.ENOTSOCK => error.NotASocket,
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else => |err| os.unexpectedErrno(err),
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};
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}
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/// Set a socket option.
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pub fn setOption(self: Socket, level: u32, code: u32, value: []const u8) !void {
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return os.setsockopt(self.fd, level, code, value);
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}
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/// Have close() or shutdown() syscalls block until all queued messages in the socket have been successfully
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/// sent, or if the timeout specified in seconds has been reached. It returns `error.UnsupportedSocketOption`
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/// if the host does not support the option for a socket to linger around up until a timeout specified in
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/// seconds.
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pub fn setLinger(self: Socket, timeout_seconds: ?u16) !void {
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if (comptime @hasDecl(os, "SO_LINGER")) {
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const settings = extern struct {
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l_onoff: c_int,
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l_linger: c_int,
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}{
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.l_onoff = @intCast(c_int, @boolToInt(timeout_seconds != null)),
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.l_linger = if (timeout_seconds) |seconds| @intCast(c_int, seconds) else 0,
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};
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return self.setOption(os.SOL_SOCKET, os.SO_LINGER, mem.asBytes(&settings));
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}
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return error.UnsupportedSocketOption;
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}
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/// On connection-oriented sockets, have keep-alive messages be sent periodically. The timing in which keep-alive
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/// messages are sent are dependant on operating system settings. It returns `error.UnsupportedSocketOption` if
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/// the host does not support periodically sending keep-alive messages on connection-oriented sockets.
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pub fn setKeepAlive(self: Socket, enabled: bool) !void {
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if (comptime @hasDecl(os, "SO_KEEPALIVE")) {
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return self.setOption(os.SOL_SOCKET, os.SO_KEEPALIVE, mem.asBytes(&@as(u32, @boolToInt(enabled))));
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}
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return error.UnsupportedSocketOption;
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}
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/// Allow multiple sockets on the same host to listen on the same address. It returns `error.UnsupportedSocketOption` if
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/// the host does not support sockets listening the same address.
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pub fn setReuseAddress(self: Socket, enabled: bool) !void {
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if (comptime @hasDecl(os, "SO_REUSEADDR")) {
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return self.setOption(os.SOL_SOCKET, os.SO_REUSEADDR, mem.asBytes(&@as(u32, @boolToInt(enabled))));
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}
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return error.UnsupportedSocketOption;
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}
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/// Allow multiple sockets on the same host to listen on the same port. It returns `error.UnsupportedSocketOption` if
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/// the host does not supports sockets listening on the same port.
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pub fn setReusePort(self: Socket, enabled: bool) !void {
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if (comptime @hasDecl(os, "SO_REUSEPORT")) {
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return self.setOption(os.SOL_SOCKET, os.SO_REUSEPORT, mem.asBytes(&@as(u32, @boolToInt(enabled))));
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}
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return error.UnsupportedSocketOption;
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}
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/// Set the write buffer size of the socket.
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pub fn setWriteBufferSize(self: Socket, size: u32) !void {
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return self.setOption(os.SOL_SOCKET, os.SO_SNDBUF, mem.asBytes(&size));
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}
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/// Set the read buffer size of the socket.
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pub fn setReadBufferSize(self: Socket, size: u32) !void {
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return self.setOption(os.SOL_SOCKET, os.SO_RCVBUF, mem.asBytes(&size));
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}
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/// WARNING: Timeouts only affect blocking sockets. It is undefined behavior if a timeout is
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/// set on a non-blocking socket.
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///
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/// Set a timeout on the socket that is to occur if no messages are successfully written
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/// to its bound destination after a specified number of milliseconds. A subsequent write
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/// to the socket will thereafter return `error.WouldBlock` should the timeout be exceeded.
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pub fn setWriteTimeout(self: Socket, milliseconds: usize) !void {
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const timeout = os.timeval{
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.tv_sec = @intCast(i32, milliseconds / time.ms_per_s),
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.tv_usec = @intCast(i32, (milliseconds % time.ms_per_s) * time.us_per_ms),
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};
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return self.setOption(os.SOL_SOCKET, os.SO_SNDTIMEO, mem.asBytes(&timeout));
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}
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/// WARNING: Timeouts only affect blocking sockets. It is undefined behavior if a timeout is
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/// set on a non-blocking socket.
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///
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/// Set a timeout on the socket that is to occur if no messages are successfully read
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/// from its bound destination after a specified number of milliseconds. A subsequent
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/// read from the socket will thereafter return `error.WouldBlock` should the timeout be
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/// exceeded.
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pub fn setReadTimeout(self: Socket, milliseconds: usize) !void {
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const timeout = os.timeval{
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.tv_sec = @intCast(i32, milliseconds / time.ms_per_s),
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.tv_usec = @intCast(i32, (milliseconds % time.ms_per_s) * time.us_per_ms),
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};
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return self.setOption(os.SOL_SOCKET, os.SO_RCVTIMEO, mem.asBytes(&timeout));
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}
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};
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