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`validateExternType` does not require the type to be resolved so we can check it earlier. Only doing it in `resolveTypeFully` lead to worse or missing compile errors.
30 lines
793 B
Zig
30 lines
793 B
Zig
const std = @import("std");
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const expect = std.testing.expect;
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const builtin = @import("builtin");
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pub const VM = ?[*]const struct_InvocationTable_;
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pub const struct_InvocationTable_ = extern struct {
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GetVM: ?*const fn (?[*]VM) callconv(.C) c_int,
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};
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pub const struct_VM_ = extern struct {
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functions: ?[*]const struct_InvocationTable_,
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};
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//excised output from stdlib.h etc
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pub const InvocationTable_ = struct_InvocationTable_;
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pub const VM_ = struct_VM_;
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fn agent_callback(_vm: [*]VM, options: [*]u8) callconv(.C) i32 {
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_ = _vm;
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_ = options;
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return 11;
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}
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test "fixed" {
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if (builtin.zig_backend == .stage1) return error.SkipZigTest;
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if (builtin.zig_backend == .stage2_c) return error.SkipZigTest;
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try expect(agent_callback(undefined, undefined) == 11);
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}
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