//! Connecting and opening requests are threadsafe. Individual requests are not. const std = @import("../std.zig"); const testing = std.testing; const http = std.http; const mem = std.mem; const net = std.net; const Uri = std.Uri; const Allocator = mem.Allocator; const assert = std.debug.assert; const Client = @This(); const proto = @import("protocol.zig"); pub const default_connection_pool_size = 32; pub const connection_pool_size = std.options.http_connection_pool_size; allocator: Allocator, ca_bundle: std.crypto.Certificate.Bundle = .{}, ca_bundle_mutex: std.Thread.Mutex = .{}, /// When this is `true`, the next time this client performs an HTTPS request, /// it will first rescan the system for root certificates. next_https_rescan_certs: bool = true, /// The pool of connections that can be reused (and currently in use). connection_pool: ConnectionPool = .{}, pub const ExtraError = union(enum) { pub const TcpConnectError = std.net.TcpConnectToHostError; pub const TlsError = std.crypto.tls.Client.InitError(net.Stream); pub const WriteError = BufferedConnection.WriteError; pub const ReadError = BufferedConnection.ReadError || error{HttpChunkInvalid}; pub const CaBundleError = std.crypto.Certificate.Bundle.RescanError; pub const ZlibInitError = error{ BadHeader, InvalidCompression, InvalidWindowSize, Unsupported, EndOfStream, OutOfMemory } || Request.TransferReadError; pub const GzipInitError = error{ BadHeader, InvalidCompression, OutOfMemory, WrongChecksum, EndOfStream, StreamTooLong } || Request.TransferReadError; // pub const DecompressError = Compression.DeflateDecompressor.Error || Compression.GzipDecompressor.Error || Compression.ZstdDecompressor.Error; pub const DecompressError = anyerror; // FIXME: the above line causes a false positive dependency loop zlib_init: ZlibInitError, // error.CompressionInitializationFailed gzip_init: GzipInitError, // error.CompressionInitializationFailed connect: TcpConnectError, // error.ConnectionFailed ca_bundle: CaBundleError, // error.CertificateAuthorityBundleFailed tls: TlsError, // error.TlsInitializationFailed write: WriteError, // error.WriteFailed read: ReadError, // error.ReadFailed decompress: DecompressError, // error.ReadFailed }; /// A set of linked lists of connections that can be reused. pub const ConnectionPool = struct { /// The criteria for a connection to be considered a match. pub const Criteria = struct { host: []const u8, port: u16, is_tls: bool, }; pub const StoredConnection = struct { buffered: BufferedConnection, host: []u8, port: u16, closing: bool = false, pub fn deinit(self: *StoredConnection, client: *Client) void { self.buffered.close(client); client.allocator.free(self.host); } }; const Queue = std.TailQueue(StoredConnection); pub const Node = Queue.Node; mutex: std.Thread.Mutex = .{}, /// Open connections that are currently in use. used: Queue = .{}, /// Open connections that are not currently in use. free: Queue = .{}, free_len: usize = 0, free_size: usize = connection_pool_size, /// Finds and acquires a connection from the connection pool matching the criteria. This function is threadsafe. /// If no connection is found, null is returned. pub fn findConnection(pool: *ConnectionPool, criteria: Criteria) ?*Node { pool.mutex.lock(); defer pool.mutex.unlock(); var next = pool.free.last; while (next) |node| : (next = node.prev) { if ((node.data.buffered.conn.protocol == .tls) != criteria.is_tls) continue; if (node.data.port != criteria.port) continue; if (mem.eql(u8, node.data.host, criteria.host)) continue; pool.acquireUnsafe(node); return node; } return null; } /// Acquires an existing connection from the connection pool. This function is not threadsafe. pub fn acquireUnsafe(pool: *ConnectionPool, node: *Node) void { pool.free.remove(node); pool.free_len -= 