Ryan Liptak 289e9c3507 resinator: Sync with upstream
Note: This mostly matches resinator v0.1.0 rather than the latest master version, since the latest master version focuses on adding support for .res -> .obj conversion which is not necessary for the future planned relationship of zig and resinator (resinator will likely be moved out of the compiler and into the build system, a la translate-c).

So, ultimately the changes here consist mostly of bug fixes for obscure edge cases.
2025-01-17 23:10:41 -08:00

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const std = @import("std");
const rc = @import("rc.zig");
const ResourceType = rc.ResourceType;
const CommonResourceAttributes = rc.CommonResourceAttributes;
const Allocator = std.mem.Allocator;
const windows1252 = @import("windows1252.zig");
const SupportedCodePage = @import("code_pages.zig").SupportedCodePage;
const literals = @import("literals.zig");
const SourceBytes = literals.SourceBytes;
const Codepoint = @import("code_pages.zig").Codepoint;
const lang = @import("lang.zig");
const isNonAsciiDigit = @import("utils.zig").isNonAsciiDigit;
/// https://learn.microsoft.com/en-us/windows/win32/menurc/resource-types
pub const RT = enum(u8) {
ACCELERATOR = 9,
ANICURSOR = 21,
ANIICON = 22,
BITMAP = 2,
CURSOR = 1,
DIALOG = 5,
DLGINCLUDE = 17,
DLGINIT = 240,
FONT = 8,
FONTDIR = 7,
GROUP_CURSOR = 1 + 11, // CURSOR + 11
GROUP_ICON = 3 + 11, // ICON + 11
HTML = 23,
ICON = 3,
MANIFEST = 24,
MENU = 4,
MESSAGETABLE = 11,
PLUGPLAY = 19,
RCDATA = 10,
STRING = 6,
TOOLBAR = 241,
VERSION = 16,
VXD = 20,
_,
/// Returns null if the resource type is user-defined
/// Asserts that the resource is not `stringtable`
pub fn fromResource(resource: ResourceType) ?RT {
return switch (resource) {
.accelerators => .ACCELERATOR,
.bitmap => .BITMAP,
.cursor => .GROUP_CURSOR,
.dialog => .DIALOG,
.dialogex => .DIALOG,
.dlginclude => .DLGINCLUDE,
.dlginit => .DLGINIT,
.font => .FONT,
.html => .HTML,
.icon => .GROUP_ICON,
.menu => .MENU,
.menuex => .MENU,
.messagetable => .MESSAGETABLE,
.plugplay => .PLUGPLAY,
.rcdata => .RCDATA,
.stringtable => unreachable,
.toolbar => .TOOLBAR,
.user_defined => null,
.versioninfo => .VERSION,
.vxd => .VXD,
.cursor_num => .CURSOR,
.icon_num => .ICON,
.string_num => .STRING,
.anicursor_num => .ANICURSOR,
.aniicon_num => .ANIICON,
.fontdir_num => .FONTDIR,
.manifest_num => .MANIFEST,
};
}
};
/// https://learn.microsoft.com/en-us/windows/win32/menurc/common-resource-attributes
/// https://learn.microsoft.com/en-us/windows/win32/menurc/resourceheader
pub const MemoryFlags = packed struct(u16) {
value: u16,
pub const MOVEABLE: u16 = 0x10;
// TODO: SHARED and PURE seem to be the same thing? Testing seems to confirm this but
// would like to find mention of it somewhere.
pub const SHARED: u16 = 0x20;
pub const PURE: u16 = 0x20;
pub const PRELOAD: u16 = 0x40;
pub const DISCARDABLE: u16 = 0x1000;
/// Note: The defaults can have combinations that are not possible to specify within
/// an .rc file, as the .rc attributes imply other values (i.e. specifying
/// DISCARDABLE always implies MOVEABLE and PURE/SHARED, and yet RT_ICON
/// has a default of only MOVEABLE | DISCARDABLE).
pub fn defaults(predefined_resource_type: ?RT) MemoryFlags {
if (predefined_resource_type == null) {
return MemoryFlags{ .value = MOVEABLE | SHARED };
} else {
return switch (predefined_resource_type.?) {
// zig fmt: off
.RCDATA, .BITMAP, .HTML, .MANIFEST,
.ACCELERATOR, .VERSION, .MESSAGETABLE,
.DLGINIT, .TOOLBAR, .PLUGPLAY,
.VXD, => MemoryFlags{ .value = MOVEABLE | SHARED },
.GROUP_ICON, .GROUP_CURSOR,
.STRING, .FONT, .DIALOG, .MENU,
.DLGINCLUDE, => MemoryFlags{ .value = MOVEABLE | SHARED | DISCARDABLE },
.ICON, .CURSOR, .ANIICON, .ANICURSOR => MemoryFlags{ .value = MOVEABLE | DISCARDABLE },
.FONTDIR => MemoryFlags{ .value = MOVEABLE | PRELOAD },
// zig fmt: on
// Same as predefined_resource_type == null
_ => return MemoryFlags{ .value = MOVEABLE | SHARED },
};
}
}
pub fn set(self: *MemoryFlags, attribute: CommonResourceAttributes) void {
switch (attribute) {
.preload => self.value |= PRELOAD,
.loadoncall => self.value &= ~PRELOAD,
.moveable => self.value |= MOVEABLE,
.fixed => self.value &= ~(MOVEABLE | DISCARDABLE),
.shared => self.value |= SHARED,
.nonshared => self.value &= ~(SHARED | DISCARDABLE),
.pure => self.value |= PURE,
.impure => self.value &= ~(PURE | DISCARDABLE),
.discardable => self.value |= DISCARDABLE | MOVEABLE | PURE,
}
}
pub fn setGroup(self: *MemoryFlags, attribute: CommonResourceAttributes, implied_shared_or_pure: bool) void {
switch (attribute) {
.preload => {
self.value |= PRELOAD;
if (implied_shared_or_pure) self.value &= ~SHARED;
},
.loadoncall => {
self.value &= ~PRELOAD;
if (implied_shared_or_pure) self.value |= SHARED;
},
else => self.set(attribute),
}
}
};
/// https://learn.microsoft.com/en-us/windows/win32/intl/language-identifiers
pub const Language = packed struct(u16) {
// Note: This is the default no matter what locale the current system is set to,
// e.g. even if the system's locale is en-GB, en-US will still be the
// default language for resources in the Win32 rc compiler.
