std.Build.addTest creates a CompileStep as before, however, this kind of
step no longer actually runs the unit tests. Instead it only compiles
it, and one must additionally create a RunStep from the CompileStep in
order to actually run the tests.
RunStep gains integration with the default test runner, which now
supports the standard --listen=- argument in order to communicate over
stdin and stdout. It also reports test statistics; how many passed,
failed, and leaked, as well as directly associating the relevant stderr
with the particular test name that failed.
This separation of CompileStep and RunStep means that
`CompileStep.Kind.test_exe` is no longer needed, and therefore has been
removed in this commit.
* build runner: show unit test statistics in build summary
* added Step.writeManifest since many steps want to treat it as a
warning and emit the same message if it fails.
* RunStep: fixed error message that prints the failed command printing
the original argv and not the adjusted argv in case an interpreter
was used.
* RunStep: fixed not passing the command line arguments to the
interpreter.
* move src/Server.zig to std.zig.Server so that the default test runner
can use it.
* the simpler test runner function which is used by work-in-progress
backends now no longer prints to stderr, which is necessary in order
for the build runner to not print the stderr as a warning message.
This commit extracts out server code into src/Server.zig and uses it
both in the main CLI as well as `zig objcopy`.
std.Build.ObjCopyStep now adds `--listen=-` to the CLI for `zig objcopy`
and observes the protocol for progress and other kinds of integrations.
This fixes the last two test failures of this branch when I run
`zig build test` locally.
* std.zig.ErrorBundle: support rendering options for whether to include
the reference trace, whether to include the source line, and TTY
configuration.
* build runner: don't print progress in dumb terminals
* std.Build.CompileStep:
- add a way to expect compilation errors via the new `expect_errors`
field. This is an advanced setting that can change the intent of
the CompileStep. If this slice has nonzero length, it means that
the CompileStep exists to check for compile errors and return
*success* if they match, and failure otherwise.
- remove the object format parameter from `checkObject`. The object
format is known based on the CompileStep's target.
- Avoid passing -L and -I flags for nonexistent directories within
search_prefixes. This prevents a warning, that should probably be
upgraded to an error in Zig's CLI parsing code, when the linker
sees an -L directory that does not exist.
* std.Build.Step:
- When spawning the zig compiler process, takes advantage of the new
`std.Progress.Node.setName` API to avoid ticking up a meaningless
number at every progress update.
Rework std.Build.Step to have an `owner: *Build` field. This
simplified the implementation of installation steps, as well as provided
some much-needed common API for the new parallelized build system.
--verbose is now defined very concretely: it prints to stderr just
before spawning a child process.
Child process execution is updated to conform to the new
parallel-friendly make() function semantics.
DRY up the failWithCacheError handling code. It now integrates properly
with the step graph instead of incorrectly dumping to stderr and calling
process exit.
In the main CLI, fix `zig fmt` crash when there are no errors and stdin
is used.
Deleted steps:
* EmulatableRunStep - this entire thing can be removed in favor of a
flag added to std.Build.RunStep called `skip_foreign_checks`.
* LogStep - this doesn't really fit with a multi-threaded build runner
and is effectively superseded by the new build summary output.
build runner:
* add -fsummary and -fno-summary to override the default behavior,
which is to print a summary if any of the build steps fail.
* print the dep prefix when emitting error messages for steps.
std.Build.FmtStep:
* This step now supports exclude paths as well as a check flag.
* The check flag decides between two modes, modify mode, and check
mode. These can be used to update source files in place, or to fail
the build, respectively.
Zig's own build.zig:
* The `test-fmt` step will do all the `zig fmt` checking that we expect
to be done. Since the `test` step depends on this one, we can simply
remove the explicit call to `zig fmt` in the CI.
* The new `fmt` step will actually perform `zig fmt` and update source
files in place.
std.Build.RunStep:
* expose max_stdio_size is a field (previously an unchangeable
hard-coded value).
* rework the API. Instead of configuring each stream independently,
there is a `stdio` field where you can choose between
`infer_from_args`, `inherit`, or `check`. These determine whether the
RunStep is considered to have side-effects or not. The previous
field, `condition` is gone.
* when stdio mode is set to `check` there is a slice of any number of
checks to make, which include things like exit code, stderr matching,
or stdout matching.
* remove the ill-defined `print` field.
* when adding an output arg, it takes the opportunity to give itself a
better name.