1; pool.used.append(node); } /// Acquires an existing connection from the connection pool. This function is threadsafe. pub fn acquire(pool: *ConnectionPool, node: *Node) void { pool.mutex.lock(); defer pool.mutex.unlock(); return pool.acquireUnsafe(node); } /// Tries to release a connection back to the connection pool. This function is threadsafe. /// If the connection is marked as closing, it will be closed instead. pub fn release(pool: *ConnectionPool, client: *Client, node: *Node) void { pool.mutex.lock(); defer pool.mutex.unlock(); pool.used.remove(node); if (node.data.closing) { node.data.deinit(client); return client.allocator.destroy(node); } if (pool.free_len + 1 >= pool.free_size) { const popped = pool.free.popFirst() orelse unreachable; popped.data.deinit(client); return client.allocator.destroy(popped); } pool.free.append(node); pool.free_len += 1; } /// Adds a newly created node to the pool of used connections. This function is threadsafe. pub fn addUsed(pool: *ConnectionPool, node: *Node) void { pool.mutex.lock(); defer pool.mutex.unlock(); pool.used.append(node); } pub fn deinit(pool: *ConnectionPool, client: *Client) void { pool.mutex.lock(); var next = pool.free.first; while (next) |node| { defer client.allocator.destroy(node); next = node.next; node.data.deinit(client); } next = pool.used.first; while (next) |node| { defer client.allocator.destroy(node); next = node.next; node.data.deinit(client); } pool.* = undefined; } }; /// An interface to either a plain or TLS connection. pub const Connection = struct { stream: net.Stream, /// undefined unless protocol is tls. tls_client: *std.crypto.tls.Client, protocol: Protocol, pub const Protocol = enum { plain, tls }; pub fn read(conn: *Connection, buffer: []u8) ReadError!usize { return switch (conn.protocol) { .plain => conn.stream.read(buffer), .tls => conn.tls_client.read(conn.stream, buffer), } catch |err| switch (err) { error.TlsConnectionTruncated, error.TlsRecordOverflow, error.TlsDecodeError, error.TlsBadRecordMac, error.TlsBadLength, error.TlsIllegalParameter, error.TlsUnexpectedMessage => return error.TlsFailure, error.TlsAlert => return error.TlsAlert, error.ConnectionTimedOut => return error.ConnectionTimedOut, error.ConnectionResetByPeer, error.BrokenPipe => return error.ConnectionResetByPeer, else => return error.UnexpectedReadFailure, }; } pub fn readAtLeast(conn: *Connection, buffer: []u8, len: usize) ReadError!usize { return switch (conn.protocol) { .plain => conn.stream.readAtLeast(buffer, len), .tls => conn.tls_client.readAtLeast(conn.stream, buffer, len), } catch |err| switch (err) { error.TlsConnectionTruncated, error.TlsRecordOverflow, error.TlsDecodeError, error.TlsBadRecordMac, error.TlsBadLength, error.TlsIllegalParameter, error.TlsUnexpectedMessage => return error.TlsFailure, error.TlsAlert => return error.TlsAlert, error.ConnectionTimedOut => return error.ConnectionTimedOut, error.ConnectionResetByPeer, error.BrokenPipe => return error.ConnectionResetByPeer, else => return error.UnexpectedReadFailure, }; } pub const ReadError = error{ TlsFailure, TlsAlert, ConnectionTimedOut, ConnectionResetByPeer, UnexpectedReadFailure }; pub const Reader = std.io.Reader(*Connection, ReadError, read); pub fn reader(conn: *Connection) Reader { return Reader{ .context = conn }; } pub fn writeAll(conn: *Connection, buffer: []const u8) !void { return switch (conn.protocol) { .plain => conn.stream.writeAll(buffer), .tls => conn.tls_client.writeAll(conn.stream, buffer), } catch |err| switch (err) { error.BrokenPipe, error.ConnectionResetByPeer => return error.ConnectionResetByPeer, else => return error.UnexpectedWriteFailure, }; } pub fn write(conn: *Connection, buffer: []const u8) !usize { return switch (conn.protocol) { .plain => conn.stream.write(buffer), .tls => conn.tls_client.write(conn.stream, buffer), } catch |err| switch (err) { error.BrokenPipe, error.ConnectionResetByPeer => return error.ConnectionResetByPeer, else => return error.UnexpectedWriteFailure, }; } pub const WriteError = error{ ConnectionResetByPeer, UnexpectedWriteFailure, }; pub const Writer = std.io.Writer(*Connection, WriteError, write); pub fn writer(conn: *Connection) Writer { return Writer{ .context = conn }; } pub fn close(conn: *Connection, client: *const Client) void { if (conn.protocol == .tls) { // try to cleanly close the TLS connection, for any server that cares. _ = conn.tls_client.writeEnd(conn.stream, "", true) catch {}; client.allocator.destroy(conn.tls_client); } conn.stream.close(); } }; /// A buffered (and peekable) Connection. pub const BufferedConnection = struct { pub const buffer_size = 0x2000; conn: Connection, buf: [buffer_size]u8 = undefined, start: u16 = 0, end: u16 = 0, pub fn fill(bconn: *BufferedConnection) ReadError!void { if (bconn.end != bconn.start) return; const nread = try bconn.conn.read(bconn.buf[0..]); if (nread == 0) return error.EndOfStream; bconn.start = 0; bconn.end = @truncate(u16, nread); } pub fn peek(bconn: *BufferedConnection) []const u8 { return bconn.buf[bconn.start..bconn.end]; } pub fn clear(bconn: *BufferedConnection, num: u16) void { bconn.start += num; } pub fn readAtLeast(bconn: *BufferedConnection, buffer: []u8, len: usize) ReadError!usize { var out_index: u16 = 0; while (out_index < len) { const available = bconn.end - bconn.start; const left = buffer.len - out_index; if (available > 0) { const can_read = @truncate(u16, @min(available, left)); std.mem.copy(u8, buffer[out_index..], bconn.buf[bconn.start..][0..can_read]); out_index += can_read; bconn.start += can_read; continue; } if (left > bconn.buf.len) { // skip the buffer if the output is large enough return bconn.conn.read(buffer[out_index..]); } try bconn.fill(); } return out_index; } pub fn read(bconn: *BufferedConnection, buffer: []u8) ReadError!usize { return bconn.readAtLeast(buffer, 1); } pub const ReadError = Connection.ReadError || error{EndOfStream}; pub const Reader = std.io.Reader(*BufferedConnection, ReadError, read); pub fn reader(bconn: *BufferedConnection) Reader { return Reader{ .context = bconn }; } pub fn writeAll(bconn: *BufferedConnection, buffer: []const u8) WriteError!void { return bconn.conn.writeAll(buffer); } pub fn write(bconn: *BufferedConnection, buffer: []const u8) WriteError!usize { return bconn.conn.write(buffer); } pub const WriteError = Connection.WriteError; pub const Writer = std.io.Writer(*BufferedConnection, WriteError, write); pub fn writer(bconn: *BufferedConnection) Writer { return Writer{ .context = bconn }; } pub fn close(bconn: *BufferedConnection, client: *const Client) void { bconn.conn.close(client); } }; /// The mode of transport for requests. pub const RequestTransfer = union(enum) { content_length: u64, chunked: void, none: void, }; /// The decompressor for response messages. pub const Compression = union(enum) { pub const DeflateDecompressor = std.compress.zlib.ZlibStream(Request.TransferReader); pub const GzipDecompressor = std.compress.gzip.Decompress(Request.TransferReader); pub const ZstdDecompressor = std.compress.zstd.DecompressStream(Request.TransferReader, .{}); deflate: DeflateDecompressor, gzip: GzipDecompressor, zstd: ZstdDecompressor, none: void, }; /// A HTTP response originating from a server. pub const Response = struct { pub const Headers = struct { status: http.Status, version: http.Version, location: ?[]const u8 = null, content_length: ?u64 = null, transfer_encoding: ?http.TransferEncoding = null, transfer_compression: ?http.ContentEncoding = null, connection: http.Connection = .close, upgrade: ?