Unlike unions and structs, enums are actually *encoded* into the
InternPool directly, rather than using the SegmentedList trick. This
results in them being quite compact, and greatly improved the ergonomics
of using enum types throughout the compiler.
It did however require introducing a new concept to the InternPool which
is an "incomplete" item - something that is added to gain a permanent
Index, but which is then mutated in place. This was necessary because
enum tag values and tag types may reference the namespaces created by
the enum itself, which required constructing the namespace, decl, and
calling analyzeDecl on the decl, which required the decl value, which
required the enum type, which required an InternPool index to be
assigned and for it to be meaningful.
The API for updating enums in place turned out to be quite slick and
efficient - the methods directly populate pre-allocated arrays and
return the information necessary to output the same compilation errors
as before.
This introduces a string table into InternPool as well as a curious new
field called `maps` which is an array list of array hash maps with
void/void key/value.
Some types such as enums, structs, and unions need to store mappings
from field names to field index, or value to field index. In such cases,
they will store the underlying field names and values directly, relying
on one of these maps, stored separately, to provide lookup.
This allows the InternPool to be serialized via simple array copies,
omitting all the maps, which are only used for optimizing lookup based
on field name or field value.
When the InternPool is deserialized it can be loaded via simple array
copies, and then as a post-processing step the field name maps can be
generated as extra metadata that is tacked on.
This commit provides two encodings for enums - one when the integer tag
type is explicitly provided and one when it is not. This is simpler than
the previous setup, which has three encodings.
Previous sizes:
* EnumSimple: 40 bytes + 16 bytes per field
* EnumNumbered: 80 bytes + 24 bytes per field
* EnumFull: 184 bytes + 24 bytes per field
Sizes after this commit:
* type_enum_explicit: 24 bytes + 8 bytes per field
* type_enum_auto: 16 bytes + 4 bytes per field
* make Sema.zirPtrType coerce the sentinel value against the element
type
* fix lazyAbiAlignment wrong result type
* typeHasOnePossibleValue no longer tries to create interned enum tag
value with integer zero, instead uses enum_field_index
* Type.ptr avoids trying to store typed null values into the intern
pool
This commit changes a lot of `*const Module` to `*Module` to make it
work, since accessing the integer tag type of an enum might need to
mutate the InternPool by adding a new integer type into it.
An alternate strategy would be to pre-heat the InternPool with the
integer tag type when creating an enum type, which would make it so that
intTagType could accept a const Module instead of a mutable one,
asserting that the InternPool already had the integer tag type.
* Add some assertions to make sure instructions are not none. I tested
all these with master branch as well and made sure the behavior tests
still passed with the assertions intact (along with a handful of
callsite updates).
* Fix Sema.resolveMaybeUndefValAllowVariablesMaybeRuntime not noticing
that interned values are comptime-known. This was causing all kinds
of chaos.
* Fix print_air writeType calling tag() without checking for ip_index
The Key struct now has a Storage tagged union which can store a u64,
i64, or big int.
This is needed so that indexToKey can be implemented for integers stored
compactly in the data structure.
Instead of doing everything at once which is a hopelessly large task,
this introduces a piecemeal transition that can be done in small
increments at a time.
This is a minimal changeset that keeps the compiler compiling. It only
uses the InternPool for a small set of types.
Behavior tests are not passing.
Air.Inst.Ref and Zir.Inst.Ref are separated into different enums but
compile-time verified to have the same fields in the same order.
The large set of changes is mainly to deal with the fact that most Type
and Value methods now require a Module to be passed in, so that the
InternPool object can be accessed.
The idea here is that there are two ways we can reference a function at runtime:
* Through a direct call, i.e. where the function is comptime-known
* Through a function pointer
This means we can easily perform a form of rudimentary escape analysis
on functions. If we ever see a `decl_ref` or `ref` of a function, we
have a function pointer, which could "leak" into runtime code, so we
emit the function; but for a plain `decl_val`, there's no need to.
This change means that `comptime { _ = f; }` no longer forces a function
to be emitted, which was used for some things (mainly tests). These use
sites have been replaced with `_ = &f;`, which still triggers analysis
of the function body, since you're taking a pointer to the function.
Resolves: #6256Resolves: #15353
* move `ptrBitWidth` from Arch to Target since it needs to know about the abi
* double isn't always 8 bits
* AVR uses 1-byte alignment for everything in GCC