const std = @import("std"); const builtin = @import("builtin"); const udivmod = @import("udivmod.zig").udivmod; const arch = builtin.cpu.arch; const common = @import("common.zig"); pub const panic = common.panic; comptime { if (builtin.os.tag == .windows) { switch (arch) { .i386 => { @export(__umodti3, .{ .name = "__umodti3", .linkage = common.linkage }); }, .x86_64 => { // The "ti" functions must use Vector(2, u64) parameter types to adhere to the ABI // that LLVM expects compiler-rt to have. @export(__umodti3_windows_x86_64, .{ .name = "__umodti3", .linkage = common.linkage }); }, else => {}, } if (arch.isAARCH64()) { @export(__umodti3, .{ .name = "__umodti3", .linkage = common.linkage }); } } else { @export(__umodti3, .{ .name = "__umodti3", .linkage = common.linkage }); } } pub fn __umodti3(a: u128, b: u128) callconv(.C) u128 { var r: u128 = undefined; _ = udivmod(u128, a, b, &r); return r; } const v128 = std.meta.Vector(2, u64); fn __umodti3_windows_x86_64(a: v128, b: v128) callconv(.C) v128 { var r: u128 = undefined; _ = udivmod(u128, @bitCast(u128, a), @bitCast(u128, b), &r); return @bitCast(v128, r); }