[]const u8 = null, pub const ParseError = error{ ShortHttpStatusLine, BadHttpVersion, HttpHeadersInvalid, HttpHeaderContinuationsUnsupported, HttpTransferEncodingUnsupported, HttpConnectionHeaderUnsupported, InvalidContentLength, CompressionNotSupported, }; pub fn parse(bytes: []const u8) ParseError!Headers { var it = mem.tokenize(u8, bytes[0 .. bytes.len - 4], "\r\n"); const first_line = it.next() orelse return error.HttpHeadersInvalid; if (first_line.len < 12) return error.ShortHttpStatusLine; const version: http.Version = switch (int64(first_line[0..8])) { int64("HTTP/1.0") => .@"HTTP/1.0", int64("HTTP/1.1") => .@"HTTP/1.1", else => return error.BadHttpVersion, }; if (first_line[8] != ' ') return error.HttpHeadersInvalid; const status = @intToEnum(http.Status, parseInt3(first_line[9..12].*)); var headers: Headers = .{ .version = version, .status = status, }; while (it.next()) |line| { if (line.len == 0) return error.HttpHeadersInvalid; switch (line[0]) { ' ', '\t' => return error.HttpHeaderContinuationsUnsupported, else => {}, } var line_it = mem.tokenize(u8, line, ": "); const header_name = line_it.next() orelse return error.HttpHeadersInvalid; const header_value = line_it.rest(); if (std.ascii.eqlIgnoreCase(header_name, "location")) { if (headers.location != null) return error.HttpHeadersInvalid; headers.location = header_value; } else if (std.ascii.eqlIgnoreCase(header_name, "content-length")) { if (headers.content_length != null) return error.HttpHeadersInvalid; headers.content_length = std.fmt.parseInt(u64, header_value, 10) catch return error.InvalidContentLength; } else if (std.ascii.eqlIgnoreCase(header_name, "transfer-encoding")) { // Transfer-Encoding: second, first // Transfer-Encoding: deflate, chunked var iter = mem.splitBackwards(u8, header_value, ","); if (iter.next()) |first| { const trimmed = mem.trim(u8, first, " "); if (std.meta.stringToEnum(http.TransferEncoding, trimmed)) |te| { if (headers.transfer_encoding != null) return error.HttpHeadersInvalid; headers.transfer_encoding = te; } else if (std.meta.stringToEnum(http.ContentEncoding, trimmed)) |ce| { if (headers.transfer_compression != null) return error.HttpHeadersInvalid; headers.transfer_compression = ce; } else { return error.HttpTransferEncodingUnsupported; } } if (iter.next()) |second| { if (headers.transfer_compression != null) return error.HttpTransferEncodingUnsupported; const trimmed = mem.trim(u8, second, " "); if (std.meta.stringToEnum(http.ContentEncoding, trimmed)) |ce| { headers.transfer_compression = ce; } else { return error.HttpTransferEncodingUnsupported; } } if (iter.next()) |_| return error.HttpTransferEncodingUnsupported; } else if (std.ascii.eqlIgnoreCase(header_name, "content-encoding")) { if (headers.transfer_compression != null) return error.HttpHeadersInvalid; const trimmed = mem.trim(u8, header_value, " "); if (std.meta.stringToEnum(http.ContentEncoding, trimmed)) |ce| { headers.transfer_compression = ce; } else { return error.HttpTransferEncodingUnsupported; } } else if (std.ascii.eqlIgnoreCase(header_name, "connection")) { if (std.ascii.eqlIgnoreCase(header_value, "keep-alive")) { headers.connection = .keep_alive; } else if (std.ascii.eqlIgnoreCase(header_value, "close")) { headers.connection = .close; } else { return error.HttpConnectionHeaderUnsupported; } } else if (std.ascii.eqlIgnoreCase(header_name, "upgrade")) { headers.upgrade = header_value; } } return headers; } inline fn int64(array: *const [8]u8) u64 { return @bitCast(u64, array.*); } fn parseInt3(nnn: @Vector(3, u8)) u10 { const zero: @Vector(3, u8) = .{ '0', '0', '0' }; const mmm: @Vector(3, u10) = .{ 100, 10, 1 }; return @reduce(.Add, @as(@Vector(3, u10), nnn -% zero) *% mmm); } test parseInt3 { const expectEqual = testing.expectEqual; try expectEqual(@as(u10, 0), parseInt3("000".*)); try expectEqual(@as(u10, 418), parseInt3("418".