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I started working on #465 and made some corresponding std.io API changes. New structs: * std.io.FileInStream * std.io.FileOutStream * std.io.BufferedOutStream * std.io.BufferedInStream Removed: * std.io.File.in_stream * std.io.File.out_stream Now instead of &file.out_stream or &file.in_stream to get access to the stream API for a file, you get it like this: var file_in_stream = io.FileInStream.init(&file); const in_stream = &file_in_stream.stream; var file_out_stream = io.FileOutStream.init(&file); const out_stream = &file_out_stream.stream; This is evidence that we might not need any OOP features - See #130.
Zig Examples
Working Examples
- Tetris - A simple Tetris clone written in Zig. See andrewrk/tetris.
- hello_world - demonstration of a printing a single line to stdout. One version depends on libc; one does not.
- guess_number - simple console game where you guess the number the computer is thinking of and it says higher or lower. No dependency on libc.
- cat - implementation of the
catUNIX utility in Zig, with no dependency on libc. - shared_library - demonstration of building a shared library and generating a header file for interop with C code.
- mix_o_files - how to mix .zig and .c files together as object files