Simplifies code in docs creation where we used `std.tar.output.Header`.
Writer uses that Header internally and provides higher level interface.
Updates checksum on write, handles long file names, allows setting mtime and file permission mode. Provides handy interface for passing `Dir.WalkerEntry`.
Using --watch I noticed a couple of issues with my initial attempt. 1) The index I used as 'completion key' was not stable over time, when directories are being added/removed the key no longer corresponds with the intended dir. 2) There exists a race condition in which we receive a completion notification for a directory that was removed. My solution is to generate a key value and associate it with each Directory.
* Upgrade from u8 to usize element types.
- WebAssembly assumes u64. It should probably try to be target-aware
instead.
* Move the covered PC bits to after the header so it goes on the same
page with the other rapidly changing memory (the header stats).
depends on the semantics of accepted proposal #19755closes#20994
* libfuzzer: track unique runs instead of deduplicated runs
- easier for consumers to notice when to recheck the covered bits.
* move common definitions to `std.Build.Fuzz.abi`.
build runner sends all the information needed to fuzzer web interface
client needed in order to display inline coverage information along with
source code.
* libfuzzer: close file after mmap
* fuzzer/main.js: connect with EventSource and debug dump the messages.
currently this prints how many fuzzer runs have been attempted to
console.log.
* extract some `std.debug.Info` logic into `std.debug.Coverage`.
Prepares for consolidation across multiple different executables which
share source files, and makes it possible to send all the
PC/SourceLocation mapping data with 4 memcpy'd arrays.
* std.Build.Fuzz:
- spawn a thread to watch the message queue and signal event
subscribers.
- track coverage map data
- respond to /events URL with EventSource messages on a timer
with debug info resolved.
begin efforts of providing `std.debug.Info`, a cross-platform
abstraction for loading debug information into an in-memory format that
supports queries such as "what is the source location of this virtual
memory address?"
Unlike `std.debug.SelfInfo`, this API does not assume the debug
information in question happens to match the host CPU architecture, OS,
or other target properties.
* new .zig-cache subdirectory: 'v'
- stores coverage information with filename of hash of PCs that want
coverage. This hash is a hex encoding of the 64-bit coverage ID.
* build runner
* fixed bug in file system inputs when a compile step has an
overridden zig_lib_dir field set.
* set some std lib options optimized for the build runner
- no side channel mitigations
- no Transport Layer Security
- no crypto fork safety
* add a --port CLI arg for choosing the port the fuzzing web interface
listens on. it defaults to choosing a random open port.
* introduce a web server, and serve a basic single page application
- shares wasm code with autodocs
- assets are created live on request, for convenient development
experience. main.wasm is properly cached if nothing changes.
- sources.tar comes from file system inputs (introduced with the
`--watch` feature)
* receives coverage ID from test runner and sends it on a thread-safe
queue to the WebServer.
* test runner
- takes a zig cache directory argument now, for where to put coverage
information.
- sends coverage ID to parent process
* fuzzer
- puts its logs (in debug mode) in .zig-cache/tmp/libfuzzer.log
- computes coverage_id and makes it available with
`fuzzer_coverage_id` exported function.
- the memory-mapped coverage file is now namespaced by the coverage id
in hex encoding, in `.zig-cache/v`
* tokenizer
- add a fuzz test to check that several properties are upheld
Deprecates std.fs.atomicSymLink and removes the allocator requirement
from the new std.fs.Dir.atomicSymLink. Replaces the two usages of this
within std.
I did not include the TODOs from the original code that were based
off of `switch (err) { ..., else => return err }` not having correct
inference that cases handled in `...` are impossible in the error
union return type because these are not specified in many places but
I can add them back if wanted.
Thank you @squeek502 for help with fixing buffer overflows!
The flag makes compiler_rt and libfuzzer be in debug mode.
Also:
* fuzzer: override debug logs and disable debug logs for frequently
called functions
* std.Build.Fuzz: fix bug of rerunning the old unit test binary
* report errors from rebuilding the unit tests better
* link.Elf: additionally add tsan lib and fuzzer lib to the hash
This flag makes the build runner rebuild unit tests after the pipeline
finishes, if it finds any unit tests.
I did not make this integrate with file system watching yet.
The test runner is updated to detect which tests are fuzz tests.
Run step is updated to track which test indexes are fuzz tests.
* Add -f(no-)sanitize-coverage-trace-pc-guard CLI flag which defaults to
off. This value lowers to TracePCGuard = true (LLVM backend) and -Xclang
-fsanitize-coverage-trace-pc-guard. These settings are not
automatically included with -ffuzz.
* Add `Build.Step.Compile` flag for sanitize_coverage_trace_pc_guard
with appropriate documentation.
* Add `zig cc` integration for the respective flags.
* Avoid crashing in ELF linker code when -ffuzz -femit-llvm-ir used
together.
`PKG_CONFIG` environment variable is used to override path to
pkg-config executable, for example when it's name is prepended by
target triple for cross-compilation purposes:
```
PKG_CONFIG=/usr/bin/aarch64-unknown-linux-gnu-pkgconf zig build
```
Signed-off-by: Eric Joldasov <bratishkaerik@landless-city.net>
Compilation errors now report a failure on rebuilds triggered by file
system watches.
Compiler crashes now report failure correctly on rebuilds triggered by
file system watches.
The compiler subprocess is restarted if a broken pipe is encountered on
a rebuild.
Remove --debug-incremental
This flag is also added to the build system. Importantly, this tells
Compile step whether or not to keep the compiler running between
rebuilds. It defaults off because it is currently crashing
zirUpdateRefs.
Changes the `make` function signature to take an options struct, which
additionally includes `watch: bool`. I intentionally am not exposing
this information to configure phase logic.
Also adds global zig cache to the compiler cache prefixes.
Closes#20600
Makes the build runner compile successfully for non-linux targets;
printing an error if you ask for --watch rather than making build
scripts fail to compile.
Updates the build runner to unconditionally require a zig lib directory
parameter. This parameter is needed in order to correctly understand
file system inputs from zig compiler subprocesses, since they will refer
to "the zig lib directory", and the build runner needs to place file
system watches on directories in there.
The build runner's fanotify file watching implementation now accounts
for when two or more Cache.Path instances compare unequal but ultimately
refer to the same directory in the file system.
Breaking change: std.Build no longer has a zig_lib_dir field. Instead,
there is the Graph zig_lib_directory field, and individual Compile steps
can still have their zig lib directories overridden. I think this is
unlikely to break anyone's build in practice.
The compiler now sends a "file_system_inputs" message to the build
runner which shares the full set of files that were added to the cache
system with the build system, so that the build runner can watch
properly and redo the Compile step. This is implemented for whole cache
mode but not yet for incremental cache mode.
and add file system watching integration.
`addDirectoryWatchInput` now returns a `bool` which helps remind the
caller to
1. call addDirectoryWatchInputFromPath on any derived paths
2. but only if the dependency is not already captured by a step
dependency edge.
The make function now recursively walks all directories and adds the
found files to the cache hash rather than incorrectly only adding the
directory name to the cache hash.
closes#20571
and deprecate `addFile`. Part of an effort to move towards using
`std.Build.Cache.Path` abstraction in more places, which makes it easier
to avoid absolute paths and path resolution.