primary_language_id: u10 = lang.LANG_ENGLISH,
sublanguage_id: u6 = lang.SUBLANG_ENGLISH_US,
/// Default language ID as a u16
pub const default: u16 = (Language{}).asInt();
pub fn fromInt(int: u16) Language {
return @bitCast(int);
}
pub fn asInt(self: Language) u16 {
return @bitCast(self);
}
pub fn format(
language: Language,
comptime fmt: []const u8,
options: std.fmt.FormatOptions,
out_stream: anytype,
) !void {
_ = fmt;
_ = options;
const language_id = language.asInt();
const language_name = language_name: {
if (std.meta.intToEnum(lang.LanguageId, language_id)) |lang_enum_val| {
break :language_name @tagName(lang_enum_val);
} else |_| {}
if (language_id == lang.LOCALE_CUSTOM_UNSPECIFIED) {
break :language_name "LOCALE_CUSTOM_UNSPECIFIED";
}
break :language_name "<UNKNOWN>";
};
try out_stream.print("{s} (0x{X})", .{ language_name, language_id });
}
};
/// https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-dlgitemtemplate#remarks
pub const ControlClass = enum(u16) {
button = 0x80,
edit = 0x81,
static = 0x82,
listbox = 0x83,
scrollbar = 0x84,
combobox = 0x85,
pub fn fromControl(control: rc.Control) ?ControlClass {
return switch (control) {
// zig fmt: off
.auto3state, .autocheckbox, .autoradiobutton,
.checkbox, .defpushbutton, .groupbox, .pushbox,
.pushbutton, .radiobutton, .state3, .userbutton => .button,
// zig fmt: on
.combobox => .combobox,
.control => null,
.ctext, .icon, .ltext, .rtext => .static,
.edittext, .hedit, .iedit => .edit,
.listbox => .listbox,
.scrollbar => .scrollbar,
};
}
pub fn getImpliedStyle(control: rc.Control) u32 {
var style = WS.CHILD | WS.VISIBLE;
switch (control) {
.auto3state => style |= BS.AUTO3STATE | WS.TABSTOP,
.autocheckbox => style |= BS.AUTOCHECKBOX | WS.TABSTOP,
.autoradiobutton => style |= BS.AUTORADIOBUTTON,
.checkbox => style |= BS.CHECKBOX | WS.TABSTOP,
.combobox => {},
.control => {},
.ctext => style |= SS.CENTER | WS.GROUP,
.defpushbutton => style |= BS.DEFPUSHBUTTON | WS.TABSTOP,
.edittext, .hedit, .iedit => style |= WS.TABSTOP | WS.BORDER,
.groupbox => style |= BS.GROUPBOX,
.icon => style |= SS.ICON,
.listbox => style |= LBS.NOTIFY | WS.BORDER,
.ltext => style |= WS.GROUP,
.pushbox => style |= BS.PUSHBOX | WS.TABSTOP,
.pushbutton => style |= WS.TABSTOP,
.radiobutton => style |= BS.RADIOBUTTON,
.rtext => style |= SS.RIGHT | WS.GROUP,
.scrollbar => {},
.state3 => style |= BS.@"3STATE" | WS.TABSTOP,
.userbutton => style |= BS.USERBUTTON | WS.TABSTOP,
}
return style;
}
};
pub const NameOrOrdinal = union(enum) {
// UTF-16 LE
name: [:0]const u16,
ordinal: u16,
pub fn deinit(self: NameOrOrdinal, allocator: Allocator) void {
switch (self) {
.name => |name| {
allocator.free(name);
},
.ordinal => {},
}
}
/// Returns the full length of the amount of bytes that would be written by `write`
/// (e.g. for an ordinal it will return the length including the 0xFFFF indicator)
pub fn byteLen(self: NameOrOrdinal) usize {
switch (self) {
.name => |name| {
// + 1 for 0-terminated
return (name.len + 1) * @sizeOf(u16);
},
.ordinal => return 4,
}
}
pub fn write(self: NameOrOrdinal, writer: anytype) !void {
switch (self) {
.name => |name| {
try writer.writeAll(std.mem.sliceAsBytes(name[0 .. name.len + 1]));
},
.ordinal => |ordinal| {
try writer.writeInt(u16, 0xffff, .little);
try writer.writeInt(u16, ordinal, .little);
},
}
}
pub fn writeEmpty(writer: anytype) !void {
try writer.writeInt(u16, 0, .little);
}
pub fn fromString(allocator: Allocator, bytes: SourceBytes) !NameOrOrdinal {
if (maybeOrdinalFromString(bytes)) |ordinal| {
return ordinal;
}
return nameFromString(allocator, bytes);
}
pub fn nameFromString(allocator: Allocator, bytes: SourceBytes) !NameOrOrdinal {
// Names have a limit of 256 UTF-16 code units + null terminator
var buf = try std.ArrayList(u16).initCapacity(allocator, @min(257, bytes.slice.len));
errdefer buf.deinit();
var i: usize = 0;
while (bytes.code_page.codepointAt(i, bytes.slice)) |codepoint| : (i += codepoint.byte_len) {
if (buf.items.len == 256) break;
const c = codepoint.value;
if (c == Codepoint.invalid) {
try buf.append(std.mem.nativeToLittle(u16, '<27>'));
} else if (c < 0x7F) {
// ASCII chars in names are always converted to uppercase
try buf.append(std.mem.nativeToLittle(u16, std.ascii.toUpper(@intCast(c))));
} else if (c < 0x10000) {
const short: u16 = @intCast(c);
try buf.append(std.mem.nativeToLittle(u16, short));
} else {
const high = @as(u16, @intCast((c - 0x10000) >> 10)) + 0xD800;
try buf.append(std.mem.nativeToLittle(u16, high));
// Note: This can cut-off in the middle of a UTF-16 surrogate pair,
// i.e. it can make the string end with an unpaired high surrogate
if (buf.items.len == 256) break;
const low = @as(u16, @intCast(c & 0x3FF)) + 0xDC00;
try buf.append(std.mem.nativeToLittle(u16, low));
}
}
return NameOrOrdinal{ .name = try buf.toOwnedSliceSentinel(0) };
}
/// Returns `null` if the bytes do not form a valid number.
