Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.
Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.
`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.
Cross-platform support for `getpeername()` has been implemented.
Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.
`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.
Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.
`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().
Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.
Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.
There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
There are some small problems here and there, mostly due to the pointers
having the lsb set and disrupting the fn alignment tests and the
`@FrameSize` implementation.
Everybody gets what they want!
* AT_RANDOM is completely ignored.
* On Linux, MADV_WIPEONFORK is used to provide fork safety.
* On pthread systems, `pthread_atfork` is used to provide fork safety.
* For systems that do not have the capability to provide fork safety,
the implementation falls back to calling getrandom() every time.
* If madvise is unavailable or returns an error, or pthread_atfork
fails for whatever reason, it falls back to calling getrandom() every
time.
* Applications may choose to opt-out of fork safety.
* Applications may choose to opt-in to unconditionally calling
getrandom() for every call to std.crypto.random.fillFn.
* Added `std.meta.globalOption`.
* Added `std.os.madvise` and related bits.
* Bumped up the size of the main thread TLS buffer. See the comment
there for justification.
* Simpler hot path in TLS initialization.
* Smaller startup sequence for ppc64
* Terminate the frame-pointer chain when executing _start
* Make the stack traces work on ppc64
* Make the stack traces coloured on ppc64, some ioctls numbers are
different and the whole set of constants should be audited.
- correct uid_t from i32 to u32 on linux
- define uid_t and gid_t for OSes missing definitions
- use uid_t/gid_t instead of plain u32s throughout std.os
* moved bpf syscall, added some bpf instructions and tests
* had to move bpf out of bits so that a freestanding target could import it
* removed line
* fixed imports