149 Commits

Author SHA1 Message Date
Jacob Young
f3d0fc7a66 backends: port to new std.io.BufferedWriter API 2025-07-01 16:35:26 -07:00
Andrew Kelley
bb1dffcf32 much of the compiler upgraded to new API 2025-07-01 16:35:26 -07:00
Jacob Young
917640810e Target: pass and use locals by pointer instead of by value
This struct is larger than 256 bytes and code that copies it
consistently shows up in profiles of the compiler.
2025-06-19 11:45:06 -04:00
Ali Cheraghi
872f68c9cb
rename spirv backend name
`stage2_spirv64` -> `stage2_spirv`
2025-06-16 13:22:19 +03:30
mlugg
55b7187429
link: fix obvious race condition
Did you know that allocators reuse addresses? If not, then don't feel
bad, because apparently I don't either! This dumb mistake was probably
responsible for the CI failures on `master` yesterday.
2025-06-13 22:05:03 +01:00
mlugg
121d620443
compiler: fix atomic orderings
I messed up atomic orderings on this variable because they changed in a
local refactor at some point. We need to always release on the store and
acquire on the loads so that a linker thread observing `.ready` sees the
stored MIR.
2025-06-13 19:05:44 +01:00
mlugg
71baa5e769
compiler: improve progress output
Update the estimated total items for the codegen and link progress nodes
earlier. Rather than waiting for the main thread to dispatch the tasks,
we can add the item to the estimated total as soon as we queue the main
task. The only difference is we need to complete it even in error cases.
2025-06-12 17:51:31 +01:00
mlugg
d7afd797cc
Zcu: handle unreferenced test_functions correctly
Previously, `PerThread.populateTestFunctions` was analyzing the
`test_functions` declaration if it hadn't already been analyzed, so that
it could then populate it. However, the logic for doing this wasn't
actually correct, because it didn't trigger the necessary type
resolution. I could have tried to fix this, but there's actually a
simpler solution! If the `test_functions` declaration isn't referenced
or has a compile error, then we simply don't need to update it; either
it's unreferenced so its value doesn't matter, or we're going to get a
compile error anyway. Either way, we can just give up early. This avoids
doing semantic analysis after `performAllTheWork` finishes.

Also, get rid of the "Code Generation" progress node while updating the
test decl: this is a linking task.
2025-06-12 17:51:30 +01:00
mlugg
7f2f107a1e
Zcu: SPIR-V also doesn't generate MIR (yet) 2025-06-12 17:51:30 +01:00
mlugg
89a6c732e5
Zcu: fix deleteExport crash with LLVM backend 2025-06-12 17:51:29 +01:00
mlugg
db5d85b8c8
compiler: improve progress output
* "Flush" nodes ("LLVM Emit Object", "ELF Flush") appear under "Linking"

* "Code Generation" disappears when all analysis and codegen is done

* We only show one node under "Semantic Analysis" to accurately convey
  that analysis isn't happening in parallel, but rather that we're
  pausing one task to do another
2025-06-12 13:55:41 +01:00
Jacob Young
c95b1bf2d3
x86_64: remove air references from mir 2025-06-12 13:55:41 +01:00
mlugg
c4ec382fc8
InternPool: store the Nav types are named after
When the name strategy is `.parent`, the DWARF info really wants to know
what `Nav` we were named after to emit a more optimal hierarchy.
2025-06-12 13:55:41 +01:00
Jacob Young
580d622b0d
Zcu: fix verbose air 2025-06-12 13:55:41 +01:00
mlugg
b5f73f8a7b
compiler: rework emit paths and cache modes
Previously, various doc comments heavily disagreed with the
implementation on both what lives where on the filesystem at what time,
and how that was represented in code. Notably, the combination of emit
paths outside the cache and `disable_lld_caching` created a kind of
ad-hoc "cache disable" mechanism -- which didn't actually *work* very
well, 'most everything still ended up in this cache. There was also a
long-standing issue where building using the LLVM backend would put a
random object file in your cwd.

This commit reworks how emit paths are specified in
`Compilation.CreateOptions`, how they are represented internally, and
how the cache usage is specified.

