zig/src/introspect.zig
Ian Johnson 0a70455095 Fix handling of empty XDG environment variables
Closes #21132

According to the XDG Base Directory specification
(https://specifications.freedesktop.org/basedir-spec/latest/#variables),
empty values for these environment variables should be treated the same
as if they are unset. Specifically, for the instances changed in this
commit,

> $XDG_DATA_HOME defines the base directory relative to which
> user-specific data files should be stored. If $XDG_DATA_HOME is either
> not set **or empty**, a default equal to $HOME/.local/share should be
> used.

and

> $XDG_CACHE_HOME defines the base directory relative to which
> user-specific non-essential data files should be stored. If
> $XDG_CACHE_HOME is either not set **or empty**, a default equal to
> $HOME/.cache should be used.

(emphasis mine)

In addition to the case mentioned in the linked issue, all other uses of
XDG environment variables were corrected.
2024-08-19 23:30:14 -07:00

147 lines
5.0 KiB
Zig

const std = @import("std");
const builtin = @import("builtin");
const mem = std.mem;
const os = std.os;
const fs = std.fs;
const Compilation = @import("Compilation.zig");
const build_options = @import("build_options");
/// Returns the sub_path that worked, or `null` if none did.
/// The path of the returned Directory is relative to `base`.
/// The handle of the returned Directory is open.
fn testZigInstallPrefix(base_dir: fs.Dir) ?Compilation.Directory {
const test_index_file = "std" ++ fs.path.sep_str ++ "std.zig";
zig_dir: {
// Try lib/zig/std/std.zig
const lib_zig = "lib" ++ fs.path.sep_str ++ "zig";
var test_zig_dir = base_dir.openDir(lib_zig, .{}) catch break :zig_dir;
const file = test_zig_dir.openFile(test_index_file, .{}) catch {
test_zig_dir.close();
break :zig_dir;
};
file.close();
return Compilation.Directory{ .handle = test_zig_dir, .path = lib_zig };
}
// Try lib/std/std.zig
var test_zig_dir = base_dir.openDir("lib", .{}) catch return null;
const file = test_zig_dir.openFile(test_index_file, .{}) catch {
test_zig_dir.close();
return null;
};
file.close();
return Compilation.Directory{ .handle = test_zig_dir, .path = "lib" };
}
/// This is a small wrapper around selfExePathAlloc that adds support for WASI
/// based on a hard-coded Preopen directory ("/zig")
pub fn findZigExePath(allocator: mem.Allocator) ![]u8 {
if (builtin.os.tag == .wasi) {
@compileError("this function is unsupported on WASI");
}
return fs.selfExePathAlloc(allocator);
}
/// Both the directory handle and the path are newly allocated resources which the caller now owns.
pub fn findZigLibDir(gpa: mem.Allocator) !Compilation.Directory {
const self_exe_path = try findZigExePath(gpa);
defer gpa.free(self_exe_path);
return findZigLibDirFromSelfExe(gpa, self_exe_path);
}
/// Both the directory handle and the path are newly allocated resources which the caller now owns.
pub fn findZigLibDirFromSelfExe(
allocator: mem.Allocator,
self_exe_path: []const u8,
) error{
OutOfMemory,
FileNotFound,
CurrentWorkingDirectoryUnlinked,
Unexpected,
}!Compilation.Directory {
const cwd = fs.cwd();
var cur_path: []const u8 = self_exe_path;
while (fs.path.dirname(cur_path)) |dirname| : (cur_path = dirname) {
var base_dir = cwd.openDir(dirname, .{}) catch continue;
defer base_dir.close();
const sub_directory = testZigInstallPrefix(base_dir) orelse continue;
const p = try fs.path.join(allocator, &[_][]const u8{ dirname, sub_directory.path.? });
defer allocator.free(p);
return Compilation.Directory{
.handle = sub_directory.handle,
.path = try resolvePath(allocator, p),
};
}
return error.FileNotFound;
}
/// Caller owns returned memory.
pub fn resolveGlobalCacheDir(allocator: mem.Allocator) ![]u8 {
if (builtin.os.tag == .wasi)
@compileError("on WASI the global cache dir must be resolved with preopens");
if (try std.zig.EnvVar.ZIG_GLOBAL_CACHE_DIR.get(allocator)) |value| return value;
const appname = "zig";
if (builtin.os.tag != .windows) {
if (std.zig.EnvVar.XDG_CACHE_HOME.getPosix()) |cache_root| {
if (cache_root.len > 0) {
return fs.path.join(allocator, &[_][]const u8{ cache_root, appname });
}
}
if (std.zig.EnvVar.HOME.getPosix()) |home| {
return fs.path.join(allocator, &[_][]const u8{ home, ".cache", appname });
}
}
return fs.getAppDataDir(allocator, appname);
}
/// Similar to std.fs.path.resolve, with a few important differences:
/// * If the input is an absolute path, check it against the cwd and try to
/// convert it to a relative path.
/// * If the resulting path would start with a relative up-dir ("../"), instead
/// return an absolute path based on the cwd.
/// * When targeting WASI, fail with an error message if an absolute path is
/// used.
pub fn resolvePath(
ally: mem.Allocator,
p: []const u8,
) error{
OutOfMemory,
CurrentWorkingDirectoryUnlinked,
Unexpected,
}![]u8 {
if (fs.path.isAbsolute(p)) {
const cwd_path = try std.process.getCwdAlloc(ally);
defer ally.free(cwd_path);
const relative = try fs.path.relative(ally, cwd_path, p);
if (isUpDir(relative)) {
ally.free(relative);
return ally.dupe(u8, p);
} else {
return relative;
}
} else {
const resolved = try fs.path.resolve(ally, &.{p});
if (isUpDir(resolved)) {
ally.free(resolved);
const cwd_path = try std.process.getCwdAlloc(ally);
defer ally.free(cwd_path);
return fs.path.resolve(ally, &.{ cwd_path, p });
} else {
return resolved;
}
}
}
/// TODO move this to std.fs.path
pub fn isUpDir(p: []const u8) bool {
return mem.startsWith(u8, p, "..") and (p.len == 2 or p[2] == fs.path.sep);
}