* The flag `skip_foreign_checks` is added. If this is true, a RunStep
which is configured to check the output of the executed binary will
not fail the build if the binary cannot be executed due to being for
a foreign binary to the host system which is running the build graph.
Command-line arguments such as -fqemu and -fwasmtime may affect
whether a binary is detected as foreign, as well as system
configuration such as Rosetta (macOS) and binfmt_misc (Linux).
- This makes EmulatableRunStep no longer needed.
* Fix the child process handling to properly integrate with the new
bulid API and to avoid deadlocks in stdout/stderr streams by polling
if necessary.
std.Build.RemoveDirStep now uses the open build_root directory handle
instead of an absolute path.
This makes progress be exposed to the top-level caller of update().
I tossed in a bonus change: when the `zig build` subcommand sees exit
code 2, it omits the "following command failed" line, and the build
runner uses exit code 2 when there are compile errors. This tidies up
the output on build failure by a little bit.
The compiler now provides a server protocol for an interactive session
with another process. The build runner uses this protocol to communicate
compilation errors semantically from zig compiler subprocesses to the
build runner.
The protocol is exposed via stdin/stdout, or on a network socket,
depending on whether the CLI flag `--listen=-` or e.g.
`--listen=127.0.0.1:1337` is used.
Additionally:
* add the zig version string to the build runner cache prefix
* remove --prominent-compile-errors CLI flag because it no longer does
anything. Compilation errors are now unconditionally displayed at the
bottom of the build summary output when using the terminal-based
build runner.
* Remove the color field from std.Build. The build steps are no longer
supposed to interact with stderr directly. Instead they communicate
semantically back to the build runner, which has its own logic about
TTY configuration.
* Use the cleanExit() pattern in the build runner.
* Build steps can now use error.MakeFailed when they have already
properly reported an error, or they can fail with any other error
code in which case the build runner will create a simple message
based on this error code.
Introduces std.zig.ErrorBundle which is a trivially serializeable set
of compilation errors. This is in the standard library so that both
the compiler and the build runner can use it. The idea is they will
use it to communicate compilation errors over a binary protocol.
The binary encoding of ErrorBundle is a bit problematic - I got a little
too aggressive with compaction. I need to change it in a follow-up
commit to use some indirection in the error message list, otherwise
iteration is too unergonomic. In fact it's so problematic right now that
the logic getAllErrorsAlloc() actually fails to produce a viable
ErrorBundle because it puts SourceLocation data in between the root
level ErrorMessage data.
This commit has a simplification - redundant logic for rendering AST
errors to stderr has been removed in favor of moving the logic for
lowering AST errors into AstGen. So even if we get parse errors, the
errors will get lowered into ZIR before being reported. I believe this
will be useful when working on --autofix. Either way, some redundant
brittle logic was happily deleted.
In Compilation, updateSubCompilation() is improved to properly perform
error reporting when a sub-compilation object fails. It no longer dumps
directly to stderr; instead it populates an ErrorBundle object, which
gets added to the parent one during getAllErrorsAlloc().
In package fetching code, instead of dumping directly to stderr, it now
populates an ErrorBundle object, and gets properly reported at the CLI
layer of abstraction.
In Linux when interacting with the virtual file system when writing
in invalid value to a file the OS will return errno 22 (INVAL).
Instead of triggering an unreachable, this change now returns a
newly introduced error.InvalidArgument.
When there is a diamond dependency, reuse a *Module instead of creating
a redundant one using the same build.zig file. Otherwise, the compile
error "file exists in multiple modules" would occur.
lld accepts both syntaxes, but we were rejecting (and, before
3f7e9ff597a3514bb1c4f1900027c40682ac9f13, ignoring) the former.
In particular, "cargo-zigbuild" was broken since Rust
unconditionally adds "-znoexecstack" (not "-z noexecstack")
on non-Windows platforms.
Co-authored-by: Andrew Kelley <andrew@ziglang.org>
Currently `zig cc`, when confronted with a linker argument it does
not understand, skips the flag and emits a warning.
This has been causing headaches for people that build third-party
software (including me). Zig seemingly builds and links the final
executable, only to segfault when running it.
If there are linker warnings when compiling software, the first thing we
have to do is add support for ones linker is complaining, and only then
go file issues. If zig "successfully" (i.e. status code = 0) compiles a
binary, there is instead a tendency to blaim "zig doing something
weird". (I am guilty of this.) In my experience, adding the unsupported
arguments has been quite easy; see #11679, #11875, #11874 for recent
examples.
