What is `sparcel`, you might ask? Good question!
If you take a peek in the SPARC v8 manual, §2.2, it is quite explicit that SPARC
v8 is a big-endian architecture. No little-endian or mixed-endian support to be
found here.
On the other hand, the SPARC v9 manual, in §3.2.1.2, states that it has support
for mixed-endian operation, with big-endian mode being the default.
Ok, so `sparcel` must just be referring to SPARC v9 running in little-endian
mode, surely?
Nope:
* 40b4fd7a3e/llvm/lib/Target/Sparc/SparcTargetMachine.cpp (L226)
* 40b4fd7a3e/llvm/lib/Target/Sparc/SparcTargetMachine.cpp (L104)
So, `sparcel` in LLVM is referring to some sort of fantastical little-endian
SPARC v8 architecture. I've scoured the internet and I can find absolutely no
evidence that such a thing exists or has ever existed. In fact, I can find no
evidence that a little-endian implementation of SPARC v9 ever existed, either.
Or any SPARC version, actually!
The support was added here: https://reviews.llvm.org/D8741
Notably, there is no mention whatsoever of what CPU this might be referring to,
and no justification given for the "but some are little" comment added in the
patch.
My best guess is that this might have been some private exercise in creating a
little-endian version of SPARC that never saw the light of day. Given that SPARC
v8 explicitly doesn't support little-endian operation (let alone little-endian
instruction encoding!), and no CPU is known to be implemented as such, I think
it's very reasonable for us to just remove this support.
In https://github.com/ziglang/zig/pull/19641, this binding changed from `[*]u16` to `LPWSTR` which made it a sentinel-terminated pointer. This introduced a compiler error in the `std.os.windows.GetModuleFileNameW` wrapper since it takes a `[*]u16` pointer. This commit changes the binding back to what it was before instead of introducing a breaking change to `std.os.windows.GetModuleFileNameW`
Related: https://github.com/ziglang/zig/issues/20858
This is kind of a hack because the timespec in UAPI headers is actually still
32-bit while __kernel_timespec is 64-bit. But, importantly, all the syscalls
take __kernel_timespec from the get-go (because riscv32 support is so recent).
Defining our timespec this way will allow all the syscall wrappers in
std.os.linux to do the right thing for riscv32. For other 32-bit architectures,
we have to use the 64-bit time syscalls explicitly to solve the Y2038 problem.
loongarch64 syscalls not updated because it seems like that kernel port hasn't
been working for a year or so:
In file included from arch/loongarch/include/uapi/asm/unistd.h:5:
include/uapi/asm-generic/unistd.h:2:10: fatal error: 'asm/bitsperlong.h' file not found
That file is just missing from the tree. 🤷
This prevents it from trying to access thread local storage before it
has set up thread local storage, particularly when code coverage
instrumentation is enabled.
* common symbols are now public from std.c even if they live in
std.posix
* LOCK is now one of the common symbols since it is the same on 100% of
operating systems.
* flock is now void value on wasi and windows
* std.fs.Dir now uses flock being void as feature detection, avoiding
trying to call it on wasi and windows
It is now composed of these main sections:
* Declarations that are shared among all operating systems.
* Declarations that have the same name, but different type signatures
depending on the operating system. Often multiple operating systems
share the same type signatures however.
* Declarations that are specific to a single operating system.
- These are imported one per line so you can see where they come from,
protected by a comptime block to prevent accessing the wrong one.
Closes#19352 by changing the convention to making types `void` and
functions `{}`, so that it becomes possible to update `@hasDecl` sites
to use `@TypeOf(f) != void` or `T != void`. Happily, this ended up
removing some duplicate logic and update some bitrotted feature
detection checks.
A handful of types have been modified to gain namespacing and type
safety. This is a breaking change.
Oh, and the last usage of `usingnamespace` site is eliminated.
To facilitate #1840, this commit slims `std.windows.kernel32` to only
have the functions needed by the standard library. Since this will break
projects that relied on these, I offer two solutions:
- Make an argument as to why certain functions should be added back in.
Note that they may just be wrappers around `ntdll` APIs, which would
go against #1840.
If necessary I'll add them back in *and* make wrappers in
`std.windows` for it.
- Maintain your own list of APIs. This is the option taken by bun[1],
where they wrap functions with tracing.
- Use `zigwin32`.
I've also added TODO comments that specify which functions can be
reimplemented using `ntdll` APIs in the future.
Other changes:
- Group functions into groups (I/O, process management etc.).
- Synchronize definitions against Microsoft documentation to use the
proper parameter types/names.
- Break all functions with parameters over multiple lines.
Instead of calling the dynamically loaded kernel32.GetLastError, we can extract it from the TEB.
As shown by [Wine](34b1606019/include/winternl.h (L439)), the last error lives at offset 0x34 of the TEB in 32-bit Windows and at offset 0x68 in 64-bit Windows.