Use `@` syntax to escape `_` when used as an identifier.
Remove the stage1 astgen prohibition against assigning from `_`
Note: there a few stage1 bugs preventing `_` from being used as an identifier
for a local variable or function parameter; these will be fixed by stage2.
They are unlikely to arise in real C code since identifiers starting with
underscore are reserved for the implementation.
Translate enum types as the underlying integer type. Translate enum constants
as top-level integer constants of the correct type (which does not necessarily
match the enum integer type).
If an enum constant's type cannot be translated for some reason, omit it.
See discussion https://github.com/ziglang/zig/issues/2115#issuecomment-827968279Fixes#9153
Don't move static local variables into the top-level scope since this
can cause name clashes if subsequently-defined variables or parameters
in different scopes share the name.
Instead, use a variable within a struct so that the variable's lexical
scope does not change. This solution was suggested by @LemonBoy
Note that a similar name-shadowing problem exists with `extern` variables
declared within block scope, but a different solution will be needed since
they do need to be moved to the top-level scope and we can't rename them.
In std.meta.cast when casting to an enum type from an integer type, first
do a C-style cast from the source value to the tag type of the enum.
This ensures that we don't get an error due to the source value not being
representable by the enum.
In transCCast() use std.meta.cast instead of directly emitting the cast
operation since the enum's underlying type may not be known at translation
time due to an MSVC bug, see https://github.com/ziglang/zig/issues/8003Fixes#6011
This allows `break` statements to be directly translated from the original C.
Add a break statement as the last statement of the while loop to ensure we
don't have an infinite loop if no breaks / returns are hit in the switch.
Fixes#8387
Ensures that if an assignment statement is the sole statement within a
C if statement, for loop, do loop, or do while loop, then when translated
it resides within a block, even though it does not in the original C.
Fixes the following invalid translation:
`if (1) if (1) 2;` -> `if (true) if (true) _ = @as(c_int, 2);`
To this:
```zig
if (true) if (true) {
_ = @as(c_int, 2);
};
```
Fixes#8159
Given a pointer operand `ptr` and a signed integer operand `idx`
`ptr + idx` and `idx + ptr` -> ptr + @bitCast(usize, @intCast(isize, idx))
`ptr - idx` -> ptr - @bitCast(usize, @intCast(isize, idx))
Thanks @LemonBoy for pointing out that we can take advantage of wraparound
to dramatically simplify the code.
Add support for OffsetOfExpr that contain exactly 1 component, when that component
is a field.
For example, given:
```c
struct S {
float f;
double d;
};
struct T {
long l;
int i;
struct S s[10];
};
```
Then:
```c
offsetof(struct T, i) // supported
offsetof(struct T, s[2].d) // not supported currently
```
When two pointers are subtracted, both shall point to elements of the
same array object, or one past the last element of the array object;
the result is the difference of the subscripts of the two array elements.
The size of the result is implementation-defined, and its type
(a signed integer type) is ptrdiff_t defined in the <stddef.h> header.
If the result is not representable in an object of that type,
the behavior is undefined.
See C Standard, §6.5.6 [ISO/IEC 9899:2011]
Fixes#7216
If the type is a reference to a global declaration that has not yet
been translated we need to use the global scope for translation
so that other functions can also reference it.
The previous iteration of translate-c used an incorrect block label
in the break statement for a translated C statement expression. This adds
a test to ensure the correct label is used in the new intermediate AST
version of translate-c.
In C, if a function has return type `int` and the return expression
is a boolean expression, there is no implicit cast. Therefore the
translated Zig code needs to call @boolToInt() on the result.
Written with feedback from @Vexu
Fixes#6215
Adds support for wide, UTF-16, and UTF-32 string literals. If used to initialize
an incomplete array, the same logic as narrow strings is used. Otherwise they
are translated as global "anonymous" arrays of the relevant underlying char type.
A dot is used in the name to ensure the generated names do not conflict with any
other names in the translated program.
For example:
```c
void my_fn() {
const uint32_t *foo = U"foo";
}
```
becomes:
```zig
const @"zig.UTF32_string_2" = [4]c_uint{
'\u{66}',
'\u{6f}',
'\u{6f}',
0,
};
pub export fn my_fn() void {
var foo: [*c]const u32 = &@"zig.UTF32_string_2";
}
```
1. For incomplete arrays with initializer list (`int x[] = {1};`) use the
initializer size as the array size.
2. For arrays initialized with a string literal translate it as an array
of character literals instead of `[*c]const u8`
3. Don't crash if an empty initializer is used for an incomplete array.
4. Add a test for multi-character character constants
Additionally lay some groundwork for supporting wide string literals.
fixes#4831#7832#7842
Add support for L'<wchar_t>', u'<char16_t>', and U'<char32_t>'. Currently
this just translates wide char literals to \u{NNNNNN} escape codes
(e.g. U'💯' -> '\u{1f4af}')
Another approach would be to emit UTF-8 encoded character literals
directly, but in my opinion this approaches Unicode-complete because it
would require knowledge of which Unicode codepoints have graphical
representations for the emitted source to be readable.
We could also just emit integer literals, but the current method makes
it clear that we have translated a wide character literal and not just
an integer constant.
Fixes two scenarios where @boolToInt() calls were missing:
1. Boolean expression cast to different-size int (char, long, etc)
2. Boolean expression used as parameter for function with int argument