*)); try expectEqual(@as(u10, 999), parseInt3("999".*)); } }; headers: Headers = undefined, parser: proto.HeadersParser, compression: Compression = .none, skip: bool = false, }; /// A HTTP request that has been sent. /// /// Order of operations: request[ -> write -> finish] -> do -> read pub const Request = struct { pub const Headers = struct { version: http.Version = .@"HTTP/1.1", method: http.Method = .GET, user_agent: []const u8 = "zig (std.http)", connection: http.Connection = .keep_alive, transfer_encoding: RequestTransfer = .none, custom: []const http.CustomHeader = &[_]http.CustomHeader{}, }; uri: Uri, client: *Client, connection: *ConnectionPool.Node, /// These are stored in Request so that they are available when following /// redirects. headers: Headers, redirects_left: u32, handle_redirects: bool, response: Response, /// Used as a allocator for resolving redirects locations. arena: std.heap.ArenaAllocator, /// Frees all resources associated with the request. pub fn deinit(req: *Request) void { switch (req.response.compression) { .none => {}, .deflate => |*deflate| deflate.deinit(), .gzip => |*gzip| gzip.deinit(), .zstd => |*zstd| zstd.deinit(), } if (req.response.parser.header_bytes_owned) { req.response.parser.header_bytes.deinit(req.client.allocator); } if (!req.response.parser.done) { // If the response wasn't fully read, then we need to close the connection. req.connection.data.closing = true; req.client.connection_pool.release(req.client, req.connection); } req.arena.deinit(); req.* = undefined; } pub fn start(req: *Request, uri: Uri, headers: Headers) !void { var buffered = std.io.bufferedWriter(req.connection.data.buffered.writer()); const w = buffered.writer(); const escaped_path = try Uri.escapePath(req.client.allocator, uri.path); defer req.client.allocator.free(escaped_path); const escaped_query = if (uri.query) |q| try Uri.escapeQuery(req.client.allocator, q) else null; defer if (escaped_query) |q| req.client.allocator.free(q); const escaped_fragment = if (uri.fragment) |f| try Uri.escapeQuery(req.client.allocator, f) else null; defer if (escaped_fragment) |f| req.client.allocator.free(f); try w.writeAll(@tagName(headers.method)); try w.writeByte(' '); if (escaped_path.len == 0) { try w.writeByte('/'); } else { try w.writeAll(escaped_path); } if (escaped_query) |q| { try w.writeByte('?'); try w.writeAll(q); } if (escaped_fragment) |f| { try w.writeByte('#'); try w.writeAll(f); } try w.writeByte(' '); try w.writeAll(@tagName(headers.version)); try w.writeAll("\r\nHost: "); try w.writeAll(uri.host.?); try w.writeAll("\r\nUser-Agent: "); try w.writeAll(headers.user_agent); if (headers.connection == .close) { try w.writeAll("\r\nConnection: close"); } else { try w.writeAll("\r\nConnection: keep-alive"); } try w.writeAll("\r\nAccept-Encoding: gzip, deflate, zstd"); try w.writeAll("\r\nTE: gzip, deflate"); // TODO: add trailers when someone finds a nice way to integrate them without completely invalidating all pointers to headers. switch (headers.transfer_encoding) { .chunked => try w.writeAll("\r\nTransfer-Encoding: chunked"), .content_length => |content_length| try w.print("\r\nContent-Length: {d}", .{content_length}), .none => {}, } for (headers.custom) |header| { try w.writeAll("\r\n"); try w.writeAll(header.name); try w.writeAll(": "); try w.writeAll(header.value); } try w.writeAll("\r\n\r\n"); try buffered.flush(); } pub const TransferReadError = BufferedConnection.ReadError || proto.HeadersParser.ReadError; pub const TransferReader = std.io.Reader(*Request, TransferReadError, transferRead); pub fn transferReader(req: *Request) TransferReader { return .