This fixes comes thanks to Rich Felker from the musl libc project,
who gave me this crucial information:
"to satisfy the abi, your init code has to write the same value
to that memory location as the value passed to the [arch_prctl]
syscall"
This commit also changes the rules for when to build statically
by default. When building objects and static libraries, position
independent code is disabled if no libraries will be dynamically
linked and the target does not require position independent code.
closes#2063
It is sometimes useful to skip generating of the header file (e.g. https://github.com/ziglang/zig/issues/2173), and zig compiler provides an option `--disable-gen-h` to control that behaviour. However, setting `lib.disable_gen_h = true` in a typical `build.zig` didn't append the option to arguments. This commit fixes it and adds a convenient `setDisableGenH` setter.
Does NOT look at the locale the way the C functions do.
int isalnum(int c);
int isalpha(int c);
int iscntrl(int c);
int isdigit(int c);
int isgraph(int c);
int islower(int c);
int isprint(int c);
int ispunct(int c);
int isspace(int c);
int isupper(int c);
int isxdigit(int c);
int isascii(int c);
int isblank(int c);
int toupper(int c);
int tolower(int c);
Tested to match glibc (when using C locale) with this program:
const c = @cImport({
// See https://github.com/ziglang/zig/issues/515
@cDefine("_NO_CRT_STDIO_INLINE", "1");
@cInclude("stdio.h");
@cInclude("string.h");
@cInclude("ctype.h");
});
const std = @import("std");
const ascii = std.ascii;
const abort = std.os.abort;
export fn main(argc: c_int, argv: **u8) c_int {
var i: u8 = undefined;
i = 0;
while (true) {
if (ascii.isAlNum(i) != (c.isalnum(i) > 0)) { abort(); }
if (ascii.isAlpha(i) != (c.isalpha(i) > 0)) { abort(); }
if (ascii.isCtrl(i) != (c.iscntrl(i) > 0)) { abort(); }
if (ascii.isDigit(i) != (c.isdigit(i) > 0)) { abort(); }
if (ascii.isGraph(i) != (c.isgraph(i) > 0)) { abort(); }
if (ascii.isLower(i) != (c.islower(i) > 0)) { abort(); }
if (ascii.isPrint(i) != (c.isprint(i) > 0)) { abort(); }
if (ascii.isPunct(i) != (c.ispunct(i) > 0)) { abort(); }
if (ascii.isSpace(i) != (c.isspace(i) > 0)) { abort(); }
if (ascii.isUpper(i) != (c.isupper(i) > 0)) { abort(); }
if (ascii.isXDigit(i) != (c.isxdigit(i) > 0)) { abort(); }
if (i == 255) { break; }
i += 1;
}
_ = c.printf(c"Success!\n");
return 0;
}
Before, allocator implementations had to provide `allocFn`,
`reallocFn`, and `freeFn`.
Now, they must provide only `reallocFn` and `shrinkFn`.
Reallocating from a zero length slice is allocation, and
shrinking to a zero length slice is freeing.
When the new memory size is less than or equal to the
previous allocation size, `reallocFn` now has the option
to return `error.OutOfMemory` to indicate that the allocator
would not be able to take advantage of the new size.
For more details see #1306. This commit closes#1306.
This commit paves the way to solving #2009.
This commit also introduces a memory leak to all coroutines.
There is an issue where a coroutine calls the function and it
frees its own stack frame, but then the return value of `shrinkFn`
is a slice, which is implemented as an sret struct. Writing to
the return pointer causes invalid memory write. We could work
around it by having a global helper function which has a void
return type and calling that instead. But instead this hack will
suffice until I rework coroutines to be non-allocating. Basically
coroutines are not supported right now until they are reworked as
in #1194.