There are now 3 options for `Compilation.CacheMode`:
* `.none`: do not use the cache. The paths we have to emit to are
  relative to the compiler cwd (they're either user-specified, or
  defaults inferred from the root name). If we create any temporary
  files (e.g. the ZCU object when using the LLVM backend) they are
  emitted to a directory in `local_cache/tmp/`, which is deleted once
  the update finishes.
* `.whole`: cache the compilation based on all inputs, including file
  contents. All emit paths are computed by the compiler (and will be
  stored as relative to the local cache directory); it is a CLI error to
  specify an explicit emit path. Artifacts (including temporary files)
  are written to a directory under `local_cache/tmp/`, which is later
  renamed to an appropriate `local_cache/o/`. The caller (who is using
  `--listen`; e.g. the build system) learns the name of this directory,
  and can get the artifacts from it.
* `.incremental`: similar to `.whole`, but Zig source file contents, and
  anything else which incremental compilation can handle changes for, is
  not included in the cache manifest. We don't need to do the dance
  where the output directory is initially in `tmp/`, because our digest
  is computed entirely from CLI inputs.

To be clear, the difference between `CacheMode.whole` and
`CacheMode.incremental` is unchanged. `CacheMode.none` is new
(previously it was sort of poorly imitated with `CacheMode.whole`). The
defined behavior for temporary/intermediate files is new.

`.none` is used for direct CLI invocations like `zig build-exe foo.zig`.
The other cache modes are reserved for `--listen`, and the cache mode in
use is currently just based on the presence of the `-fincremental` flag.

There are two cases in which `CacheMode.whole` is used despite there
being no `--listen` flag: `zig test` and `zig run`. Unless an explicit
`-femit-bin=xxx` argument is passed on the CLI, these subcommands will
use `CacheMode.whole`, so that they can put the output somewhere without
polluting the cwd (plus, caching is potentially more useful for direct
usage of these subcommands).

Users of `--listen` (such as the build system) can now use
`std.zig.EmitArtifact.cacheName` to find out what an output will be
named. This avoids having to synchronize logic between the compiler and
all users of `--listen`.
2025-06-12 13:55:40 +01:00
mlugg
89ba885970
spirv: make the backend compile again
Unfortunately, the self-hosted SPIR-V backend is quite tightly coupled
with the self-hosted SPIR-V linker through its `Object` concept (which
is much like `llvm.Object`). Reworking this would be too much work for
this branch. So, for now, I have introduced a special case (similar to
the LLVM backend's special case) to the codegen logic when using this
backend. We will want to delete this special case at some point, but it
need not block this work.
2025-06-12 13:55:40 +01:00
mlugg
5ab307cf47
compiler: get most backends compiling again
As of this commit, every backend other than self-hosted Wasm and
self-hosted SPIR-V compiles and (at least somewhat) functions again.
Those two backends are currently disabled with panics.

Note that `Zcu.Feature.separate_thread` is *not* enabled for the fixed
backends. Avoiding linker references from codegen is a non-trivial task,
and can be done after this branch.
2025-06-12 13:55:40 +01:00
mlugg
9eb400ef19
compiler: rework backend pipeline to separate codegen and link
The idea here is that instead of the linker calling into codegen,
instead codegen should run before we touch the linker, and after MIR is
produced, it is sent to the linker. Aside from simplifying the call
graph (by preventing N linkers from each calling into M codegen
backends!), this has the huge benefit that it is possible to
parallellize codegen separately from linking. The threading model can
look like this:

* 1 semantic analysis thread, which generates AIR
* N codegen threads, which process AIR into MIR
* 1 linker thread, which emits MIR to the binary

The codegen threads are also responsible for `Air.Legalize` and
`Air.Liveness`; it's more efficient to do this work here instead of
blocking the main thread for this trivially parallel task.

I have repurposed the `Zcu.Feature.separate_thread` backend feature to
indicate support for this 1:N:1 threading pattern. This commit makes the
C backend support this feature, since it was relatively easy to divorce
from `link.C`: it just required eliminating some shared buffers. Other
backends don't currently support this feature. In fact, they don't even
compile -- the next few commits will fix them back up.
2025-06-12 13:55:40 +01:00
mlugg
66d15d9d09
link: make checking for failed types the responsibility of Compilation 2025-06-12 13:55:40 +01:00
mlugg
3743c3e39c
compiler: slightly untangle LLVM from the linkers
The main goal of this commit is to make it easier to decouple codegen
from the linkers by being able to do LLVM codegen without going through
the `link.File`; however, this ended up being a nice refactor anyway.