/// Does not allow non-ASCII digits (which the Win32 RC compiler does allow
/// in base 10 numbers, see `maybeNonAsciiOrdinalFromString`).
pub fn maybeOrdinalFromString(bytes: SourceBytes) ?NameOrOrdinal {
var buf = bytes.slice;
var radix: u8 = 10;
if (buf.len > 2 and buf[0] == '0') {
switch (buf[1]) {
'0'...'9' => {},
'x', 'X' => {
radix = 16;
buf = buf[2..];
// only the first 4 hex digits matter, anything else is ignored
// i.e. 0x12345 is treated as if it were 0x1234
buf.len = @min(buf.len, 4);
},
else => return null,
}
}
var i: usize = 0;
var result: u16 = 0;
while (bytes.code_page.codepointAt(i, buf)) |codepoint| : (i += codepoint.byte_len) {
const c = codepoint.value;
const digit: u8 = switch (c) {
0x00...0x7F => std.fmt.charToDigit(@intCast(c), radix) catch switch (radix) {
10 => return null,
// non-hex-digits are treated as a terminator rather than invalidating
// the number (note: if there are no valid hex digits then the result
// will be zero which is not treated as a valid number)
16 => break,
else => unreachable,
},
else => if (radix == 10) return null else break,
};
if (result != 0) {
result *%= radix;
}
result +%= digit;
}
// Anything that resolves to zero is not interpretted as a number
if (result == 0) return null;
return NameOrOrdinal{ .ordinal = result };
}
/// The Win32 RC compiler uses `iswdigit` for digit detection for base 10
/// numbers, which means that non-ASCII digits are 'accepted' but handled
/// in a totally unintuitive manner, leading to arbitrary results.
///
/// This function will return the value that such an ordinal 'would' have
/// if it was run through the Win32 RC compiler. This allows us to disallow
/// non-ASCII digits in number literals but still detect when the Win32
/// RC compiler would have allowed them, so that a proper warning/error
/// can be emitted.
pub fn maybeNonAsciiOrdinalFromString(bytes: SourceBytes) ?NameOrOrdinal {
const buf = bytes.slice;
const radix = 10;
if (buf.len > 2 and buf[0] == '0') {
switch (buf[1]) {
// We only care about base 10 numbers here
'x', 'X' => return null,
else => {},
}
}
var i: usize = 0;
var result: u16 = 0;
while (bytes.code_page.codepointAt(i, buf)) |codepoint| : (i += codepoint.byte_len) {
const c = codepoint.value;
const digit: u16 = digit: {
const is_digit = (c >= '0' and c <= '9') or isNonAsciiDigit(c);
if (!is_digit) return null;
break :digit @intCast(c - '0');
};
if (result != 0) {
result *%= radix;
}
result +%= digit;
}
// Anything that resolves to zero is not interpretted as a number
if (result == 0) return null;
return NameOrOrdinal{ .ordinal = result };
}
pub fn predefinedResourceType(self: NameOrOrdinal) ?RT {
switch (self) {
.ordinal => |ordinal| {
if (ordinal >= 256) return null;
switch (@as(RT, @enumFromInt(ordinal))) {
.ACCELERATOR,
.ANICURSOR,
.ANIICON,
.BITMAP,
.CURSOR,
.DIALOG,
.DLGINCLUDE,
.DLGINIT,
.FONT,
.FONTDIR,
.GROUP_CURSOR,
.GROUP_ICON,
.HTML,
.ICON,
.MANIFEST,
.MENU,
.MESSAGETABLE,
.PLUGPLAY,
.RCDATA,
.STRING,
.TOOLBAR,
.VERSION,
.VXD,
=> |rt| return rt,
_ => return null,
}
},
.name => return null,
}
}
pub fn format(
self: NameOrOrdinal,
comptime fmt: []const u8,
options: std.fmt.FormatOptions,
out_stream: anytype,
) !void {
_ = fmt;
_ = options;
switch (self) {
.name => |name| {
try out_stream.print("{s}", .{std.unicode.fmtUtf16Le(name)});
},
.ordinal => |ordinal| {
try out_stream.print("{d}", .{ordinal});
},
}
}
fn formatResourceType(
self: NameOrOrdinal,
comptime fmt: []const u8,
options: std.fmt.FormatOptions,
out_stream: anytype,
) !void {
_ = fmt;
_ = options;
switch (self) {
.name => |name| {
try out_stream.print("{s}", .{std.unicode.fmtUtf16Le(name)});
},
.ordinal => |ordinal| {
if (std.enums.tagName(RT, @enumFromInt(ordinal))) |predefined_type_name| {
try out_stream.print("{s}", .{predefined_type_name});
} else {
try out_stream.print("{d}", .{ordinal});
}
},
}
}
pub fn fmtResourceType(type_value: NameOrOrdinal) std.fmt.Formatter(formatResourceType) {
return .{ .data = type_value };
}
};
fn expectNameOrOrdinal(expected: NameOrOrdinal, actual: NameOrOrdinal) !void {
switch (expected) {
.name => {
if (actual != .name) return error.TestExpectedEqual;
try std.testing.expectEqualSlices(u16, expected.name, actual.name);
},
.ordinal => {
if (actual != .ordinal) return error.TestExpectedEqual;
try std.testing.expectEqual(expected.ordinal, actual.ordinal);
},
}
}
test "NameOrOrdinal" {
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
defer arena.deinit();
const allocator = arena.allocator();
// zero is treated as a string
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("0") },
