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We already have a LICENSE file that covers the Zig Standard Library. We no longer need to remind everyone that the license is MIT in every single file. Previously this was introduced to clarify the situation for a fork of Zig that made Zig's LICENSE file harder to find, and replaced it with their own license that required annual payments to their company. However that fork now appears to be dead. So there is no need to reinforce the copyright notice in every single file.
310 lines
11 KiB
Zig
310 lines
11 KiB
Zig
//! std.log is a standardized interface for logging which allows for the logging
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//! of programs and libraries using this interface to be formatted and filtered
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//! by the implementer of the root.log function.
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//!
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//! Each log message has an associated scope enum, which can be used to give
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//! context to the logging. The logging functions in std.log implicitly use a
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//! scope of .default.
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//!
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//! A logging namespace using a custom scope can be created using the
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//! std.log.scoped function, passing the scope as an argument; the logging
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//! functions in the resulting struct use the provided scope parameter.
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//! For example, a library called 'libfoo' might use
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//! `const log = std.log.scoped(.libfoo);` to use .libfoo as the scope of its
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//! log messages.
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//!
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//! An example root.log might look something like this:
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//!
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//! ```
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//! const std = @import("std");
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//!
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//! // Set the log level to warning
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//! pub const log_level: std.log.Level = .warn;
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//!
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//! // Define root.log to override the std implementation
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//! pub fn log(
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//! comptime level: std.log.Level,
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//! comptime scope: @TypeOf(.EnumLiteral),
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//! comptime format: []const u8,
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//! args: anytype,
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//! ) void {
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//! // Ignore all non-critical logging from sources other than
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//! // .my_project, .nice_library and .default
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//! const scope_prefix = "(" ++ switch (scope) {
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//! .my_project, .nice_library, .default => @tagName(scope),
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//! else => if (@enumToInt(level) <= @enumToInt(std.log.Level.crit))
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//! @tagName(scope)
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//! else
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//! return,
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//! } ++ "): ";
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//!
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//! const prefix = "[" ++ @tagName(level) ++ "] " ++ scope_prefix;
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//!
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//! // Print the message to stderr, silently ignoring any errors
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//! const held = std.debug.getStderrMutex().acquire();
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//! defer held.release();
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//! const stderr = std.io.getStdErr().writer();
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//! nosuspend stderr.print(prefix ++ format ++ "\n", args) catch return;
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//! }
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//!
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//! pub fn main() void {
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//! // Using the default scope:
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//! std.log.info("Just a simple informational log message", .{}); // Won't be printed as log_level is .warn
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//! std.log.warn("Flux capacitor is starting to overheat", .{});
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//!
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//! // Using scoped logging:
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//! const my_project_log = std.log.scoped(.my_project);
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//! const nice_library_log = std.log.scoped(.nice_library);
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//! const verbose_lib_log = std.log.scoped(.verbose_lib);
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//!
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//! my_project_log.info("Starting up", .{}); // Won't be printed as log_level is .warn
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//! nice_library_log.err("Something went very wrong, sorry", .{});
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//! verbose_lib_log.err("Added 1 + 1: {}", .{1 + 1}); // Won't be printed as it gets filtered out by our log function
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//! }
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//! ```
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//! Which produces the following output:
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//! ```
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//! [warn] (default): Flux capacitor is starting to overheat
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//! [err] (nice_library): Something went very wrong, sorry
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//! ```
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const std = @import("std.zig");
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const builtin = std.builtin;
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const root = @import("root");
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pub const Level = enum {
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/// Emergency: a condition that cannot be handled, usually followed by a
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/// panic.
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emerg,
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/// Alert: a condition that should be corrected immediately (e.g. database
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/// corruption).
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alert,
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/// Critical: A bug has been detected or something has gone wrong and it
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/// will have an effect on the operation of the program.
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crit,
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/// Error: A bug has been detected or something has gone wrong but it is
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/// recoverable.
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err,
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/// Warning: it is uncertain if something has gone wrong or not, but the
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/// circumstances would be worth investigating.
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warn,
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/// Notice: non-error but significant conditions.
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notice,
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/// Informational: general messages about the state of the program.
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info,
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/// Debug: messages only useful for debugging.
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debug,
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/// Returns a string literal of the given level in full text form.
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pub fn asText(comptime self: Level) switch (self) {
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.emerg => @TypeOf("emergency"),
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.crit => @TypeOf("critical"),
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.err => @TypeOf("error"),
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.warn => @TypeOf("warning"),
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else => @TypeOf(@tagName(self)),
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} {
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return switch (self) {
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.emerg => "emergency",
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.crit => "critical",
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.err => "error",
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.warn => "warning",
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else => @tagName(self),
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};
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}
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};
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/// The default log level is based on build mode.
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pub const default_level: Level = switch (builtin.mode) {
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.Debug => .debug,
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.ReleaseSafe => .notice,
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.ReleaseFast => .err,
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.ReleaseSmall => .err,
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};
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/// The current log level. This is set to root.log_level if present, otherwise
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/// log.default_level.