Previously, every linker stored an optional `llvm.Object`, which was
populated when using LLVM for the ZCU *and* linking an output binary;
and `Zcu` also stored an optional `llvm.Object`, which was used only
when we needed LLVM for the ZCU (e.g. for `-femit-llvm-bc`) but were not
emitting a binary.

This situation was incredibly silly. It meant there were N+1 places the
LLVM object might be instead of just 1, and it meant that every linker
had to start a bunch of methods by checking for an LLVM object, and just
dispatching to the corresponding method on *it* instead if it was not
`null`.

Instead, we now always store the LLVM object on the `Zcu` -- which makes
sense, because it corresponds to the object emitted by, well, the Zig
Compilation Unit! The linkers now mostly don't make reference to LLVM.
`Compilation` makes sure to emit the LLVM object if necessary before
calling `flush`, so it is ready for the linker. Also, all of the
`link.File` methods which act on the ZCU -- like `updateNav` -- now
check for the LLVM object in `link.zig` instead of in every single
individual linker implementation. Notably, the change to LLVM emit
improves this rather ludicrous call chain in the `-fllvm -flld` case:

* Compilation.flush
* link.File.flush
* link.Elf.flush
* link.Elf.linkWithLLD
* link.Elf.flushModule
* link.emitLlvmObject
* Compilation.emitLlvmObject
* llvm.Object.emit

Replacing it with this one:

* Compilation.flush
* llvm.Object.emit

...although we do currently still end up in `link.Elf.linkWithLLD` to do
the actual linking. The logic for invoking LLD should probably also be
unified at least somewhat; I haven't done that in this commit.
2025-06-12 13:55:39 +01:00
mlugg
424e6ac54b
compiler: minor refactors to ZCU linking
* The `codegen_nav`, `codegen_func`, `codegen_type` tasks are renamed to
  `link_nav`, `link_func`, and `link_type`, to more accurately reflect
  their purpose of sending data to the *linker*. Currently, `link_func`
  remains responsible for codegen; this will change in an upcoming
  commit.

* Don't go on a pointless detour through `PerThread` when linking ZCU
  functions/`Nav`s; so, the `linkerUpdateNav` etc logic now lives in
  `link.zig`. Currently, `linkerUpdateFunc` is an exception, because it
  has broader responsibilities including codegen, but this will be
  solved in an upcoming commit.
2025-06-12 13:55:39 +01:00
Jacob Young
0bf8617d96 x86_64: add support for pie executables 2025-06-06 23:42:14 -07:00
mlugg
add2976a9b
compiler: implement better shuffle AIR
Runtime `@shuffle` has two cases which backends generally want to handle
differently for efficiency:

* One runtime vector operand; some result elements may be comptime-known
* Two runtime vector operands; some result elements may be undefined

The latter case happens if both vectors given to `@shuffle` are
runtime-known and they are both used (i.e. the mask refers to them).
Otherwise, if the result is not entirely comptime-known, we are in the
former case. `Sema` now diffentiates these two cases in the AIR so that
backends can easily handle them however they want to. Note that this
*doesn't* really involve Sema doing any more work than it would
otherwise need to, so there's not really a negative here!

Most existing backends have their lowerings for `@shuffle` migrated in
this commit. The LLVM backend uses new lowerings suggested by Jacob as
ones which it will handle effectively. The x86_64 backend has not yet
been migrated; for now there's a panic in there. Jacob will implement
that before this is merged anywhere.
2025-06-01 08:24:01 +01:00
mlugg
4c4dacf81a
Legalize: replace safety_checked_instructions
This adds 4 `Legalize.Feature`s:
* `expand_intcast_safe`
* `expand_add_safe`
* `expand_sub_safe`
* `expand_mul_safe`