try NameOrOrdinal.fromString(allocator, .{ .slice = "0", .code_page = .windows1252 }),
);
// any non-digit byte invalidates the number
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("1A") },
try NameOrOrdinal.fromString(allocator, .{ .slice = "1a", .code_page = .windows1252 }),
);
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("1ÿ") },
try NameOrOrdinal.fromString(allocator, .{ .slice = "1\xff", .code_page = .windows1252 }),
);
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("1€") },
try NameOrOrdinal.fromString(allocator, .{ .slice = "1€", .code_page = .utf8 }),
);
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("1<EFBFBD>") },
try NameOrOrdinal.fromString(allocator, .{ .slice = "1\x80", .code_page = .utf8 }),
);
// same with overflow that resolves to 0
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("65536") },
try NameOrOrdinal.fromString(allocator, .{ .slice = "65536", .code_page = .windows1252 }),
);
// hex zero is also treated as a string
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("0X0") },
try NameOrOrdinal.fromString(allocator, .{ .slice = "0x0", .code_page = .windows1252 }),
);
// hex numbers work
try expectNameOrOrdinal(
NameOrOrdinal{ .ordinal = 0x100 },
try NameOrOrdinal.fromString(allocator, .{ .slice = "0x100", .code_page = .windows1252 }),
);
// only the first 4 hex digits matter
try expectNameOrOrdinal(
NameOrOrdinal{ .ordinal = 0x1234 },
try NameOrOrdinal.fromString(allocator, .{ .slice = "0X12345", .code_page = .windows1252 }),
);
// octal is not supported so it gets treated as a string
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("0O1234") },
try NameOrOrdinal.fromString(allocator, .{ .slice = "0o1234", .code_page = .windows1252 }),
);
// overflow wraps
try expectNameOrOrdinal(
NameOrOrdinal{ .ordinal = @truncate(65635) },
try NameOrOrdinal.fromString(allocator, .{ .slice = "65635", .code_page = .windows1252 }),
);
// non-hex-digits in a hex literal are treated as a terminator
try expectNameOrOrdinal(
NameOrOrdinal{ .ordinal = 0x4 },
try NameOrOrdinal.fromString(allocator, .{ .slice = "0x4n", .code_page = .windows1252 }),
);
try expectNameOrOrdinal(
NameOrOrdinal{ .ordinal = 0xFA },
try NameOrOrdinal.fromString(allocator, .{ .slice = "0xFAZ92348", .code_page = .windows1252 }),
);
// 0 at the start is allowed
try expectNameOrOrdinal(
NameOrOrdinal{ .ordinal = 50 },
try NameOrOrdinal.fromString(allocator, .{ .slice = "050", .code_page = .windows1252 }),
);
// limit of 256 UTF-16 code units, can cut off between a surrogate pair
{
var expected = blk: {
// the input before the 𐐷 character, but uppercased
const expected_u8_bytes = "00614982008907933748980730280674788429543776231864944218790698304852300002973622122844631429099469274282385299397783838528QFFL7SHNSIETG0QKLR1UYPBTUV1PMFQRRA0VJDG354GQEDJMUPGPP1W1EXVNTZVEIZ6K3IPQM1AWGEYALMEODYVEZGOD3MFMGEY8FNR4JUETTB1PZDEWSNDRGZUA8SNXP3NGO";
var buf: [256:0]u16 = undefined;
for (expected_u8_bytes, 0..) |byte, i| {
buf[i] = std.mem.nativeToLittle(u16, byte);
}
// surrogate pair that is now orphaned
buf[255] = std.mem.nativeToLittle(u16, 0xD801);
break :blk buf;
};
try expectNameOrOrdinal(
NameOrOrdinal{ .name = &expected },
try NameOrOrdinal.fromString(allocator, .{
.slice = "00614982008907933748980730280674788429543776231864944218790698304852300002973622122844631429099469274282385299397783838528qffL7ShnSIETg0qkLr1UYpbtuv1PMFQRRa0VjDG354GQedJmUPgpp1w1ExVnTzVEiz6K3iPqM1AWGeYALmeODyvEZGOD3MfmGey8fnR4jUeTtB1PzdeWsNDrGzuA8Snxp3NGO𐐷",
.code_page = .utf8,
}),
);
}
}
test "NameOrOrdinal code page awareness" {
var arena = std.heap.ArenaAllocator.init(std.testing.allocator);
defer arena.deinit();
const allocator = arena.allocator();
try expectNameOrOrdinal(
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("<EFBFBD><EFBFBD>𐐷") },
try NameOrOrdinal.fromString(allocator, .{
.slice = "\xF0\x80\x80𐐷",
.code_page = .utf8,
}),
);
try expectNameOrOrdinal(
// The UTF-8 representation of 𐐷 is 0xF0 0x90 0x90 0xB7. In order to provide valid
// UTF-8 to utf8ToUtf16LeStringLiteral, it uses the UTF-8 representation of the codepoint
// <U+0x90> which is 0xC2 0x90. The code units in the expected UTF-16 string are:
// { 0x00F0, 0x20AC, 0x20AC, 0x00F0, 0x0090, 0x0090, 0x00B7 }
NameOrOrdinal{ .name = std.unicode.utf8ToUtf16LeStringLiteral("ð€€ð\xC2\x90\xC2\x90·") },
try NameOrOrdinal.fromString(allocator, .{
.slice = "\xF0\x80\x80𐐷",
.code_page = .windows1252,
}),
);
}
/// https://learn.microsoft.com/en-us/windows/win32/api/winuser/ns-winuser-accel#members
/// https://devblogs.microsoft.com/oldnewthing/20070316-00/?p=27593
pub const AcceleratorModifiers = struct {
value: u8 = 0,