{ .context = req }; } pub fn transferRead(req: *Request, buf: []u8) TransferReadError!usize { if (req.response.parser.done) return 0; var index: usize = 0; while (index == 0) { const amt = try req.response.parser.read(&req.connection.data.buffered, buf[index..], req.response.skip); if (amt == 0 and req.response.parser.done) break; index += amt; } return index; } pub const DoError = RequestError || TransferReadError || proto.HeadersParser.CheckCompleteHeadError || Response.Headers.ParseError || Uri.ParseError || error{ TooManyHttpRedirects, HttpRedirectMissingLocation, CompressionInitializationFailed }; /// Waits for a response from the server and parses any headers that are sent. /// This function will block until the final response is received. /// /// If `handle_redirects` is true, then this function will automatically follow /// redirects. pub fn do(req: *Request) DoError!void { while (true) { // handle redirects while (true) { // read headers try req.connection.data.buffered.fill(); const nchecked = try req.response.parser.checkCompleteHead(req.client.allocator, req.connection.data.buffered.peek()); req.connection.data.buffered.clear(@intCast(u16, nchecked)); if (req.response.parser.state.isContent()) break; } req.response.headers = try Response.Headers.parse(req.response.parser.header_bytes.items); if (req.response.headers.status == .switching_protocols) { req.connection.data.closing = false; req.response.parser.done = true; } if (req.headers.connection == .keep_alive and req.response.headers.connection == .keep_alive) { req.connection.data.closing = false; } else { req.connection.data.closing = true; } if (req.response.headers.transfer_encoding) |te| { switch (te) { .chunked => { req.response.parser.next_chunk_length = 0; req.response.parser.state = .chunk_head_size; }, } } else if (req.response.headers.content_length) |cl| { req.response.parser.next_chunk_length = cl; if (cl == 0) req.response.parser.done = true; } else { req.response.parser.done = true; } if (req.response.headers.status.class() == .redirect and req.handle_redirects) { req.response.skip = true; const empty = @as([*]u8, undefined)[0..0]; assert(try req.transferRead(empty) == 0); // we're skipping, no buffer is necessary if (req.redirects_left == 0) return error.TooManyHttpRedirects; const location = req.response.headers.location orelse return error.HttpRedirectMissingLocation; const new_url = Uri.parse(location) catch try Uri.parseWithoutScheme(location); var new_arena = std.heap.ArenaAllocator.init(req.client.allocator); const resolved_url = try req.uri.resolve(new_url, false, new_arena.allocator()); errdefer new_arena.deinit(); req.arena.deinit(); req.arena = new_arena; const new_req = try req.client.request(resolved_url, req.headers, .{ .max_redirects = req.redirects_left - 1, .header_strategy = if (req.response.parser.header_bytes_owned) .{ .dynamic = req.response.parser.max_header_bytes, } else .{ .static = req.response.parser.header_bytes.items.ptr[0..req.response.parser.max_header_bytes], }, }); req.deinit(); req.* = new_req; } else { req.response.skip = false; if (!req.response.parser.done) { if (req.response.headers.transfer_compression) |tc| switch (tc) { .compress => return error.CompressionNotSupported, .deflate => req.response.compression = .{ .deflate = std.compress.zlib.zlibStream(req.client.allocator, req.transferReader()) catch return error.CompressionInitializationFailed, }, .gzip => req.response.compression = .{ .gzip = std.compress.gzip.decompress(req.client.allocator, req.transferReader()) catch return error.CompressionInitializationFailed, }, .zstd => req.response.compression = .{ .zstd = std.compress.zstd.decompressStream(req.client.allocator, req.transferReader()), }, }; } break; } } } pub const ReadError = TransferReadError || proto.HeadersParser.CheckCompleteHeadError || error{DecompressionFailure}; pub const Reader = std.io.Reader(*Request, ReadError, read); pub fn reader(req: *Request) Reader { return .