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pub const level: Level = if (@hasDecl(root, "log_level"))
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root.log_level
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else
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default_level;
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pub const ScopeLevel = struct {
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scope: @Type(.EnumLiteral),
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level: Level,
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};
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const scope_levels = if (@hasDecl(root, "scope_levels"))
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root.scope_levels
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else
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[0]ScopeLevel{};
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fn log(
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comptime message_level: Level,
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comptime scope: @Type(.EnumLiteral),
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comptime format: []const u8,
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args: anytype,
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) void {
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const effective_log_level = blk: {
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inline for (scope_levels) |scope_level| {
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if (scope_level.scope == scope) break :blk scope_level.level;
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}
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break :blk level;
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};
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if (@enumToInt(message_level) <= @enumToInt(effective_log_level)) {
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if (@hasDecl(root, "log")) {
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if (@typeInfo(@TypeOf(root.log)) != .Fn)
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@compileError("Expected root.log to be a function");
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root.log(message_level, scope, format, args);
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} else {
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defaultLog(message_level, scope, format, args);
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}
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}
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}
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/// The default implementation for root.log. root.log may forward log messages
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/// to this function.
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pub fn defaultLog(
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comptime message_level: Level,
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comptime scope: @Type(.EnumLiteral),
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comptime format: []const u8,
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args: anytype,
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) void {
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if (std.Target.current.os.tag == .freestanding) {
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// On freestanding one must provide a log function; we do not have
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// any I/O configured.
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return;
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}
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const level_txt = comptime message_level.asText();
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const prefix2 = if (scope == .default) ": " else "(" ++ @tagName(scope) ++ "): ";
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const stderr = std.io.getStdErr().writer();
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const held = std.debug.getStderrMutex().acquire();
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defer held.release();
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nosuspend stderr.print(level_txt ++ prefix2 ++ format ++ "\n", args) catch return;
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}
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/// Returns a scoped logging namespace that logs all messages using the scope
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/// provided here.
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pub fn scoped(comptime scope: @Type(.EnumLiteral)) type {
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return struct {
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/// Log an emergency message. This log level is intended to be used
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/// for conditions that cannot be handled and is usually followed by a panic.
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pub fn emerg(
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comptime format: []const u8,
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args: anytype,
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) void {
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@setCold(true);
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log(.emerg, scope, format, args);
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}
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/// Log an alert message. This log level is intended to be used for
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/// conditions that should be corrected immediately (e.g. database corruption).
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pub fn alert(
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comptime format: []const u8,
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args: anytype,
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) void {
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@setCold(true);
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log(.alert, scope, format, args);
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}
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/// Log a critical message. This log level is intended to be used
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/// when a bug has been detected or something has gone wrong and it will have
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/// an effect on the operation of the program.
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pub fn crit(
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comptime format: []const u8,
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args: anytype,
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) void {
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@setCold(true);
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log(.crit, scope, format, args);
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}
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/// Log an error message. This log level is intended to be used when
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/// a bug has been detected or something has gone wrong but it is recoverable.
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pub fn err(
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comptime format: []const u8,
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args: anytype,
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) void {
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@setCold(true);
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log(.err, scope, format, args);
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}
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/// Log a warning message. This log level is intended to be used if
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/// it is uncertain whether something has gone wrong or not, but the
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/// circumstances would be worth investigating.
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pub fn warn(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.warn, scope, format, args);
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}
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/// Log a notice message. This log level is intended to be used for
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/// non-error but significant conditions.
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pub fn notice(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.notice, scope, format, args);
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}
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/// Log an info message. This log level is intended to be used for
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/// general messages about the state of the program.
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pub fn info(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.info, scope, format, args);
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}
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/// Log a debug message. This log level is intended to be used for
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/// messages which are only useful for debugging.
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pub fn debug(
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comptime format: []const u8,
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args: anytype,
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) void {
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log(.debug, scope, format, args);
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}
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};
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}
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/// The default scoped logging namespace.
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pub const default = scoped(.default);
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/// Log an emergency message using the default scope. This log level is
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/// intended to be used for conditions that cannot be handled and is usually
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/// followed by a panic.
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pub const emerg = default.emerg;
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/// Log an alert message using the default scope. This log level is intended to
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/// be used for conditions that should be corrected immediately (e.g. database
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/// corruption).
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pub const alert = default.alert;
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/// Log a critical message using the default scope. This log level is intended
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/// to be used when a bug has been detected or something has gone wrong and it
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/// will have an effect on the operation of the program.
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pub const crit = default.crit;
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/// Log an error message using the default scope. This log level is intended to
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/// be used when a bug has been detected or something has gone wrong but it is
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/// recoverable.
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pub const err = default.err;
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/// Log a warning message using the default scope. This log level is intended
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/// to be used if it is uncertain whether something has gone wrong or not, but
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/// the circumstances would be worth investigating.
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pub const warn = default.warn;
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/// Log a notice message using the default scope. This log level is intended to
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/// be used for non-error but significant conditions.
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pub const notice = default.notice;
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/// Log an info message using the default scope. This log level is intended to
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/// be used for general messages about the state of the program.
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pub const info = default.info;
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/// Log a debug message using the default scope. This log level is intended to
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/// be used for messages which are only useful for debugging.
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pub const debug = default.debug;
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