zig/lib/compiler_rt/udivmodti4.zig
mlugg f26dda2117 all: migrate code to new cast builtin syntax
Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:

* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change
2023-06-24 16:56:39 -07:00

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918 B
Zig

const std = @import("std");
const builtin = @import("builtin");
const udivmod = @import("udivmod.zig").udivmod;
const common = @import("common.zig");
pub const panic = common.panic;
comptime {
if (common.want_windows_v2u64_abi) {
@export(__udivmodti4_windows_x86_64, .{ .name = "__udivmodti4", .linkage = common.linkage, .visibility = common.visibility });
} else {
@export(__udivmodti4, .{ .name = "__udivmodti4", .linkage = common.linkage, .visibility = common.visibility });
}
}
pub fn __udivmodti4(a: u128, b: u128, maybe_rem: ?*u128) callconv(.C) u128 {
return udivmod(u128, a, b, maybe_rem);
}
const v2u64 = @Vector(2, u64);
fn __udivmodti4_windows_x86_64(a: v2u64, b: v2u64, maybe_rem: ?*u128) callconv(.C) v2u64 {
return @as(v2u64, @bitCast(udivmod(u128, @as(u128, @bitCast(a)), @as(u128, @bitCast(b)), maybe_rem)));
}
test {
_ = @import("udivmodti4_test.zig");
}