mirror of
https://github.com/ziglang/zig.git
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446 lines
17 KiB
Zig
446 lines
17 KiB
Zig
//! The standard memory allocation interface.
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const std = @import("../std.zig");
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const assert = std.debug.assert;
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const math = std.math;
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const mem = std.mem;
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const Allocator = @This();
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const builtin = @import("builtin");
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const Alignment = std.mem.Alignment;
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pub const Error = error{OutOfMemory};
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pub const Log2Align = math.Log2Int(usize);
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/// The type erased pointer to the allocator implementation.
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///
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/// Any comparison of this field may result in illegal behavior, since it may
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/// be set to `undefined` in cases where the allocator implementation does not
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/// have any associated state.
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ptr: *anyopaque,
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vtable: *const VTable,
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pub const VTable = struct {
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/// Return a pointer to `len` bytes with specified `alignment`, or return
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/// `null` indicating the allocation failed.
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///
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/// `ret_addr` is optionally provided as the first return address of the
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/// allocation call stack. If the value is `0` it means no return address
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/// has been provided.
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alloc: *const fn (*anyopaque, len: usize, alignment: Alignment, ret_addr: usize) ?[*]u8,
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/// Attempt to expand or shrink memory in place.
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///
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/// `memory.len` must equal the length requested from the most recent
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/// successful call to `alloc`, `resize`, or `remap`. `alignment` must
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/// equal the same value that was passed as the `alignment` parameter to
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/// the original `alloc` call.
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///
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/// A result of `true` indicates the resize was successful and the
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/// allocation now has the same address but a size of `new_len`. `false`
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/// indicates the resize could not be completed without moving the
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/// allocation to a different address.
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///
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/// `new_len` must be greater than zero.
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///
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/// `ret_addr` is optionally provided as the first return address of the
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/// allocation call stack. If the value is `0` it means no return address
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/// has been provided.
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resize: *const fn (*anyopaque, memory: []u8, alignment: Alignment, new_len: usize, ret_addr: usize) bool,
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/// Attempt to expand or shrink memory, allowing relocation.
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///
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/// `memory.len` must equal the length requested from the most recent
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/// successful call to `alloc`, `resize`, or `remap`. `alignment` must
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/// equal the same value that was passed as the `alignment` parameter to
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/// the original `alloc` call.
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///
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/// A non-`null` return value indicates the resize was successful. The
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/// allocation may have same address, or may have been relocated. In either
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/// case, the allocation now has size of `new_len`. A `null` return value
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/// indicates that the resize would be equivalent to allocating new memory,
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/// copying the bytes from the old memory, and then freeing the old memory.
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/// In such case, it is more efficient for the caller to perform the copy.
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///
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/// `new_len` must be greater than zero.
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///
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/// `ret_addr` is optionally provided as the first return address of the
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/// allocation call stack. If the value is `0` it means no return address
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/// has been provided.
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remap: *const fn (*anyopaque, memory: []u8, alignment: Alignment, new_len: usize, ret_addr: usize) ?[*]u8,
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/// Free and invalidate a region of memory.
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///
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/// `memory.len` must equal the length requested from the most recent
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/// successful call to `alloc`, `resize`, or `remap`. `alignment` must
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/// equal the same value that was passed as the `alignment` parameter to
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/// the original `alloc` call.
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///
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/// `ret_addr` is optionally provided as the first return address of the
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/// allocation call stack. If the value is `0` it means no return address
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/// has been provided.
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free: *const fn (*anyopaque, memory: []u8, alignment: Alignment, ret_addr: usize) void,
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};
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pub fn noResize(
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self: *anyopaque,
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memory: []u8,
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alignment: Alignment,
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new_len: usize,
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ret_addr: usize,
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) bool {
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_ = self;
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_ = memory;
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_ = alignment;
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_ = new_len;
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_ = ret_addr;
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return false;
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}
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pub fn noRemap(
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self: *anyopaque,
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memory: []u8,
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alignment: Alignment,
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new_len: usize,
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ret_addr: usize,
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) ?[*]u8 {
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_ = self;
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_ = memory;
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_ = alignment;
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_ = new_len;
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_ = ret_addr;
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return null;
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}
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pub fn noFree(
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self: *anyopaque,
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memory: []u8,
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alignment: Alignment,
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ret_addr: usize,
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) void {
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_ = self;
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_ = memory;
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_ = alignment;
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_ = ret_addr;
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}
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/// This function is not intended to be called except from within the
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/// implementation of an `Allocator`.
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pub inline fn rawAlloc(a: Allocator, len: usize, alignment: Alignment, ret_addr: usize) ?[*]u8 {
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return a.vtable.alloc(a.ptr, len, alignment, ret_addr);
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}
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/// This function is not intended to be called except from within the
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/// implementation of an `Allocator`.