{ .context = req }; } /// Reads data from the response body. Must be called after `do`. pub fn read(req: *Request, buffer: []u8) ReadError!usize { while (true) { const out_index = switch (req.response.compression) { .deflate => |*deflate| deflate.read(buffer) catch return error.DecompressionFailure, .gzip => |*gzip| gzip.read(buffer) catch return error.DecompressionFailure, .zstd => |*zstd| zstd.read(buffer) catch return error.DecompressionFailure, else => try req.transferRead(buffer), }; if (out_index == 0) { while (!req.response.parser.state.isContent()) { // read trailing headers try req.connection.data.buffered.fill(); const nchecked = try req.response.parser.checkCompleteHead(req.client.allocator, req.connection.data.buffered.peek()); req.connection.data.buffered.clear(@intCast(u16, nchecked)); } } return out_index; } } /// Reads data from the response body. Must be called after `do`. pub fn readAll(req: *Request, buffer: []u8) !usize { var index: usize = 0; while (index < buffer.len) { const amt = try read(req, buffer[index..]); if (amt == 0) break; index += amt; } return index; } pub const WriteError = BufferedConnection.WriteError || error{ NotWriteable, MessageTooLong }; pub const Writer = std.io.Writer(*Request, WriteError, write); pub fn writer(req: *Request) Writer { return .{ .context = req }; } /// Write `bytes` to the server. The `transfer_encoding` request header determines how data will be sent. pub fn write(req: *Request, bytes: []const u8) WriteError!usize { switch (req.headers.transfer_encoding) { .chunked => { try req.connection.data.conn.writer().print("{x}\r\n", .{bytes.len}); try req.connection.data.conn.writeAll(bytes); try req.connection.data.conn.writeAll("\r\n"); return bytes.len; }, .content_length => |*len| { if (len.* < bytes.len) return error.MessageTooLong; const amt = try req.connection.data.conn.write(bytes); len.* -= amt; return amt; }, .none => return error.NotWriteable, } } pub const FinishError = WriteError || error{ MessageNotCompleted }; /// Finish the body of a request. This notifies the server that you have no more data to send. pub fn finish(req: *Request) FinishError!void { switch (req.headers.transfer_encoding) { .chunked => req.connection.data.conn.writeAll("0\r\n\r\n") catch |err| { req.client.last_error = .{ .write = err }; return error.WriteFailed; }, .content_length => |len| if (len != 0) return error.MessageNotCompleted, .none => {}, } } }; /// Release all associated resources with the client. /// TODO: currently leaks all request allocated data pub fn deinit(client: *Client) void { client.connection_pool.deinit(client); client.ca_bundle.deinit(client.allocator); client.* = undefined; } pub const ConnectError = Allocator.Error || error{ ConnectionRefused, NetworkUnreachable, ConnectionTimedOut, ConnectionResetByPeer, TemporaryNameServerFailure, NameServerFailure, UnknownHostName, HostLacksNetworkAddresses, UnexpectedConnectFailure, TlsInitializationFailed }; /// Connect to `host:port` using the specified protocol. This will reuse a connection if one is already open. /// This function is threadsafe. pub fn connect(client: *Client, host: []const u8, port: u16, protocol: Connection.Protocol) ConnectError!*ConnectionPool.Node { if (client.connection_pool.findConnection(.{ .host = host, .port = port, .is_tls = protocol == .tls, })) |node| return node; const conn = try client.allocator.create(ConnectionPool.Node); errdefer client.allocator.destroy(conn); conn.* = .{ .data = undefined }; const stream = net.tcpConnectToHost(client.allocator, host, port) catch |err| switch (err) { error.ConnectionRefused => return error.ConnectionRefused, error.NetworkUnreachable => return error.NetworkUnreachable, error.ConnectionTimedOut => return error.ConnectionTimedOut, error.ConnectionResetByPeer => return error.ConnectionResetByPeer, error.TemporaryNameServerFailure => return error.TemporaryNameServerFailure, error.NameServerFailure => return error.NameServerFailure, error.UnknownHostName => return error.UnknownHostName, error.HostLacksNetworkAddresses => return error.HostLacksNetworkAddresses, else => return error.UnexpectedConnectFailure, }; errdefer stream.close(); conn.data = .