Andrew Kelley 1ba3fc90be link.Elf: eliminate an O(N^2) algorithm in flush()
Make shared_objects a StringArrayHashMap so that deduping does not
need to happen in flush. That deduping code also was using an O(N^2)
algorithm, which is not allowed in this codebase. There is another
violation of this rule in resolveSymbols but this commit does not
address it.

This required reworking shared object parsing, breaking it into
independent components so that we could access soname earlier.

Shared object parsing had a few problems that I noticed and fixed in
this commit:
* Many instances of incorrect use of align(1).
* `shnum * @sizeOf(elf.Elf64_Shdr)` can overflow based on user data.
* `@divExact` can cause illegal behavior based on user data.
* Strange versyms logic that wasn't present in mold nor lld. The logic
  was not commented and there is no git blame information in ziglang/zig
  nor kubkon/zld. I changed it to match mold and lld instead.
* Use of ArrayList for slices of memory that are never resized.
* finding DT_VERDEFNUM in a different loop than finding DT_SONAME.
  Ultimately I think we should follow mold's lead and ignore this
  integer, relying on null termination instead.
* Doing logic based on VER_FLG_BASE rather than ignoring it like mold
  and LLD do. No comment explaining why the behavior is different.
* Mutating the original ELF symbols rather than only storing the mangled
  name on the new Symbol struct.

I noticed something that I didn't try to address in this commit: Symbol
stores a lot of redundant information that is already present in the ELF
symbols. I suspect that the codebase could benefit from reworking Symbol
to not store redundant information.

Additionally:
* Add some type safety to std.elf.
* Eliminate 1-3 file system reads for determining the kind of input
  files, by taking advantage of file name extension and handling error
  codes properly.
* Move more error handling methods to link.Diags and make them
  infallible and thread-safe
* Make the data dependencies obvious in the parameters of
  parseSharedObject. It's now clear that the first two steps (Header and
  Parsed) can be done during the main Compilation pipeline, rather than
  waiting for flush().
2024-10-12 10:44:17 -07:00
2024-10-10 11:35:49 -07:00
2024-10-04 22:21:27 +00:00
2024-09-10 16:15:25 -07:00
2024-03-06 14:17:41 -05:00
2024-04-19 13:16:09 -07:00
2024-09-19 23:06:09 -07:00

ZIG

A general-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

https://ziglang.org/

Documentation

If you are looking at this README file in a source tree, please refer to the Release Notes, Language Reference, or Standard Library Documentation corresponding to the version of Zig that you are using by following the appropriate link on the download page.

Otherwise, you're looking at a release of Zig, so you can find the language reference at doc/langref.html, and the standard library documentation by running zig std, which will open a browser tab.

Installation

A Zig installation is composed of two things:

  1. The Zig executable
  2. The lib/ directory

At runtime, the executable searches up the file system for the lib/ directory, relative to itself:

  • lib/
  • lib/zig/
  • ../lib/
  • ../lib/zig/
  • (and so on)

In other words, you can unpack a release of Zig anywhere, and then begin using it immediately. There is no need to install it globally, although this mechanism supports that use case too (i.e. /usr/bin/zig and /usr/lib/zig/).

Building from Source

Ensure you have the required dependencies:

  • CMake >= 3.15
  • System C/C++ Toolchain
  • LLVM, Clang, LLD development libraries == 19.x

Then it is the standard CMake build process:

mkdir build
cd build
cmake ..
make install

For more options, tips, and troubleshooting, please see the Building Zig From Source page on the wiki.

Building from Source without LLVM

In this case, the only system dependency is a C compiler.

cc -o bootstrap bootstrap.c
./bootstrap

This produces a zig2 executable in the current working directory. This is a "stage2" build of the compiler, without LLVM extensions, and is therefore lacking these features:

However, a compiler built this way does provide a C backend, which may be useful for creating system packages of Zig projects using the system C toolchain. In this case, LLVM is not needed!

Furthermore, a compiler built this way provides an LLVM backend that produces bitcode files, which may be compiled into object files via a system Clang package. This can be used to produce system packages of Zig applications without the Zig package dependency on LLVM.

Contributing

Donate monthly.

Zig is Free and Open Source Software. We welcome bug reports and patches from everyone. However, keep in mind that Zig governance is BDFN (Benevolent Dictator For Now) which means that Andrew Kelley has final say on the design and implementation of everything.

One of the best ways you can contribute to Zig is to start using it for an open-source personal project.

This leads to discovering bugs and helps flesh out use cases, which lead to further design iterations of Zig. Importantly, each issue found this way comes with real world motivations, making it straightforward to explain the reasoning behind proposals and feature requests.

You will be taken much more seriously on the issue tracker if you have a personal project that uses Zig.

The issue label Contributor Friendly exists to help you find issues that are limited in scope and/or knowledge of Zig internals.

Please note that issues labeled Proposal but do not also have the Accepted label are still under consideration, and efforts to implement such a proposal have a high risk of being wasted. If you are interested in a proposal which is still under consideration, please express your interest in the issue tracker, providing extra insights and considerations that others have not yet expressed. The most highly regarded argument in such a discussion is a real world use case.

For more tips, please see the Contributing page on the wiki.

Community

The Zig community is decentralized. Anyone is free to start and maintain their own space for Zig users to gather. There is no concept of "official" or "unofficial". Each gathering place has its own moderators and rules. Users are encouraged to be aware of the social structures of the spaces they inhabit, and work purposefully to facilitate spaces that align with their values.

Please see the Community wiki page for a public listing of social spaces.

Description
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Readme MIT 711 MiB
Languages
Zig 98.3%
C 1.1%
C++ 0.2%
Python 0.1%