const std = @import("std"); const builtin = @import("builtin"); const A = struct { b_list_pointer: *const []B, }; const B = struct { a_pointer: *const A, }; const b_list: []B = &[_]B{}; const a = A{ .b_list_pointer = &b_list }; test "segfault bug" { const assert = std.debug.assert; const obj = B{ .a_pointer = &a }; assert(obj.a_pointer == &a); // this makes zig crash } const A2 = struct { pointer: *B, }; pub const B2 = struct { pointer_array: []*A2, }; var b_value = B2{ .pointer_array = &[_]*A2{} }; test "basic stuff" { std.debug.assert(&b_value == &b_value); }