These do pretty much what they say on the tin. This logic was previously
in Sema, used when `Zcu.Feature.safety_checked_instructions` was not
supported by the backend. That `Zcu.Feature` has been removed in favour
of this legalization.
2025-06-01 08:24:00 +01:00
Jacob Young
77e6513030 cbe: implement stdbool.h reserved identifiers
Also remove the legalize pass from zig1.
2025-05-31 18:54:28 -04:00
Jacob Young
b483defc5a Legalize: implement scalarization of binary operations 2025-05-31 18:54:28 -04:00
Jacob Young
c1e9ef9eaa Legalize: implement scalarization of unary operations 2025-05-31 18:54:28 -04:00
Jacob Young
c04be630d9 Legalize: introduce a new pass before liveness
Each target can opt into different sets of legalize features.
By performing these transformations before liveness, instructions
that become unreferenced will have up-to-date liveness information.
2025-05-29 03:57:48 -04:00
mlugg
3d8e760552
Zcu: fix nav_ty dependency on nav_val
In the case where a declaration has no type annotation, the interaction
between resolution of `nav_ty` and `nav_val` is a little fiddly because
of the fact that resolving `nav_val` actually implicitly resolves the
type as well. This means `nav_ty` never gets an opporunity to mark its
dependency on the `nav_val`. So, `ensureNavValUpToDate` needs to be the
one to do it. It can't do it too early, though; otherwise, our marking
of dependees as out-of-date/up-to-date will go wrong.

Resolves: #23959
2025-05-25 05:50:26 +01:00
mlugg
aeed5f9ebd
compiler: introduce incremental debug server
In a compiler built with debug extensions, pass `--debug-incremental` to
spawn the "incremental debug server". This is a TCP server exposing a
REPL which allows querying a bunch of compiler state, some of which is
stored only when that flag is passed. Eventually, this will probably
move into `std.zig.Server`/`std.zig.Client`, but this is easier to work
with right now. The easiest way to interact with the server is `telnet`.
2025-05-25 04:43:43 +01:00
mlugg
3416452d56 compiler: fix ZIR hash not including compiler version
This was an unintentional regression in 23c8175 which meant that
backwards-incompatible ZIR changes would have caused compiler crashes if
old caches were present.
2025-05-21 11:11:28 +01:00
mlugg
37a9a4e0f1
compiler: refactor Zcu.File and path representation
This commit makes some big changes to how we track state for Zig source
files. In particular, it changes:

* How `File` tracks its path on-disk
* How AstGen discovers files
* How file-level errors are tracked
* How `builtin.zig` files and modules are created

The original motivation here was to address incremental compilation bugs
with the handling of files, such as #22696. To fix this, a few changes
are necessary.

Just like declarations may become unreferenced on an incremental update,
meaning we suppress analysis errors associated with them, it is also
possible for all imports of a file to be removed on an incremental
update, in which case file-level errors for that file should be
suppressed. As such, after AstGen, the compiler must traverse files
(starting from analysis roots) and discover the set of "live files" for
this update.

Additionally, the compiler's previous handling of retryable file errors
was not very good; the source location the error was reported as was
based only on the first discovered import of that file. This source
location also disappeared on future incremental updates. So, as a part
of the file traversal above, we also need to figure out the source
locations of imports which errors should be reported against.

Another observation I made is that the "file exists in multiple modules"
error was not implemented in a particularly good way (I get to say that
because I wrote it!). It was subject to races, where the order in which
different imports of a file were discovered affects both how errors are
printed, and which module the file is arbitrarily assigned, with the
latter in turn affecting which other files are considered for import.
The thing I realised here is that while the AstGen worker pool is
running, we cannot know for sure which module(s) a file is in; we could
always discover an import later which changes the answer.

So, here's how the AstGen workers have changed. We initially ensure that
`zcu.import_table` contains the root files for all modules in this Zcu,
even if we don't know any imports for them yet. Then, the AstGen
workers do not need to be aware of modules. Instead, they simply ignore
module imports, and only spin off more workers when they see a by-path
import.

During AstGen, we can't use module-root-relative paths, since we don't
know which modules files are in; but we don't want to unnecessarily use
absolute files either, because those are non-portable and can make
`error.NameTooLong` more likely. As such, I have introduced a new
abstraction, `Compilation.Path`. This type is a way of representing a
filesystem path which has a *canonical form*. The path is represented
relative to one of a few special directories: the lib directory, the
global cache directory, or the local cache directory. As a fallback, we
use absolute (or cwd-relative on WASI) paths. This is kind of similar to
`std.Build.Cache.Path` with a pre-defined list of possible
`std.Build.Cache.Directory`, but has stricter canonicalization rules
based on path resolution to make sure deduplicating files works
properly. A `Compilation.Path` can be trivially converted to a
`std.Build.Cache.Path` from a `Compilation`, but is smaller, has a
canonical form, and has a digest which will be consistent across
different compiler processes with the same lib and cache directories
(important when we serialize incremental compilation state in the
future). `Zcu.File` and `Zcu.EmbedFile` both contain a
`Compilation.Path`, which is used to access the file on-disk;
module-relative sub paths are used quite rarely (`EmbedFile` doesn't
even have one now for simplicity).

