const std = @import("std"); const expect = std.testing.expect; test "optional type" { const x: ?bool = true; if (x) |y| { if (y) { // OK } else { unreachable; } } else { unreachable; } const next_x: ?i32 = null; const z = next_x orelse 1234; try expect(z == 1234); const final_x: ?i32 = 13; const num = final_x orelse unreachable; try expect(num == 13); } test "test maybe object and get a pointer to the inner value" { var maybe_bool: ?bool = true; if (maybe_bool) |*b| { b.* = false; } try expect(maybe_bool.? == false); } test "rhs maybe unwrap return" { const x: ?bool = true; const y = x orelse return; _ = y; } test "maybe return" { try maybeReturnImpl(); comptime try maybeReturnImpl(); } fn maybeReturnImpl() !void { try expect(foo(1235).?); if (foo(null) != null) unreachable; try expect(!foo(1234).?); } fn foo(x: ?i32) ?bool { const value = x orelse return null; return value > 1234; } test "test null runtime" { try testTestNullRuntime(null); } fn testTestNullRuntime(x: ?i32) !void { try expect(x == null); try expect(!(x != null)); } test "optional void" { try optionalVoidImpl(); comptime try optionalVoidImpl(); } fn optionalVoidImpl() !void { try expect(bar(null) == null); try expect(bar({}) != null); } fn bar(x: ?void) ?void { if (x) |_| { return {}; } else { return null; } } const Empty = struct {}; test "optional struct{}" { _ = try optionalEmptyStructImpl(); _ = comptime try optionalEmptyStructImpl(); } fn optionalEmptyStructImpl() !void { try expect(baz(null) == null); try expect(baz(Empty{}) != null); } fn baz(x: ?Empty) ?Empty { if (x) |_| { return Empty{}; } else { return null; } } test "null with default unwrap" { const x: i32 = null orelse 1; try expect(x == 1); } test "optional pointer to 0 bit type null value at runtime" { const EmptyStruct = struct {}; var x: ?*EmptyStruct = null; try expect(x == null); } test "if var maybe pointer" { try expect(shouldBeAPlus1(Particle{ .a = 14, .b = 1, .c = 1, .d = 1, }) == 15); } fn shouldBeAPlus1(p: Particle) u64 { var maybe_particle: ?Particle = p; if (maybe_particle) |*particle| { particle.a += 1; } if (maybe_particle) |particle| { return particle.a; } return 0; } const Particle = struct { a: u64, b: u64, c: u64, d: u64, };