explicit_ascii_or_virtkey: bool = false,
pub const ASCII = 0;
pub const VIRTKEY = 1;
pub const NOINVERT = 1 << 1;
pub const SHIFT = 1 << 2;
pub const CONTROL = 1 << 3;
pub const ALT = 1 << 4;
/// Marker for the last accelerator in an accelerator table
pub const last_accelerator_in_table = 1 << 7;
pub fn apply(self: *AcceleratorModifiers, modifier: rc.AcceleratorTypeAndOptions) void {
if (modifier == .ascii or modifier == .virtkey) self.explicit_ascii_or_virtkey = true;
self.value |= modifierValue(modifier);
}
pub fn isSet(self: AcceleratorModifiers, modifier: rc.AcceleratorTypeAndOptions) bool {
// ASCII is set whenever VIRTKEY is not
if (modifier == .ascii) return self.value & modifierValue(.virtkey) == 0;
return self.value & modifierValue(modifier) != 0;
}
fn modifierValue(modifier: rc.AcceleratorTypeAndOptions) u8 {
return switch (modifier) {
.ascii => ASCII,
.virtkey => VIRTKEY,
.noinvert => NOINVERT,
.shift => SHIFT,
.control => CONTROL,
.alt => ALT,
};
}
pub fn markLast(self: *AcceleratorModifiers) void {
self.value |= last_accelerator_in_table;
}
};
const AcceleratorKeyCodepointTranslator = struct {
string_type: literals.StringType,
output_code_page: SupportedCodePage,
pub fn translate(self: @This(), maybe_parsed: ?literals.IterativeStringParser.ParsedCodepoint) ?u21 {
const parsed = maybe_parsed orelse return null;
if (parsed.codepoint == Codepoint.invalid) return 0xFFFD;
if (parsed.from_escaped_integer) {
switch (self.string_type) {
.ascii => {
const truncated: u8 = @truncate(parsed.codepoint);
switch (self.output_code_page) {
.utf8 => switch (truncated) {
0...0x7F => return truncated,
else => return 0xFFFD,
},
.windows1252 => return windows1252.toCodepoint(truncated),
}
},
.wide => {
const truncated: u16 = @truncate(parsed.codepoint);
return truncated;
},
}
}
if (parsed.escaped_surrogate_pair) {
// The codepoint of only the low surrogate
const low = @as(u16, @intCast(parsed.codepoint & 0x3FF)) + 0xDC00;
return low;
}
return parsed.codepoint;
}
};
pub const ParseAcceleratorKeyStringError = error{ EmptyAccelerator, AcceleratorTooLong, InvalidControlCharacter, ControlCharacterOutOfRange };
/// Expects bytes to be the full bytes of a string literal token (e.g. including the "" or L"").
pub fn parseAcceleratorKeyString(bytes: SourceBytes, is_virt: bool, options: literals.StringParseOptions) (ParseAcceleratorKeyStringError || Allocator.Error)!u16 {
if (bytes.slice.len == 0) {
return error.EmptyAccelerator;
}
var parser = literals.IterativeStringParser.init(bytes, options);
var translator = AcceleratorKeyCodepointTranslator{
.string_type = parser.declared_string_type,
.output_code_page = options.output_code_page,
};
const first_codepoint = translator.translate(try parser.next()) orelse return error.EmptyAccelerator;
// 0 is treated as a terminator, so this is equivalent to an empty string
if (first_codepoint == 0) return error.EmptyAccelerator;
if (first_codepoint == '^') {
// Note: Emitting this warning unconditionally whenever ^ is the first character
// matches the Win32 RC behavior, but it's questionable whether or not
// the warning should be emitted for ^^ since that results in the ASCII
// character ^ being written to the .res.
if (is_virt and options.diagnostics != null) {
try options.diagnostics.?.diagnostics.append(.{
.err = .ascii_character_not_equivalent_to_virtual_key_code,
.type = .warning,
.code_page = bytes.code_page,
.token = options.diagnostics.?.token,
});
}
const c = translator.translate(try parser.next()) orelse return error.InvalidControlCharacter;
const third_codepoint = translator.translate(try parser.next());
// 0 is treated as a terminator, so a 0 in the third position is fine but
// anything else is too many codepoints for an accelerator
if (third_codepoint != null and third_codepoint.? != 0) return error.InvalidControlCharacter;
switch (c) {
'^' => return '^', // special case
'a'...'z', 'A'...'Z' => return std.ascii.toUpper(@intCast(c)) - 0x40,
// Note: The Windows RC compiler allows more than just A-Z, but what it allows
// seems to be tied to some sort of Unicode-aware 'is character' function or something.
// The full list of codepoints that trigger an out-of-range error can be found here:
// https://gist.github.com/squeek502/2e9d0a4728a83eed074ad9785a209fd0
// For codepoints >= 0x80 that don't trigger the error, the Windows RC compiler takes the
// codepoint and does the `- 0x40` transformation as if it were A-Z which couldn't lead
// to anything useable, so there's no point in emulating that behavior--erroring for
// all non-[a-zA-Z] makes much more sense and is what was probably intended by the
// Windows RC compiler.
