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sys/param.h was manually adjusted to not define __NetBSD_Version__ since it will be defined by the compiler.
142 lines
5.1 KiB
C
Vendored
142 lines
5.1 KiB
C
Vendored
/* $NetBSD: pte.h,v 1.17 2022/08/21 09:12:43 riastradh Exp $ */
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/*
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* Copyright (c) 2001 Wasabi Systems, Inc.
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* All rights reserved.
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*
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* Written by Frank van der Linden for Wasabi Systems, Inc.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. All advertising materials mentioning features or use of this software
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* must display the following acknowledgement:
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* This product includes software developed for the NetBSD Project by
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* Wasabi Systems, Inc.
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* 4. The name of Wasabi Systems, Inc. may not be used to endorse
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* or promote products derived from this software without specific prior
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* written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY WASABI SYSTEMS, INC. ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL WASABI SYSTEMS, INC
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* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _AMD64_PTE_H_
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#define _AMD64_PTE_H_
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#ifdef __x86_64__
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/*
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* amd64 MMU hardware structure:
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*
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* the (first generation) amd64 MMU is a 4-level MMU which maps 2^48 bytes
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* of virtual memory. The pagesize we use is 4K (4096 [0x1000] bytes),
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* although 2M and 4M can be used as well. The indexes in the levels
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* are 9 bits wide (512 64bit entries per level), dividing the bits
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* 9-9-9-9-12.
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*
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* The top level table, called PML4, contains 512 64bit entries pointing
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* to 3rd level table. The 3rd level table is called the 'page directory
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* pointers directory' and has 512 entries pointing to page directories.
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* The 2nd level is the page directory, containing 512 pointers to
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* page table pages. Lastly, level 1 consists of pages containing 512
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* PTEs.
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*
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* Simply put, levels 4-1 all consist of pages containing 512
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* entries pointing to the next level. Level 0 is the actual PTEs
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* themselves.
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*
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* For a description on the other bits, which are i386 compatible,
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* see the i386 pte.h
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*/
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#if !defined(_LOCORE)
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/*
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* Here we define the data types for PDEs and PTEs.
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*/
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#include <sys/stdint.h>
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typedef uint64_t pd_entry_t; /* PDE */
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typedef uint64_t pt_entry_t; /* PTE */
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#endif
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/*
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* Mask to get rid of the sign-extended part of addresses.
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*/
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#define VA_SIGN_MASK 0xffff000000000000
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#define VA_SIGN_NEG(va) ((va) | VA_SIGN_MASK)
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/* XXXfvdl this one's not right. */
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#define VA_SIGN_POS(va) ((va) & ~VA_SIGN_MASK)
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/*
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* Now we define various constants for playing with virtual addresses.
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*/
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#define L1_SHIFT 12
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#define L2_SHIFT 21
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#define L3_SHIFT 30
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#define L4_SHIFT 39
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#define NBPD_L1 (1UL << L1_SHIFT) /* # bytes mapped by L1 ent (4K) */
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#define NBPD_L2 (1UL << L2_SHIFT) /* # bytes mapped by L2 ent (2MB) */
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#define NBPD_L3 (1UL << L3_SHIFT) /* # bytes mapped by L3 ent (1G) */
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#define NBPD_L4 (1UL << L4_SHIFT) /* # bytes mapped by L4 ent (512G) */
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#define L4_MASK 0x0000ff8000000000
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#define L3_MASK 0x0000007fc0000000
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#define L2_MASK 0x000000003fe00000
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#define L1_MASK 0x00000000001ff000
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#define L4_FRAME L4_MASK
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#define L3_FRAME (L4_FRAME|L3_MASK)
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#define L2_FRAME (L3_FRAME|L2_MASK)
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#define L1_FRAME (L2_FRAME|L1_MASK)
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/*
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* x86 PTE/PDE bits.
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*/
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#define PTE_P 0x0000000000000001 /* Present */
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#define PTE_W 0x0000000000000002 /* Write */
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#define PTE_U 0x0000000000000004 /* User */
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#define PTE_PWT 0x0000000000000008 /* Write-Through */
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#define PTE_PCD 0x0000000000000010 /* Cache-Disable */
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#define PTE_A 0x0000000000000020 /* Accessed */
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#define PTE_D 0x0000000000000040 /* Dirty */
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#define PTE_PAT 0x0000000000000080 /* PAT on 4KB Pages */
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#define PTE_PS 0x0000000000000080 /* Large Page Size */
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#define PTE_G 0x0000000000000100 /* Global Translation */
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#define PTE_AVL1 0x0000000000000200 /* Ignored by Hardware */
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#define PTE_AVL2 0x0000000000000400 /* Ignored by Hardware */
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#define PTE_AVL3 0x0000000000000800 /* Ignored by Hardware */
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#define PTE_LGPAT 0x0000000000001000 /* PAT on Large Pages */
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#define PTE_NX 0x8000000000000000 /* No Execute */
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#define PTE_4KFRAME 0x000ffffffffff000
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#define PTE_2MFRAME 0x000fffffffe00000
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#define PTE_1GFRAME 0x000fffffc0000000
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#define PTE_FRAME PTE_4KFRAME
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#define PTE_LGFRAME PTE_2MFRAME
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#define _MACHINE_PTE_H_X86
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#include <x86/pte.h>
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#undef _MACHINE_PTE_H_X86
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#else /* !__x86_64__ */
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#include <i386/pte.h>
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#endif /* !__x86_64__ */
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#endif /* _AMD64_PTE_H_ */ |