zig/lib/std/event/future.zig
Andrew Kelley d29871977f remove redundant license headers from zig standard library
We already have a LICENSE file that covers the Zig Standard Library. We
no longer need to remind everyone that the license is MIT in every single
file.

Previously this was introduced to clarify the situation for a fork of
Zig that made Zig's LICENSE file harder to find, and replaced it with
their own license that required annual payments to their company.
However that fork now appears to be dead. So there is no need to
reinforce the copyright notice in every single file.
2021-08-24 12:25:09 -07:00

116 lines
3.7 KiB
Zig

const std = @import("../std.zig");
const assert = std.debug.assert;
const testing = std.testing;
const builtin = std.builtin;
const Lock = std.event.Lock;
/// This is a value that starts out unavailable, until resolve() is called
/// While it is unavailable, functions suspend when they try to get() it,
/// and then are resumed when resolve() is called.
/// At this point the value remains forever available, and another resolve() is not allowed.
pub fn Future(comptime T: type) type {
return struct {
lock: Lock,
data: T,
available: Available,
const Available = enum(u8) {
NotStarted,
Started,
Finished,
};
const Self = @This();
const Queue = std.atomic.Queue(anyframe);
pub fn init() Self {
return Self{
.lock = Lock.initLocked(),
.available = .NotStarted,
.data = undefined,
};
}
/// Obtain the value. If it's not available, wait until it becomes
/// available.
/// Thread-safe.
pub fn get(self: *Self) callconv(.Async) *T {
if (@atomicLoad(Available, &self.available, .SeqCst) == .Finished) {
return &self.data;
}
const held = self.lock.acquire();
held.release();
return &self.data;
}
/// Gets the data without waiting for it. If it's available, a pointer is
/// returned. Otherwise, null is returned.
pub fn getOrNull(self: *Self) ?*T {
if (@atomicLoad(Available, &self.available, .SeqCst) == .Finished) {
return &self.data;
} else {
return null;
}
}
/// If someone else has started working on the data, wait for them to complete
/// and return a pointer to the data. Otherwise, return null, and the caller
/// should start working on the data.
/// It's not required to call start() before resolve() but it can be useful since
/// this method is thread-safe.
pub fn start(self: *Self) callconv(.Async) ?*T {
const state = @cmpxchgStrong(Available, &self.available, .NotStarted, .Started, .SeqCst, .SeqCst) orelse return null;
switch (state) {
.Started => {
const held = self.lock.acquire();
held.release();
return &self.data;
},
.Finished => return &self.data,
else => unreachable,
}
}
/// Make the data become available. May be called only once.
/// Before calling this, modify the `data` property.
pub fn resolve(self: *Self) void {
const prev = @atomicRmw(Available, &self.available, .Xchg, .Finished, .SeqCst);
assert(prev != .Finished); // resolve() called twice
Lock.Held.release(Lock.Held{ .lock = &self.lock });
}
};
}
test "std.event.Future" {
// https://github.com/ziglang/zig/issues/1908
if (builtin.single_threaded) return error.SkipZigTest;
// https://github.com/ziglang/zig/issues/3251
if (builtin.os.tag == .freebsd) return error.SkipZigTest;
// TODO provide a way to run tests in evented I/O mode
if (!std.io.is_async) return error.SkipZigTest;
testFuture();
}
fn testFuture() void {
var future = Future(i32).init();
var a = async waitOnFuture(&future);
var b = async waitOnFuture(&future);
resolveFuture(&future);
const result = (await a) + (await b);
try testing.expect(result == 12);
}
fn waitOnFuture(future: *Future(i32)) i32 {
return future.get().*;
}
fn resolveFuture(future: *Future(i32)) void {
future.data = 6;
future.resolve();
}