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pub inline fn rawResize(a: Allocator, memory: []u8, alignment: Alignment, new_len: usize, ret_addr: usize) bool {
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return a.vtable.resize(a.ptr, memory, alignment, new_len, ret_addr);
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}
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/// This function is not intended to be called except from within the
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/// implementation of an `Allocator`.
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pub inline fn rawRemap(a: Allocator, memory: []u8, alignment: Alignment, new_len: usize, ret_addr: usize) ?[*]u8 {
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return a.vtable.remap(a.ptr, memory, alignment, new_len, ret_addr);
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}
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/// This function is not intended to be called except from within the
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/// implementation of an `Allocator`.
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pub inline fn rawFree(a: Allocator, memory: []u8, alignment: Alignment, ret_addr: usize) void {
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return a.vtable.free(a.ptr, memory, alignment, ret_addr);
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}
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/// Returns a pointer to undefined memory.
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/// Call `destroy` with the result to free the memory.
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pub fn create(a: Allocator, comptime T: type) Error!*T {
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if (@sizeOf(T) == 0) {
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const ptr = comptime std.mem.alignBackward(usize, math.maxInt(usize), @alignOf(T));
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return @ptrFromInt(ptr);
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}
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const ptr: *T = @ptrCast(try a.allocBytesWithAlignment(.of(T), @sizeOf(T), @returnAddress()));
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return ptr;
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}
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/// `ptr` should be the return value of `create`, or otherwise
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/// have the same address and alignment property.
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pub fn destroy(self: Allocator, ptr: anytype) void {
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const info = @typeInfo(@TypeOf(ptr)).pointer;
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if (info.size != .one) @compileError("ptr must be a single item pointer");
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const T = info.child;
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if (@sizeOf(T) == 0) return;
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const non_const_ptr = @as([*]u8, @ptrCast(@constCast(ptr)));
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self.rawFree(non_const_ptr[0..@sizeOf(T)], .fromByteUnits(info.alignment), @returnAddress());
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}
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/// Allocates an array of `n` items of type `T` and sets all the
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/// items to `undefined`. Depending on the Allocator
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/// implementation, it may be required to call `free` once the
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/// memory is no longer needed, to avoid a resource leak. If the
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/// `Allocator` implementation is unknown, then correct code will
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/// call `free` when done.
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///
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/// For allocating a single item, see `create`.
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pub fn alloc(self: Allocator, comptime T: type, n: usize) Error![]T {
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return self.allocAdvancedWithRetAddr(T, null, n, @returnAddress());
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}
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pub fn allocWithOptions(
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self: Allocator,
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comptime Elem: type,
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n: usize,
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/// null means naturally aligned
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comptime optional_alignment: ?Alignment,
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comptime optional_sentinel: ?Elem,
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) Error!AllocWithOptionsPayload(Elem, optional_alignment, optional_sentinel) {
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return self.allocWithOptionsRetAddr(Elem, n, optional_alignment, optional_sentinel, @returnAddress());
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}
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pub fn allocWithOptionsRetAddr(
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self: Allocator,
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comptime Elem: type,
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n: usize,
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/// null means naturally aligned
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comptime optional_alignment: ?Alignment,
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comptime optional_sentinel: ?Elem,
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return_address: usize,
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) Error!AllocWithOptionsPayload(Elem, optional_alignment, optional_sentinel) {
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if (optional_sentinel) |sentinel| {
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const ptr = try self.allocAdvancedWithRetAddr(Elem, optional_alignment, n + 1, return_address);
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ptr[n] = sentinel;
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return ptr[0..n :sentinel];
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} else {
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return self.allocAdvancedWithRetAddr(Elem, optional_alignment, n, return_address);
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}
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}
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fn AllocWithOptionsPayload(comptime Elem: type, comptime alignment: ?Alignment, comptime sentinel: ?Elem) type {
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if (sentinel) |s| {
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return [:s]align(if (alignment) |a| a.toByteUnits() else @alignOf(Elem)) Elem;
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} else {
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return []align(if (alignment) |a| a.toByteUnits() else @alignOf(Elem)) Elem;
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}
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}
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/// Allocates an array of `n + 1` items of type `T` and sets the first `n`
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/// items to `undefined` and the last item to `sentinel`. Depending on the
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/// Allocator implementation, it may be required to call `free` once the
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/// memory is no longer needed, to avoid a resource leak. If the
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/// `Allocator` implementation is unknown, then correct code will
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/// call `free` when done.
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///
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/// For allocating a single item, see `create`.
