const std = @import("std"); const builtin = @import("builtin"); const mem = std.mem; const os = std.os; const fs = std.fs; const Compilation = @import("Compilation.zig"); /// Returns the sub_path that worked, or `null` if none did. /// The path of the returned Directory is relative to `base`. /// The handle of the returned Directory is open. fn testZigInstallPrefix(base_dir: fs.Dir) ?Compilation.Directory { const test_index_file = "std" ++ fs.path.sep_str ++ "std.zig"; zig_dir: { // Try lib/zig/std/std.zig const lib_zig = "lib" ++ fs.path.sep_str ++ "zig"; var test_zig_dir = base_dir.openDir(lib_zig, .{}) catch break :zig_dir; const file = test_zig_dir.openFile(test_index_file, .{}) catch { test_zig_dir.close(); break :zig_dir; }; file.close(); return Compilation.Directory{ .handle = test_zig_dir, .path = lib_zig }; } // Try lib/std/std.zig var test_zig_dir = base_dir.openDir("lib", .{}) catch return null; const file = test_zig_dir.openFile(test_index_file, .{}) catch { test_zig_dir.close(); return null; }; file.close(); return Compilation.Directory{ .handle = test_zig_dir, .path = "lib" }; } /// This is a small wrapper around selfExePathAlloc that adds support for WASI /// based on a hard-coded Preopen directory ("/zig") pub fn findZigExePath(allocator: mem.Allocator) ![]u8 { if (builtin.os.tag == .wasi) { var args = try std.process.argsWithAllocator(allocator); defer args.deinit(); // On WASI, argv[0] is always just the basename of the current executable const argv0 = args.next() orelse return error.FileNotFound; // Check these paths: // 1. "/zig/{exe_name}" // 2. "/zig/bin/{exe_name}" const base_paths_to_check = &[_][]const u8{ "/zig", "/zig/bin" }; const exe_names_to_check = &[_][]const u8{ fs.path.basename(argv0), "zig.wasm" }; for (base_paths_to_check) |base_path| { for (exe_names_to_check) |exe_name| { const test_path = fs.path.join(allocator, &.{ base_path, exe_name }) catch continue; defer allocator.free(test_path); // Make sure it's a file we're pointing to const file = os.fstatat(os.wasi.AT.FDCWD, test_path, 0) catch continue; if (file.filetype != .REGULAR_FILE) continue; // Path seems to be valid, let's try to turn it into an absolute path var real_path_buf: [fs.MAX_PATH_BYTES]u8 = undefined; if (os.realpath(test_path, &real_path_buf)) |real_path| { return allocator.dupe(u8, real_path); // Success: return absolute path } else |_| continue; } } return error.FileNotFound; } return fs.selfExePathAlloc(allocator); } /// Both the directory handle and the path are newly allocated resources which the caller now owns. pub fn findZigLibDir(gpa: mem.Allocator) !Compilation.Directory { const self_exe_path = try findZigExePath(gpa); defer gpa.free(self_exe_path); return findZigLibDirFromSelfExe(gpa, self_exe_path); } /// Both the directory handle and the path are newly allocated resources which the caller now owns. pub fn findZigLibDirFromSelfExe( allocator: mem.Allocator, self_exe_path: []const u8, ) error{ OutOfMemory, FileNotFound }!Compilation.Directory { const cwd = fs.cwd(); var cur_path: []const u8 = self_exe_path; while (fs.path.dirname(cur_path)) |dirname| : (cur_path = dirname) { var base_dir = cwd.openDir(dirname, .{}) catch continue; defer base_dir.close(); const sub_directory = testZigInstallPrefix(base_dir) orelse continue; return Compilation.Directory{ .handle = sub_directory.handle, .path = try fs.path.join(allocator, &[_][]const u8{ dirname, sub_directory.path.? }), }; } return error.FileNotFound; } /// Caller owns returned memory. pub fn resolveGlobalCacheDir(allocator: mem.Allocator) ![]u8 { if (std.process.getEnvVarOwned(allocator, "ZIG_GLOBAL_CACHE_DIR")) |value| { if (value.len > 0) { return value; } else { allocator.free(value); } } else |_| {} const appname = "zig"; if (builtin.os.tag != .windows) { if (std.os.getenv("XDG_CACHE_HOME")) |cache_root| { return fs.path.join(allocator, &[_][]const u8{ cache_root, appname }); } else if (std.os.getenv("HOME")) |home| { return fs.path.join(allocator, &[_][]const u8{ home, ".cache", appname }); } } if (builtin.os.tag == .wasi) { // On WASI, we have no way to get an App data dir, so we try to use a fixed // Preopen path "/cache" as a last resort const path = "/cache"; const file = os.fstatat(os.wasi.AT.FDCWD, path, 0) catch return error.CacheDirUnavailable; if (file.filetype != .DIRECTORY) return error.CacheDirUnavailable; return allocator.dupe(u8, path); } else { return fs.getAppDataDir(allocator, appname); } }