var global_var: i32 align(0) = undefined; export fn a() void { _ = &global_var; } extern var extern_var: i32 align(0); export fn b() void { _ = &extern_var; } export fn c() align(0) void {} export fn d() void { _ = *align(0) fn () i32; } export fn e() void { var local_var: i32 align(0) = undefined; _ = &local_var; } export fn f() void { _ = *align(0) i32; } export fn g() void { _ = []align(0) i32; } export fn h() void { _ = struct { field: i32 align(0) }; } export fn i() void { _ = union { field: i32 align(0) }; } export fn j() void { _ = @Struct(.auto, null, &.{"test"}, &.{u32}, &.{.{ .@"align" = 0 }}); } export fn k() void { _ = @Pointer(.one, .{ .@"align" = 0 }, u32, null); } // error // // :1:27: error: alignment must be >= 1 // :7:34: error: alignment must be >= 1 // :13:21: error: alignment must be >= 1 // :16:16: error: alignment must be >= 1 // :20:30: error: alignment must be >= 1 // :25:16: error: alignment must be >= 1 // :29:17: error: alignment must be >= 1 // :33:35: error: alignment must be >= 1 // :37:34: error: alignment must be >= 1 // :41:51: error: alignment must be >= 1 // :45:25: error: alignment must be >= 1