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pub fn allocSentinel(
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self: Allocator,
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comptime Elem: type,
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n: usize,
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comptime sentinel: Elem,
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) Error![:sentinel]Elem {
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return self.allocWithOptionsRetAddr(Elem, n, null, sentinel, @returnAddress());
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}
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pub fn alignedAlloc(
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self: Allocator,
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comptime T: type,
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/// null means naturally aligned
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comptime alignment: ?Alignment,
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n: usize,
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) Error![]align(if (alignment) |a| a.toByteUnits() else @alignOf(T)) T {
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return self.allocAdvancedWithRetAddr(T, alignment, n, @returnAddress());
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}
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pub inline fn allocAdvancedWithRetAddr(
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self: Allocator,
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comptime T: type,
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/// null means naturally aligned
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comptime alignment: ?Alignment,
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n: usize,
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return_address: usize,
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) Error![]align(if (alignment) |a| a.toByteUnits() else @alignOf(T)) T {
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const a = comptime (alignment orelse Alignment.of(T));
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const ptr: [*]align(a.toByteUnits()) T = @ptrCast(try self.allocWithSizeAndAlignment(@sizeOf(T), a, n, return_address));
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return ptr[0..n];
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}
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fn allocWithSizeAndAlignment(
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self: Allocator,
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comptime size: usize,
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comptime alignment: Alignment,
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n: usize,
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return_address: usize,
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) Error![*]align(alignment.toByteUnits()) u8 {
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const byte_count = math.mul(usize, size, n) catch return Error.OutOfMemory;
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return self.allocBytesWithAlignment(alignment, byte_count, return_address);
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}
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fn allocBytesWithAlignment(
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self: Allocator,
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comptime alignment: Alignment,
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byte_count: usize,
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return_address: usize,
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) Error![*]align(alignment.toByteUnits()) u8 {
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if (byte_count == 0) {
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const ptr = comptime alignment.backward(math.maxInt(usize));
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return @as([*]align(alignment.toByteUnits()) u8, @ptrFromInt(ptr));
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}
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const byte_ptr = self.rawAlloc(byte_count, alignment, return_address) orelse return Error.OutOfMemory;
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@memset(byte_ptr[0..byte_count], undefined);
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return @alignCast(byte_ptr);
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}
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/// Request to modify the size of an allocation.
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///
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/// It is guaranteed to not move the pointer, however the allocator
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/// implementation may refuse the resize request by returning `false`.
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///
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/// `allocation` may be an empty slice, in which case a new allocation is made.
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///
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/// `new_len` may be zero, in which case the allocation is freed.
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pub fn resize(self: Allocator, allocation: anytype, new_len: usize) bool {
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const Slice = @typeInfo(@TypeOf(allocation)).pointer;
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const T = Slice.child;
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const alignment = Slice.alignment;
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if (new_len == 0) {
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self.free(allocation);
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return true;
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}
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if (allocation.len == 0) {
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return false;
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}
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const old_memory = mem.sliceAsBytes(allocation);
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// I would like to use saturating multiplication here, but LLVM cannot lower it
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// on WebAssembly: https://github.com/ziglang/zig/issues/9660
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//const new_len_bytes = new_len *| @sizeOf(T);
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const new_len_bytes = math.mul(usize, @sizeOf(T), new_len) catch return false;
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return self.rawResize(old_memory, .fromByteUnits(alignment), new_len_bytes, @returnAddress());
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}
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/// Request to modify the size of an allocation, allowing relocation.
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///
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/// A non-`null` return value indicates the resize was successful. The
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/// allocation may have same address, or may have been relocated. In either
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/// case, the allocation now has size of `new_len`. A `null` return value
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/// indicates that the resize would be equivalent to allocating new memory,
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/// copying the bytes from the old memory, and then freeing the old memory.
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/// In such case, it is more efficient for the caller to perform those
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/// operations.
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///
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/// `allocation` may be an empty slice, in which case `null` is returned,
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/// unless `new_len` is also 0, in which case `allocation` is returned.
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///
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/// `new_len` may be zero, in which case the allocation is freed.
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///
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/// If the allocation's elements' type is zero bytes sized, `allocation.len` is set to `new_len`.
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pub fn remap(self: Allocator, allocation: anytype, new_len: usize) t: {
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const Slice = @typeInfo(@TypeOf(allocation)).pointer;
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break :t ?[]align(Slice.alignment) Slice.child;
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} {
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const Slice = @typeInfo(@TypeOf(allocation)).pointer;
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const T = Slice.child;
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const alignment = Slice.alignment;
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if (new_len == 0) {
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self.free(allocation);
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return allocation[0..0];
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}
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if (allocation.len == 0) {
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return null;
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}
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if (@sizeOf(T) == 0) {
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var new_memory = allocation;
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new_memory.len = new_len;
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return new_memory;
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}
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const old_memory = mem.sliceAsBytes(allocation);
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// I would like to use saturating multiplication here, but LLVM cannot lower it
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// on WebAssembly: https://github.com/ziglang/zig/issues/9660
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//const new_len_bytes = new_len *| @sizeOf(T);
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const new_len_bytes = math.mul(usize, @sizeOf(T), new_len) catch return null;
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const new_ptr = self.rawRemap(old_memory, .fromByteUnits(alignment), new_len_bytes, @returnAddress()) orelse return null;
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const new_memory: []align(alignment) u8 = @alignCast(new_ptr[0..new_len_bytes]);
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return mem.bytesAsSlice(T, new_memory);
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}
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/// This function requests a new byte size for an existing allocation, which
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/// can be larger, smaller, or the same size as the old memory allocation.