else => return error.ControlCharacterOutOfRange,
}
@compileError("this should be unreachable");
}
const second_codepoint = translator.translate(try parser.next());
var result: u32 = initial_value: {
if (first_codepoint >= 0x10000) {
if (second_codepoint != null and second_codepoint.? != 0) return error.AcceleratorTooLong;
// No idea why it works this way, but this seems to match the Windows RC
// behavior for codepoints >= 0x10000
const low = @as(u16, @intCast(first_codepoint & 0x3FF)) + 0xDC00;
const extra = (first_codepoint - 0x10000) / 0x400;
break :initial_value low + extra * 0x100;
}
break :initial_value first_codepoint;
};
// 0 is treated as a terminator
if (second_codepoint != null and second_codepoint.? == 0) return @truncate(result);
const third_codepoint = translator.translate(try parser.next());
// 0 is treated as a terminator, so a 0 in the third position is fine but
// anything else is too many codepoints for an accelerator
if (third_codepoint != null and third_codepoint.? != 0) return error.AcceleratorTooLong;
if (second_codepoint) |c| {
if (c >= 0x10000) return error.AcceleratorTooLong;
result <<= 8;
result += c;
} else if (is_virt) {
switch (result) {
'a'...'z' => result -= 0x20, // toUpper
else => {},
}
}
return @truncate(result);
}
test "accelerator keys" {
try std.testing.expectEqual(@as(u16, 1), try parseAcceleratorKeyString(
.{ .slice = "\"^a\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 1), try parseAcceleratorKeyString(
.{ .slice = "\"^A\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 26), try parseAcceleratorKeyString(
.{ .slice = "\"^Z\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, '^'), try parseAcceleratorKeyString(
.{ .slice = "\"^^\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 'a'), try parseAcceleratorKeyString(
.{ .slice = "\"a\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 0x6162), try parseAcceleratorKeyString(
.{ .slice = "\"ab\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 'C'), try parseAcceleratorKeyString(
.{ .slice = "\"c\"", .code_page = .windows1252 },
true,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 0x6363), try parseAcceleratorKeyString(
.{ .slice = "\"cc\"", .code_page = .windows1252 },
true,
.{ .output_code_page = .windows1252 },
));
// \x00 or any escape that evaluates to zero acts as a terminator, everything past it
// is ignored
try std.testing.expectEqual(@as(u16, 'a'), try parseAcceleratorKeyString(
.{ .slice = "\"a\\0bcdef\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// \x80 is € in Windows-1252, which is Unicode codepoint 20AC
try std.testing.expectEqual(@as(u16, 0x20AC), try parseAcceleratorKeyString(
.{ .slice = "\"\x80\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// This depends on the code page, though, with codepage 65001, \x80
// on its own is invalid UTF-8 so it gets converted to the replacement character
try std.testing.expectEqual(@as(u16, 0xFFFD), try parseAcceleratorKeyString(
.{ .slice = "\"\x80\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 0xCCAC), try parseAcceleratorKeyString(
.{ .slice = "\"\x80\x80\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// This also behaves the same with escaped characters
try std.testing.expectEqual(@as(u16, 0x20AC), try parseAcceleratorKeyString(
.{ .slice = "\"\\x80\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// Even with utf8 code page
try std.testing.expectEqual(@as(u16, 0x20AC), try parseAcceleratorKeyString(
.{ .slice = "\"\\x80\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 0xCCAC), try parseAcceleratorKeyString(
.{ .slice = "\"\\x80\\x80\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// Wide string with the actual characters behaves like the ASCII string version
try std.testing.expectEqual(@as(u16, 0xCCAC), try parseAcceleratorKeyString(
.{ .slice = "L\"\x80\x80\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// But wide string with escapes behaves differently
try std.testing.expectEqual(@as(u16, 0x8080), try parseAcceleratorKeyString(
.{ .slice = "L\"\\x80\\x80\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// and invalid escapes within wide strings get skipped
try std.testing.expectEqual(@as(u16, 'z'), try parseAcceleratorKeyString(
.{ .slice = "L\"\\Hz\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// any non-A-Z codepoints are illegal
try std.testing.expectError(error.ControlCharacterOutOfRange, parseAcceleratorKeyString(
.{ .slice = "\"^\x83\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectError(error.ControlCharacterOutOfRange, parseAcceleratorKeyString(
.{ .slice = "\"^1\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectError(error.InvalidControlCharacter, parseAcceleratorKeyString(
.{ .slice = "\"^\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectError(error.EmptyAccelerator, parseAcceleratorKeyString(
.{ .slice = "\"\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectError(error.AcceleratorTooLong, parseAcceleratorKeyString(
.{ .slice = "\"hello\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectError(error.ControlCharacterOutOfRange, parseAcceleratorKeyString(
.{ .slice = "\"^\x80\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .windows1252 },
));
// Invalid UTF-8 gets converted to 0xFFFD, multiple invalids get shifted and added together
// The behavior is the same for ascii and wide strings
