mirror of
https://github.com/ziglang/zig.git
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37 lines
1.1 KiB
Zig
37 lines
1.1 KiB
Zig
const std = @import("std");
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const testing = std.testing;
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const builtin = @import("builtin");
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pub const Mesh = struct {
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id: u32,
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};
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pub const Material = struct {
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transparent: bool = true,
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emits_shadows: bool = true,
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render_color: bool = true,
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};
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pub const Renderable = struct {
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material: Material,
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// The compiler inserts some padding here to ensure Mesh is correctly aligned.
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mesh: Mesh,
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};
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var renderable: Renderable = undefined;
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test "assignment of field with padding" {
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if (builtin.zig_backend == .stage2_arm) return error.SkipZigTest;
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if (builtin.zig_backend == .stage2_aarch64) return error.SkipZigTest;
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if (builtin.zig_backend == .stage2_x86_64) return error.SkipZigTest;
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renderable = Renderable{
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.mesh = Mesh{ .id = 0 },
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.material = Material{
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.transparent = false,
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.emits_shadows = false,
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},
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};
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try testing.expect(false == renderable.material.transparent);
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try testing.expect(false == renderable.material.emits_shadows);
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try testing.expect(true == renderable.material.render_color);
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}
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