* docs(std.math): elaborate on difference between absCast and absInt
* docs(std.rand.Random.weightedIndex): elaborate on likelihood
I think this makes it easier to understand.
* langref: add small reminder
* docs(std.fs.path.extension): brevity
* docs(std.bit_set.StaticBitSet): mention the specific types
* std.debug.TTY: explain what purpose this struct serves
This should also make it clearer that this struct is not supposed to provide unrelated terminal manipulation functionality such as setting the cursor position or something because terminals are complicated and we should keep this struct simple and focused on debugging.
* langref(package listing): brevity
* langref: explain what exactly `threadlocal` causes to happen
* std.array_list: link between swapRemove and orderedRemove
Maybe this can serve as a TLDR and make it easier to decide.
* PrefetchOptions.locality: clarify docs that this is a range
This confused me previously and I thought I can only use either 0 or 3.
* fix typos and more
* std.builtin.CallingConvention: document some CCs
* langref: explain possibly cryptic names
I think it helps knowing what exactly these acronyms (@clz and @ctz) and
abbreviations (@popCount) mean.
* variadic function error: add missing preposition
* std.fmt.format docs: nicely hyphenate
* help menu: say what to optimize for
I think this is slightly more specific than just calling it
"optimizations". These are speed optimizations. I used the word
"performance" here.
Tests that only reference decls for the purpose of analyzing more tests
should be unnamed, otherwise trying to filter for just a referenced test
can become impossible depending on the names.
When a big.Int.Mutable had more than two limbs, it was possible for
this function to change the `len` field without zeroing limbs in the
active range. These uninitialized limbs would then be used in
`truncate()` and could cause invalid results.
Closes#13571
* CompileStep: Avoid calling producesPdbFile() to determine whether the
option should be respected. If the user asks for it, put it on the
command line and let the Zig CLI deal with it appropriately.
* Make the namespace of `std.dwarf.Format.dwarf32` no longer have a
redundant "dwarf" in it.
* Add `zig cc` integration for `-gdwarf32` and `-gdwarf64`.
* Toss in a bonus bug fix for `-gdwarf-2`, `-gdwarf-3`, etc.
* Avoid using default init values for struct fields unnecessarily.
* Add missing cache hash addition for the new option.
This commit enables producing 64-bit DWARF format for Zig executables
that are produced through the LLVM backend. This is achieved by exposing
both command-line flags and CompileStep flags. The production of the
64-bit format only affects binaries that use the DWARF format and it is
disabled on MacOS due to it being problematic. This commit, despite
generating the interface for the Zig user to be able to tell the compile
which format is wanted, is just implemented for the LLVM backend, so
clang and the self-hosted backends will need this to be implemented in a
future commit.
This is an effort to work around #7962, since the emission of the 64-bit
format automatically produces 64-bit relocations. Further investigation
will be needed to make DWARF 32-bit format to emit bigger relocations
when needed and not make the linker angry.
ccf670c made using `return` from within a comptime block in a non-inline
function illegal, since it is a use of runtime control flow in a
comptime block. It is allowed if the function in question is `inline`,
since no actual control flow occurs in this case. A few functions from
std (notably `std.fmt.comptimePrint`) needed to be marked `inline` to
support this change.
This pull request removes the optional allocator argument from functions
`divFloor` and `divTrunc`. As a result, the comments related to accepting an
optional `allocator` are no longer applicable. The support for accepting
an optional allocator was removed in #10017.
- Hold the lock for a shorter amount of time
- Previously, when holding the lock while signaling, the other, resumed
thread could potentially get suspended again immediately because
the mutex was still locked.
- Fix comment
- walk the stack via the method that is aware of unwind info (fixes x86_64 / aarch64 traces)
- enhance the output for frames where the debug info isn't available by printing the module name
DELETE_PENDING can happen when the file is yet to be closed for deletion
or if it never get closed. In that case, DeleteFile should assume the
file deletion is succeeding (no CloseHandle is required as it's a "failure"). In case of `DELETE_PENDING` failure, the file
may still exist. In which case if it's part of `deleteTree`, it will
eventually fail on `error.DirNotEmpty`.