Previously, --name would only be inferred if there was exactly 1 C
source file or exactly 1 object. Now it will be inferred if there is at
least one of either.
This allows to have multiple instances of `zig build` at the same
time. For example when you have a long running `zig build run` and
then want to run `zig build somethingelse`.
Closes#7356
I did this as a patch to the source rather than passing flags so that
it would intentionally be reverted when we update to the next release of
mingw-w64. At this time if any warnings are still emitted we should find
out why and make sure upstream is aware of the problem.
ring.timeout() to queue a IORING_OP_TIMEOUT operation
ring.timeout_remove() to queue a IORING_OP_TIMEOUT_REMOVE operation
io_uring_prep_timeout() to prep a IORING_OP_TIMEOUT sqe
io_uring_prep_timeout_remove() to prep a IORING_OP_TIMEOUT_REMOVE sqe
Let's a void any kind of compilation/LLVM errors for niche targets such
as AVR/MSP430 or ARM v6m. By not exporting any atomic builtin anymore
the user is free to provide their own implementation (that disable the
IRQs) or to provide the --single-threaded switch and forget about this.
passthrough mode does not mean always exit - it just means to pass
through stdio and exit if the child process exits, without doing any
special error reporting.
This commit adds:
ZIG_LOCAL_CACHE_DIR corresponding to --cache-dir
ZIG_GLOBAL_CACHE_DIR corresponding to --global-cache-dir
ZIG_LIB_DIR corresponding to --override-lib-dir
The main use case is for `zig cc` where we are bound by clang's CLI
options and need alternate channels to pass these configuration options.
Previously, when mixing Zig and C/C++ code for windows-gnu targets, zig
would get codeview format but the C/C++ code would not get any debug
info. Now, C/C++ code properly emits debug info in codeview format and
everything just works.
The code is a bit fragile so it was causing CI failures on x86_64-macos.
Also the patch up code is only needed for aarch64-macos, so we were
doing unnecessary work.
The readme now links to the wiki for instructions on building from
source. I plan to make many updates to the wiki soon as I start to
provide tarballs for working on the compiler.