This is an attempt to save memory when building self-hosted.
before:
Total bytes allocated: 5.941 GiB, deallocated: 2.259 GiB, remaining: 3.681 GiB
after:
Total bytes allocated: 5.933 GiB, deallocated: 2.253 GiB, remaining: 3.680 GiB
This commit makes it possible to obtain pointers to `extern` variables
at comptime.
- `ir_get_var_ptr` employs several checks to determine if the given
variable is eligible for obtaining its pointer at comptime. This
commit alters these checks to consider `extern` variables, which have
runtime values, as eligible.
- After this change, it's now possible for `render_const_val` to be
called for `extern` variables. This commit modifies
`render_const_val` to suppress the value generation for `extern`
variables.
- `do_code_gen` now creates `ZigValue::llvm_global` of `extern`
variables before iterating through module-level variables so that
other module-level variables can refer to them.
This solution is incomplete since there are several cases still
failing:
- `global_var.array[n..m]`
- `&global_var.array[i]`
- `&global_var.inner_struct.value`
- `&global_array[i]`
Closes#5349
* bring `construct_linker_job_macho` to parity with
`construct_linker_job_elf`
* macho now sets `-error-limit`
* macho on macOS now sets `-macosx_version_min` and `-sdk_version`
to `10.13` when running `zig0`
* macho now detects when `-l` prefix is not needed
* macho on macOS detects system libraries in a case-insensitive manner
* macho now ads user-specified libraries to linker command-line args
when condition `is_native_os != true`
* re-ordered some macho args positions to match elf positions
closes#5059closes#5067
Now that Big Sur does not have system libraries on the filesystem, zig can no longer read them and add them to the cache hash for the compiler id.
This changes it so that only the first library path returned by os_self_exe_shared_libs is added to the cache hash under Darwin. I looked into methods on getting the system version to keep parity with older versions, but @fengb reported that this works on Catalina (a version behind Big Sur)
Signed-off-by: Haze Booth <isnt@haze.cool>
This adds these two fields to a HashMap Entry:
uint32_t hash
uint32_t distance_from_start_index
Compared to master branch, standard library tests compiled 8.4% faster
and took negligible (0.001%) more memory to complete. The amount of
memory used is still down from before 8b82c4010480 which moved indexes
to be stored separately from entries.
So, it turns out, keeping robin hood hashing plus separating indexes
did result in a performance improvement. What happened previously is
that the gains from separating indexes balanced out the losses from
removing robin hood hashing, resulting in a wash.
This also serves as an inspiration for adding a benchmark to
std.AutoHashMap and improving the implementation.
The indexes are stored separately using an array of
uint8_t, uint16_t, uint32_t, or size_t, depending on the number of
entries in the map.
Entries only contain a key and a value, no longer have
distance_from_start_index or is_used.
In theory this should be both faster and use less memory.
In practice it seems to have little to no effect. For the standard
library tests, vs master branch, the time had no discernable
difference, and it shaved off only 13 MiB of peak rss usage.
This reverts commit 93f0bcb649087b5db5cfcba5de5faaaf59047751.
This is not correct (from #mingw-w64 IRC):
<andrewrk> is there no .def file for ntdll on arm 64 bit?
<andrewrk> or does mingw-w64-crt/lib64/ntdll.def apply to both x86_64
and aarch64?
<wbs> andrewrk: there's none at the moment (as apps rarely link directly
against ntdll, and I didn't want to guess needlessly around that one
originally when I added arm64 support, before I actually had a real
arm64 windows device)
<wbs> andrewrk: but I guess I could/should complete that now
<wbs> (if you need one right now, the libarm32 one probably is the
closest match)