try std.testing.expectEqual(@as(u16, 0xFCFD), try parseAcceleratorKeyString(
.{ .slice = "\"\x80\x80\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 0xFCFD), try parseAcceleratorKeyString(
.{ .slice = "L\"\x80\x80\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
// Codepoints >= 0x10000
try std.testing.expectEqual(@as(u16, 0xDD00), try parseAcceleratorKeyString(
.{ .slice = "\"\xF0\x90\x84\x80\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 0xDD00), try parseAcceleratorKeyString(
.{ .slice = "L\"\xF0\x90\x84\x80\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectEqual(@as(u16, 0x9C01), try parseAcceleratorKeyString(
.{ .slice = "\"\xF4\x80\x80\x81\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
// anything before or after a codepoint >= 0x10000 causes an error
try std.testing.expectError(error.AcceleratorTooLong, parseAcceleratorKeyString(
.{ .slice = "\"a\xF0\x90\x80\x80\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
try std.testing.expectError(error.AcceleratorTooLong, parseAcceleratorKeyString(
.{ .slice = "\"\xF0\x90\x80\x80a\"", .code_page = .utf8 },
false,
.{ .output_code_page = .windows1252 },
));
// Misc special cases
try std.testing.expectEqual(@as(u16, 0xFFFD), try parseAcceleratorKeyString(
.{ .slice = "\"\\777\"", .code_page = .utf8 },
false,
.{ .output_code_page = .utf8 },
));
try std.testing.expectEqual(@as(u16, 0xFFFF), try parseAcceleratorKeyString(
.{ .slice = "L\"\\7777777\"", .code_page = .utf8 },
false,
.{ .output_code_page = .utf8 },
));
try std.testing.expectEqual(@as(u16, 0x01), try parseAcceleratorKeyString(
.{ .slice = "L\"\\200001\"", .code_page = .utf8 },
false,
.{ .output_code_page = .utf8 },
));
// Escape of a codepoint >= 0x10000 omits the high surrogate pair
try std.testing.expectEqual(@as(u16, 0xDF48), try parseAcceleratorKeyString(
.{ .slice = "L\"\\𐍈\"", .code_page = .utf8 },
false,
.{ .output_code_page = .utf8 },
));
// Invalid escape code is skipped, allows for 2 codepoints afterwards
try std.testing.expectEqual(@as(u16, 0x7878), try parseAcceleratorKeyString(
.{ .slice = "L\"\\kxx\"", .code_page = .utf8 },
false,
.{ .output_code_page = .utf8 },
));
// Escape of a codepoint >= 0x10000 allows for a codepoint afterwards
try std.testing.expectEqual(@as(u16, 0x4878), try parseAcceleratorKeyString(
.{ .slice = "L\"\\𐍈x\"", .code_page = .utf8 },
false,
.{ .output_code_page = .utf8 },
));
// Input code page of 1252, output code page of utf-8
try std.testing.expectEqual(@as(u16, 0xFFFD), try parseAcceleratorKeyString(
.{ .slice = "\"\\270\"", .code_page = .windows1252 },
false,
.{ .output_code_page = .utf8 },
));
}
pub const ForcedOrdinal = struct {
pub fn fromBytes(bytes: SourceBytes) u16 {
var i: usize = 0;
var result: u21 = 0;
while (bytes.code_page.codepointAt(i, bytes.slice)) |codepoint| : (i += codepoint.byte_len) {
const c = switch (codepoint.value) {
// Codepoints that would need a surrogate pair in UTF-16 are
// broken up into their UTF-16 code units and each code unit
// is interpreted as a digit.
0x10000...0x10FFFF => {
const high = @as(u16, @intCast((codepoint.value - 0x10000) >> 10)) + 0xD800;
if (result != 0) result *%= 10;
result +%= high -% '0';
const low = @as(u16, @intCast(codepoint.value & 0x3FF)) + 0xDC00;
if (result != 0) result *%= 10;
result +%= low -% '0';
continue;
},
Codepoint.invalid => 0xFFFD,
else => codepoint.value,
};
if (result != 0) result *%= 10;
result +%= c -% '0';
}
return @truncate(result);
}
pub fn fromUtf16Le(utf16: [:0]const u16) u16 {
var result: u16 = 0;
for (utf16) |code_unit| {
if (result != 0) result *%= 10;
result +%= std.mem.littleToNative(u16, code_unit) -% '0';
}
return result;
}
};
test "forced ordinal" {
try std.testing.expectEqual(@as(u16, 3200), ForcedOrdinal.fromBytes(.{ .slice = "3200", .code_page = .windows1252 }));
try std.testing.expectEqual(@as(u16, 0x33), ForcedOrdinal.fromBytes(.{ .slice = "1+1", .code_page = .windows1252 }));
try std.testing.expectEqual(@as(u16, 65531), ForcedOrdinal.fromBytes(.{ .slice = "1!", .code_page = .windows1252 }));
try std.testing.expectEqual(@as(u16, 0x122), ForcedOrdinal.fromBytes(.{ .slice = "0\x8C", .code_page = .windows1252 }));
try std.testing.expectEqual(@as(u16, 0x122), ForcedOrdinal.fromBytes(.{ .slice = "", .code_page = .utf8 }));
// invalid UTF-8 gets converted to 0xFFFD (replacement char) and then interpreted as a digit
try std.testing.expectEqual(@as(u16, 0xFFCD), ForcedOrdinal.fromBytes(.{ .slice = "0\x81", .code_page = .utf8 }));
// codepoints >= 0x10000
try std.testing.expectEqual(@as(u16, 0x49F2), ForcedOrdinal.fromBytes(.{ .slice = "0\u{10002}", .code_page = .utf8 }));
try std.testing.expectEqual(@as(u16, 0x4AF0), ForcedOrdinal.fromBytes(.{ .slice = "0\u{10100}", .code_page = .utf8 }));
// From UTF-16
try std.testing.expectEqual(@as(u16, 0x122), ForcedOrdinal.fromUtf16Le(&[_:0]u16{ std.mem.nativeToLittle(u16, '0'), std.mem.nativeToLittle(u16, 'Œ') }));
try std.testing.expectEqual(@as(u16, 0x4AF0), ForcedOrdinal.fromUtf16Le(std.unicode.utf8ToUtf16LeStringLiteral("0\u{10100}")));
}
/// https://learn.microsoft.com/en-us/windows/win32/api/verrsrc/ns-verrsrc-vs_fixedfileinfo
pub const FixedFileInfo = struct {
file_version: Version = .{},
product_version: Version = .{},
file_flags_mask: u32 = 0,
file_flags: u32 = 0,
file_os: u32 = 0,
file_type: u32 = 0,
file_subtype: u32 = 0,
file_date: Version = .{}, // TODO: I think this is always all zeroes?