With the current ones (+ prerequisites below) I was able to build all of
the CGo programs that I am encountering at $dayjob. CGo is a reasonable
example, because it is exercising the unusual linker args quite a bit.
Prerequisites: #11614 and #11863.
Tested by: created a "hello world" C file and compiled with:
zig cc -v main.c -Wl,--sort-section=name -o main
... and verified the `--sort-section=name` is passed to ld.lld.
Refs https://github.com/zigchroot/zig-chroot/issues/1
* improve error message when build manifest file is missing
* update std.zig.Ast to support ZON
* Compilation.AllErrors.Message: make the notes field a const slice
* move build manifest parsing logic into src/Manifest.zig and add more
checks, and make the checks integrate into the standard error
reporting code so that reported errors look sexy
closes#14290
* std.zig.parse is moved to std.zig.Ast.parse
* the new function has an additional parameter that requires passing
Mode.zig or Mode.zon
* moved parser.zig code to Parse.zig
* added parseZon function next to parseRoot function
These functions are currently footgunny when working with pointers to
arrays and slices. They just return the stated length of the array/slice
without iterating and looking for the first sentinel, even if the
array/slice is a sentinel terminated type.
From looking at the quite small list of places in the standard
library/compiler that this change breaks existing code, the new code
looks to be more readable in all cases.
The usage of std.mem.span/len was totally unneeded in most of the cases
affected by this breaking change.
We could remove these functions entirely in favor of other existing
functions in std.mem such as std.mem.sliceTo(), but that would be a
somewhat nasty breaking change as std.mem.span() is very widely used for
converting sentinel terminated pointers to slices. It is however not at
all widely used for anything else.
Therefore I think it is better to break these few non-standard and
potentially incorrect usages of these functions now and at some later
time, if deemed worthwhile, finally remove these functions.
If we wait for at least a full release cycle so that everyone adapts to
this change first, updating for the removal could be a simple find and
replace without needing to worry about the semantics.
By @Vexu's suggestion, since fetching the name from the parent package
is error-prone and complex, and optimising Package for size isn't really
a priority.
After this change, the system will be inspected for root certificates
only upon the first https request that actually occurs. This makes the
compiler no longer do SSL certificate scanning when running `zig build`
if no network requests are made.
This commit adds support for "-x language" for a couple of hand-picked
supported languages. There is no reason the list of supported languages
to not grow (e.g. add "c-header"), but I'd like to keep it small at the
start.
Alternative 1
-------------
I first tried to add a new type "Language", and then add that to the
`CSourceFile`. But oh boy what a change it turns out to be. So I am
keeping myself tied to FileExt and see what you folks think.
Alternative 2
-------------
I tried adding `Language: ?[]const u8` to `CSourceFile`. However, the
language/ext, whatever we want to call it, still needs to be interpreted
in the main loop: one kind of handling for source files, other kind of
handling for everything else.
Test case
---------
*standalone.c*
#include <iostream>
int main() {
std::cout << "elho\n";
}
Compile and run:
$ ./zig run -x c++ -lc++ standalone.c
elho
$ ./zig c++ -x c++ standalone.c -o standalone && ./standalone
elho
Fixes#10915
The `zig build` command now makes `@import("@dependencies")` available
to the build runner package. It contains all the dependencies in a
generated file that looks something like this:
```zig
pub const imports = struct {
pub const foo = @import("foo");
pub const @"bar.baz" = @import("bar.baz");
};
pub const build_root = struct {
pub const foo = "<path>";
pub const @"bar.baz" = "<path>";
};
```
The build runner exports this import so that `std.build.Builder` can
access it. `std.build.Builder` uses it to implement the new `dependency`
function which can be used like so:
```zig
const libz_dep = b.dependency("libz", .{});
const libmp3lame_dep = b.dependency("libmp3lame", .{});
// ...
lib.linkLibrary(libz_dep.artifact("z"));
lib.linkLibrary(libmp3lame_dep.artifact("mp3lame"));
```
The `dependency` function calls the build.zig file of the dependency as
a child Builder, and then can be ransacked for its build steps via the
`artifact` function.
This commit also renames `dependency.id` to `dependency.name` in the
`build.zig.ini` file.