const std = @import("std"); pub fn build(b: *std.Build) void { const test_step = b.step("test", "Test"); b.default_step = test_step; if (@import("builtin").os.tag == .windows) { // TODO: Fix open handle in wasm-linker refraining rename from working on Windows. return; } const lib = b.addSharedLibrary(.{ .name = "lib", .root_source_file = .{ .path = "lib.zig" }, .optimize = .ReleaseSafe, // to make the output deterministic in address positions .target = .{ .cpu_arch = .wasm32, .os_tag = .freestanding }, }); lib.use_lld = false; lib.export_symbol_names = &.{ "foo", "bar" }; lib.global_base = 0; // put data section at address 0 to make data symbols easier to parse const check_lib = lib.checkObject(); check_lib.checkStart("Section global"); check_lib.checkNext("entries 3"); check_lib.checkNext("type i32"); // stack pointer so skip other fields check_lib.checkNext("type i32"); check_lib.checkNext("mutable false"); check_lib.checkNext("i32.const {foo_address}"); check_lib.checkNext("type i32"); check_lib.checkNext("mutable false"); check_lib.checkNext("i32.const {bar_address}"); check_lib.checkComputeCompare("foo_address", .{ .op = .eq, .value = .{ .literal = 4 } }); check_lib.checkComputeCompare("bar_address", .{ .op = .eq, .value = .{ .literal = 0 } }); check_lib.checkStart("Section export"); check_lib.checkNext("entries 3"); check_lib.checkNext("name foo"); check_lib.checkNext("kind global"); check_lib.checkNext("index 1"); check_lib.checkNext("name bar"); check_lib.checkNext("kind global"); check_lib.checkNext("index 2"); test_step.dependOn(&check_lib.step); }