After the AstGen workers all complete, we know that any file which might
be imported is definitely in `import_table` and up-to-date. So, we
perform a single-threaded graph traversal; similar to what
`resolveReferences` plays for `AnalUnit`s, but for files instead. We
figure out which files are alive, and which module each file is in. If a
file turns out to be in multiple modules, we set a field on `Zcu` to
indicate this error. If a file is in a different module to a prior
update, we set a flag instructing `updateZirRefs` to invalidate all
dependencies on the file. This traversal also discovers "import errors";
these are errors associated with a specific `@import`. With Zig's
current design, there is only one possible error here: "import outside
of module root". This must be identified during this traversal instead
of during AstGen, because it depends on which module the file is in. I
tried also representing "module not found" errors in this same way, but
it turns out to be much more useful to report those in Sema, because of
use cases like optional dependencies where a module import is behind a
comptime-known build option.

For simplicity, `failed_files` now just maps to `?[]u8`, since the
source location is always the whole file. In fact, this allows removing
`LazySrcLoc.Offset.entire_file` completely, slightly simplifying some
error reporting logic. File-level errors are now directly built in the
`std.zig.ErrorBundle.Wip`. If the payload is not `null`, it is the
message for a retryable error (i.e. an error loading the source file),
and will be reported with a "file imported here" note pointing to the
import site discovered during the single-threaded file traversal.

The last piece of fallout here is how `Builtin` works. Rather than
constructing "builtin" modules when creating `Package.Module`s, they are
now constructed on-the-fly by `Zcu`. The map `Zcu.builtin_modules` maps
from digests to `*Package.Module`s. These digests are abstract hashes of
the `Builtin` value; i.e. all of the options which are placed into
"builtin.zig". During the file traversal, we populate `builtin_modules`
as needed, so that when we see this imports in Sema, we just grab the
relevant entry from this map. This eliminates a bunch of awkward state
tracking during construction of the module graph. It's also now clearer
exactly what options the builtin module has, since previously it
inherited some options arbitrarily from the first-created module with
that "builtin" module!

The user-visible effects of this commit are:
* retryable file errors are now consistently reported against the whole
  file, with a note pointing to a live import of that file
* some theoretical bugs where imports are wrongly considered distinct
  (when the import path moves out of the cwd and then back in) are fixed
* some consistency issues with how file-level errors are reported are
  fixed; these errors will now always be printed in the same order
  regardless of how the AstGen pass assigns file indices
* incremental updates do not print retryable file errors differently
  between updates or depending on file structure/contents
* incremental updates support files changing modules
* incremental updates support files becoming unreferenced

Resolves: #22696
2025-05-18 17:37:02 +01:00
mlugg
8c9c24e09b
compiler: integrate @compileLog with incremental compilation
Compile log output is now separated based on the `AnalUnit` which
perfomred the `@compileLog` call, so that we can omit the output for
unreferenced ("dead") units. The units are also sorted when collecting
the `ErrorBundle`, so that compile logs are always printed in a
consistent order, like compile errors are. This is important not only
for incremental compilation, but also for parallel analysis.

Resolves: #23609
2025-04-20 18:11:53 +01:00
mlugg
6561a98a61
incremental: correctly handle dead exporters
Resolves: #23604
2025-04-20 18:11:53 +01:00
Mason Remaley
87209954a7
Zcu: fix ZOIR cache bugs
* When saving bigint limbs, we gave the iovec the wrong length, meaning
  bigint data (and the following string and compile error data) was corrupted.
* When updating a stale ZOIR cache, we failed to truncate the file, so
  just wrote more bytes onto the end of the stale cache.
2025-04-02 05:54:04 +01:00
mlugg
f296eec294 Zcu: resolve layout of analyzed declaration type
Resolves: #19888
2025-03-29 22:46:31 +00:00
Jacob Young
6705cbd5eb codegen: fix packed byte-aligned relocations
Closes #23131
2025-03-23 18:35:34 -04:00
Techatrix
ca6fb30e99
std.zig.Ast: improve type safety
This commits adds the following distinct integer types to std.zig.Ast:
- OptionalTokenIndex
- TokenOffset
- OptionalTokenOffset
- Node.OptionalIndex
- Node.Offset
- Node.OptionalOffset

The `Node.Index` type has also been converted to a distinct type while
`TokenIndex` remains unchanged.