{ .buffered = .{ .conn = .{ .stream = stream, .tls_client = undefined, .protocol = protocol, } }, .host = try client.allocator.dupe(u8, host), .port = port, }; errdefer client.allocator.free(conn.data.host); switch (protocol) { .plain => {}, .tls => { conn.data.buffered.conn.tls_client = try client.allocator.create(std.crypto.tls.Client); errdefer client.allocator.destroy(conn.data.buffered.conn.tls_client); conn.data.buffered.conn.tls_client.* = std.crypto.tls.Client.init(stream, client.ca_bundle, host) catch return error.TlsInitializationFailed; // This is appropriate for HTTPS because the HTTP headers contain // the content length which is used to detect truncation attacks. conn.data.buffered.conn.tls_client.allow_truncation_attacks = true; }, } client.connection_pool.addUsed(conn); return conn; } pub const RequestError = ConnectError || BufferedConnection.WriteError || error{ UnsupportedUrlScheme, UriMissingHost, CertificateBundleLoadFailure, }; pub const Options = struct { handle_redirects: bool = true, max_redirects: u32 = 3, header_strategy: HeaderStrategy = .{ .dynamic = 16 * 1024 }, pub const HeaderStrategy = union(enum) { /// In this case, the client's Allocator will be used to store the /// entire HTTP header. This value is the maximum total size of /// HTTP headers allowed, otherwise /// error.HttpHeadersExceededSizeLimit is returned from read(). dynamic: usize, /// This is used to store the entire HTTP header. If the HTTP /// header is too big to fit, `error.HttpHeadersExceededSizeLimit` /// is returned from read(). When this is used, `error.OutOfMemory` /// cannot be returned from `read()`. static: []u8, }; }; pub const protocol_map = std.ComptimeStringMap(Connection.Protocol, .{ .{ "http", .plain }, .{ "ws", .plain }, .{ "https", .tls }, .{ "wss", .tls }, }); /// Form and send a http request to a server. /// This function is threadsafe. pub fn request(client: *Client, uri: Uri, headers: Request.Headers, options: Options) RequestError!Request { const protocol = protocol_map.get(uri.scheme) orelse return error.UnsupportedUrlScheme; const port: u16 = uri.port orelse switch (protocol) { .plain => 80, .tls => 443, }; const host = uri.host orelse return error.UriMissingHost; if (protocol == .tls and @atomicLoad(bool, &client.next_https_rescan_certs, .Acquire)) { client.ca_bundle_mutex.lock(); defer client.ca_bundle_mutex.unlock(); if (client.next_https_rescan_certs) { client.ca_bundle.rescan(client.allocator) catch return error.CertificateBundleLoadFailure; @atomicStore(bool, &client.next_https_rescan_certs, false, .Release); } } var req: Request = .{ .uri = uri, .client = client, .connection = try client.connect(host, port, protocol), .headers = headers, .redirects_left = options.max_redirects, .handle_redirects = options.handle_redirects, .response = .{ .parser = switch (options.header_strategy) { .dynamic => |max| proto.HeadersParser.initDynamic(max), .static => |buf| proto.HeadersParser.initStatic(buf), }, }, .arena = undefined, }; errdefer req.deinit(); req.arena = std.heap.ArenaAllocator.init(client.allocator); try req.start(uri, headers); return req; } test { const builtin = @import("builtin"); const native_endian = comptime builtin.cpu.arch.endian(); if (builtin.zig_backend == .stage2_llvm and native_endian == .Big) { // https://github.com/ziglang/zig/issues/13782 return error.SkipZigTest; } if (builtin.os.tag == .wasi) return error.SkipZigTest; std.testing.refAllDecls(@This()); }