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///
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/// If `new_n` is 0, this is the same as `free` and it always succeeds.
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///
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/// `old_mem` may have length zero, which makes a new allocation.
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///
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/// This function only fails on out-of-memory conditions, unlike:
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/// * `remap` which returns `null` when the `Allocator` implementation cannot
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/// do the realloc more efficiently than the caller
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/// * `resize` which returns `false` when the `Allocator` implementation cannot
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/// change the size without relocating the allocation.
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pub fn realloc(self: Allocator, old_mem: anytype, new_n: usize) t: {
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const Slice = @typeInfo(@TypeOf(old_mem)).pointer;
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break :t Error![]align(Slice.alignment) Slice.child;
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} {
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return self.reallocAdvanced(old_mem, new_n, @returnAddress());
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}
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pub fn reallocAdvanced(
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self: Allocator,
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old_mem: anytype,
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new_n: usize,
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return_address: usize,
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) t: {
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const Slice = @typeInfo(@TypeOf(old_mem)).pointer;
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break :t Error![]align(Slice.alignment) Slice.child;
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} {
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const Slice = @typeInfo(@TypeOf(old_mem)).pointer;
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const T = Slice.child;
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if (old_mem.len == 0) {
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return self.allocAdvancedWithRetAddr(T, .fromByteUnits(Slice.alignment), new_n, return_address);
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}
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if (new_n == 0) {
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self.free(old_mem);
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const ptr = comptime std.mem.alignBackward(usize, math.maxInt(usize), Slice.alignment);
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return @as([*]align(Slice.alignment) T, @ptrFromInt(ptr))[0..0];
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}
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const old_byte_slice = mem.sliceAsBytes(old_mem);
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const byte_count = math.mul(usize, @sizeOf(T), new_n) catch return Error.OutOfMemory;
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// Note: can't set shrunk memory to undefined as memory shouldn't be modified on realloc failure
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if (self.rawRemap(old_byte_slice, .fromByteUnits(Slice.alignment), byte_count, return_address)) |p| {
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const new_bytes: []align(Slice.alignment) u8 = @alignCast(p[0..byte_count]);
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return mem.bytesAsSlice(T, new_bytes);
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}
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const new_mem = self.rawAlloc(byte_count, .fromByteUnits(Slice.alignment), return_address) orelse
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return error.OutOfMemory;
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const copy_len = @min(byte_count, old_byte_slice.len);
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@memcpy(new_mem[0..copy_len], old_byte_slice[0..copy_len]);
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@memset(old_byte_slice, undefined);
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self.rawFree(old_byte_slice, .fromByteUnits(Slice.alignment), return_address);
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const new_bytes: []align(Slice.alignment) u8 = @alignCast(new_mem[0..byte_count]);
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return mem.bytesAsSlice(T, new_bytes);
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}
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/// Free an array allocated with `alloc`.
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/// If memory has length 0, free is a no-op.
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/// To free a single item, see `destroy`.
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pub fn free(self: Allocator, memory: anytype) void {
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const Slice = @typeInfo(@TypeOf(memory)).pointer;
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const bytes = mem.sliceAsBytes(memory);
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const bytes_len = bytes.len + if (Slice.sentinel() != null) @sizeOf(Slice.child) else 0;
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if (bytes_len == 0) return;
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const non_const_ptr = @constCast(bytes.ptr);
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@memset(non_const_ptr[0..bytes_len], undefined);
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self.rawFree(non_const_ptr[0..bytes_len], .fromByteUnits(Slice.alignment), @returnAddress());
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}
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/// Copies `m` to newly allocated memory. Caller owns the memory.
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pub fn dupe(allocator: Allocator, comptime T: type, m: []const T) Error![]T {
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const new_buf = try allocator.alloc(T, m.len);
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@memcpy(new_buf, m);
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return new_buf;
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}
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/// Copies `m` to newly allocated memory, with a null-terminated element. Caller owns the memory.
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pub fn dupeZ(allocator: Allocator, comptime T: type, m: []const T) Error![:0]T {
|
|
const new_buf = try allocator.alloc(T, m.len + 1);
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@memcpy(new_buf[0..m.len], m);
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|
new_buf[m.len] = 0;
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|
return new_buf[0..m.len :0];
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|
}
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