Closes#17011Closes#17012
This commit allows the logo to scale more freely to fit its container,
and removes some extra margins so that the content scroll bar is flush
with the right side of the viewport.
* autodoc: init guide TOC work
* autodoc: working guides toc navigation
* autodoc: more improvements
* autodoc: ui refinements
* autodoc: new layout and init descriptions for namespaces in std.zig
* autodoc: init work to refactor exprName
* autodoc: Implement more expressions in exprName refactor
* autodoc: more work
* autodoc: More exprName to ex refactoring
* autodoc: Remove whitespace flag from renderer; Add pre tags in
value and variable drawing in renderContainer
* autodoc: add inline styling to pre blocks
* autodoc: move renderer code to main.js
* autodoc: More exprName to ex refactoring; Fn signatures rendered with new code
* autodoc: Fix function rendering. Add more things to ex
* autodoc: nuke exprName
---------
Co-authored-by: Krzysztof Wolicki <der.teufel.mail@gmail.com>
New search system is based on a Radix Tree. The Radix Tree contains a shallow list of all decl names (ie no paths), plus some suffixes, split by following the official style guide (eg "HashMapUnmanaged" also produces "MapUnmanaged" and "Unmanaged", same with snake_case and camelCase names).
Additionally, the search system uses the decl graph data to recognize hierarchical relationships between decls, allowing you to zero on a target namespace for search. As an example "fs create" will score highe all things related to the creation of files and directories inside of `std.fs`, while still showing (but with lower score) matches from `std.Bulild`.
As another example "fs windows" will prioritize windows-related results in `std.fs`, while "windows fs" will prioritize fs-related results in `std.windows`.
This indents the keyboard shortcuts related to the S key because you can only
use these keyboard shortcuts after you pressed S (when the search field is focused).
This is a visual hint.
This new search placeholder looks much nicer because it allows HTML inside it which
the `placeholder` attribute on `<input>`s doesn't allow.
I tested it for all kinds of cases and it seems to work pretty well.
"Dialog" is the incorrect term here because a dialog is a separate window that still lets you use the app
but a modal is a window where you can't continue using the app until you close it.