pub const signature = 0xFEEF04BD;
// Note: This corresponds to a version of 1.0
pub const version = 0x00010000;
pub const byte_len = 0x34;
pub const key = std.unicode.utf8ToUtf16LeStringLiteral("VS_VERSION_INFO");
pub const Version = struct {
parts: [4]u16 = [_]u16{0} ** 4,
pub fn mostSignificantCombinedParts(self: Version) u32 {
return (@as(u32, self.parts[0]) << 16) + self.parts[1];
}
pub fn leastSignificantCombinedParts(self: Version) u32 {
return (@as(u32, self.parts[2]) << 16) + self.parts[3];
}
};
pub fn write(self: FixedFileInfo, writer: anytype) !void {
try writer.writeInt(u32, signature, .little);
try writer.writeInt(u32, version, .little);
try writer.writeInt(u32, self.file_version.mostSignificantCombinedParts(), .little);
try writer.writeInt(u32, self.file_version.leastSignificantCombinedParts(), .little);
try writer.writeInt(u32, self.product_version.mostSignificantCombinedParts(), .little);
try writer.writeInt(u32, self.product_version.leastSignificantCombinedParts(), .little);
try writer.writeInt(u32, self.file_flags_mask, .little);
try writer.writeInt(u32, self.file_flags, .little);
try writer.writeInt(u32, self.file_os, .little);
try writer.writeInt(u32, self.file_type, .little);
try writer.writeInt(u32, self.file_subtype, .little);
try writer.writeInt(u32, self.file_date.mostSignificantCombinedParts(), .little);
try writer.writeInt(u32, self.file_date.leastSignificantCombinedParts(), .little);
}
};
test "FixedFileInfo.Version" {
const version = FixedFileInfo.Version{
.parts = .{ 1, 2, 3, 4 },
};
try std.testing.expectEqual(@as(u32, 0x00010002), version.mostSignificantCombinedParts());
try std.testing.expectEqual(@as(u32, 0x00030004), version.leastSignificantCombinedParts());
}
pub const VersionNode = struct {
pub const type_string: u16 = 1;
pub const type_binary: u16 = 0;
};
pub const MenuItemFlags = struct {
value: u16 = 0,
pub fn apply(self: *MenuItemFlags, option: rc.MenuItem.Option) void {
self.value |= optionValue(option);
}
pub fn isSet(self: MenuItemFlags, option: rc.MenuItem.Option) bool {
return self.value & optionValue(option) != 0;
}
fn optionValue(option: rc.MenuItem.Option) u16 {
return @intCast(switch (option) {
.checked => MF.CHECKED,
.grayed => MF.GRAYED,
.help => MF.HELP,
.inactive => MF.DISABLED,
.menubarbreak => MF.MENUBARBREAK,
.menubreak => MF.MENUBREAK,
});
}
pub fn markLast(self: *MenuItemFlags) void {
self.value |= @intCast(MF.END);
}
};
/// Menu Flags from WinUser.h
/// This is not complete, it only contains what is needed
pub const MF = struct {
pub const GRAYED: u32 = 0x00000001;
pub const DISABLED: u32 = 0x00000002;
pub const CHECKED: u32 = 0x00000008;
pub const POPUP: u32 = 0x00000010;
pub const MENUBARBREAK: u32 = 0x00000020;
pub const MENUBREAK: u32 = 0x00000040;
pub const HELP: u32 = 0x00004000;
pub const END: u32 = 0x00000080;
};
/// Window Styles from WinUser.h
pub const WS = struct {
pub const OVERLAPPED: u32 = 0x00000000;
pub const POPUP: u32 = 0x80000000;
pub const CHILD: u32 = 0x40000000;
pub const MINIMIZE: u32 = 0x20000000;
pub const VISIBLE: u32 = 0x10000000;
pub const DISABLED: u32 = 0x08000000;
pub const CLIPSIBLINGS: u32 = 0x04000000;
pub const CLIPCHILDREN: u32 = 0x02000000;
pub const MAXIMIZE: u32 = 0x01000000;
pub const CAPTION: u32 = BORDER | DLGFRAME;
pub const BORDER: u32 = 0x00800000;
pub const DLGFRAME: u32 = 0x00400000;
pub const VSCROLL: u32 = 0x00200000;
pub const HSCROLL: u32 = 0x00100000;
pub const SYSMENU: u32 = 0x00080000;
pub const THICKFRAME: u32 = 0x00040000;
pub const GROUP: u32 = 0x00020000;
pub const TABSTOP: u32 = 0x00010000;
pub const MINIMIZEBOX: u32 = 0x00020000;
pub const MAXIMIZEBOX: u32 = 0x00010000;
pub const TILED: u32 = OVERLAPPED;
pub const ICONIC: u32 = MINIMIZE;
pub const SIZEBOX: u32 = THICKFRAME;
pub const TILEDWINDOW: u32 = OVERLAPPEDWINDOW;
// Common Window Styles
pub const OVERLAPPEDWINDOW: u32 = OVERLAPPED | CAPTION | SYSMENU | THICKFRAME | MINIMIZEBOX | MAXIMIZEBOX;
pub const POPUPWINDOW: u32 = POPUP | BORDER | SYSMENU;
pub const CHILDWINDOW: u32 = CHILD;
};
/// Dialog Box Template Styles from WinUser.h
pub const DS = struct {
pub const SETFONT: u32 = 0x40;
};
/// Button Control Styles from WinUser.h
/// This is not complete, it only contains what is needed
pub const BS = struct {
pub const PUSHBUTTON: u32 = 0x00000000;
pub const DEFPUSHBUTTON: u32 = 0x00000001;
pub const CHECKBOX: u32 = 0x00000002;
pub const AUTOCHECKBOX: u32 = 0x00000003;
pub const RADIOBUTTON: u32 = 0x00000004;
pub const @"3STATE": u32 = 0x00000005;
pub const AUTO3STATE: u32 = 0x00000006;
pub const GROUPBOX: u32 = 0x00000007;
pub const USERBUTTON: u32 = 0x00000008;
pub const AUTORADIOBUTTON: u32 = 0x00000009;
pub const PUSHBOX: u32 = 0x0000000A;
pub const OWNERDRAW: u32 = 0x0000000B;
pub const TYPEMASK: u32 = 0x0000000F;
pub const LEFTTEXT: u32 = 0x00000020;
};
/// Static Control Constants from WinUser.h
/// This is not complete, it only contains what is needed
pub const SS = struct {
pub const LEFT: u32 = 0x00000000;
pub const CENTER: u32 = 0x00000001;
pub const RIGHT: u32 = 0x00000002;
pub const ICON: u32 = 0x00000003;
};
/// Listbox Styles from WinUser.h
/// This is not complete, it only contains what is needed
pub const LBS = struct {
pub const NOTIFY: u32 = 0x0001;
};