`Ast.Node.Data` has also been changed to a (untagged) union to provide
safety checks.
2025-03-07 22:22:01 +01:00
mlugg
501e84a96a incremental: invalidate namespace dependencies when a name changes visibility
We could have more fine-grained dependencies here, but I think this is
fine for now.
2025-03-03 22:18:02 +00:00
Meghan Denny
a8af36ab10 std.ArrayHashMap: popOrNul() -> pop() 2025-02-07 17:52:19 -08:00
mlugg
62e251dcaa incremental: codegen types which are recreated
Unfortunately, I can't easily add a test for this, because the repro
depends on some details of DWARF layout; but I've confirmed that it
fixes a bug repro on another branch.
2025-02-06 08:21:19 +00:00
mlugg
fb481d0bf8
Zcu: fix bug clearing compile errors
And add an assertion in safe builds that our initial check is actually
correct.
2025-02-04 16:20:30 +00:00
mlugg
3ca588bcc6
compiler: integrate importing ZON with incremental compilation
The changes from a few commits earlier, where semantic analysis no
longer occurs if any Zig files failed to lower to ZIR, mean `file`
dependencies are no longer necessary! However, we now need them for ZON
files, to be invalidated whenever a ZON file changes.
2025-02-04 16:20:29 +00:00
mlugg
55a2e535fd
compiler: integrate ZON with the ZIR caching system
This came with a big cleanup to `Zcu.PerThread.updateFile` (formerly
`astGenFile`).

Also, change how the cache manifest works for files in the import table.
Instead of being added to the manifest when we call `semaFile` on them,
we iterate the import table after running the AstGen workers and add all
the files to the cache manifest then.

The downside is that this is a bit more eager to include files in the
manifest; in particular, files which are imported but not actually
referenced are now included in analysis. So, for instance, modifying any
standard library file will invalidate all Zig compilations using that
standard library, even if they don't use that file.

The original motivation here was simply that the old logic in `semaFile`
didn't translate nicely to ZON. However, it turns out to actually be
necessary for correctness. Because `@import("foo.zig")` is an
AstGen-level error if `foo.zig` does not exist, we need to invalidate
the cache when an imported but unreferenced file is removed to make sure
this error is triggered when it needs to be.

Resolves: #22746
2025-02-04 16:20:29 +00:00
mlugg
0907432fff
compiler: a few renames
This is mainly in preparation for integrating ZonGen into the pipeline
properly, although these names are better because `astGenFile` isn't
*necessarily* running AstGen; it may determine that the current ZIR is
up-to-date, or load cached ZIR.
2025-02-04 16:20:29 +00:00
mlugg
a8e53801d0
compiler: don't perform semantic analysis if there are files without ZIR 2025-02-04 16:20:29 +00:00
mlugg
5e20a47469
Zcu: remove unused parse_failure field from File.Status
These are reported as `astgen_failure` instead.
2025-02-04 16:20:29 +00:00
mlugg
d3ca10d5d8
Zcu: remove *_loaded fields on File
Instead, `source`, `tree`, and `zir` should all be optional. This is
precisely what we're actually trying to model here; and `File` isn't
optimized for memory consumption or serializability anyway, so it's fine
to use a couple of extra bytes on actual optionals here.
2025-02-04 16:20:29 +00:00
Mason Remaley
13c6eb0d71
compiler,std: implement ZON support
This commit allows using ZON (Zig Object Notation) in a few ways.

* `@import` can be used to load ZON at comptime and convert it to a
  normal Zig value. In this case, `@import` must have a result type.
* `std.zon.parse` can be used to parse ZON at runtime, akin to the
  parsing logic in `std.json`.
* `std.zon.stringify` can be used to convert arbitrary data structures
  to ZON at runtime, again akin to `std.json`.
2025-02-03 09:14:37 +00:00
Matthew Lugg
3767b08039
Merge pull request #22602 from mlugg/incr-embedfile
incremental: handle `@embedFile`
2025-01-26 01:41:56 +00:00