This patch adjusts the exit code for a child process to be a u8. Since
the WEXITSTATUS macro returns the lower eight bits, it's safe to assume
that we can truncate the returned u32.
The documentation (e.g. `man 7 rtnetlink`) states that ifi_change "is reserved for future use and should be always set to 0xFFFFFFFF". This is no longer true, even though the text hasn't been updated.
`msghdr` and `msghdr_const` definitions have been added back the way
they were in std.os. std.os.sendmsg has also been modified to accept a
msghdr_const again to ensure backwards-compatibility with this PR.
Underneath the hood, std.os.sendmsg will @ptrCast the provided
msghdr_const into a std.x.os.Socket.Message.
`sockaddr_storage` definitions have been added back the way they were in
std.os, except that it now simply aliases
std.x.os.Socket.Address.Native.Storage as all of
std.x.os.Socket.Address.Native.Storage's fields are equivalent to the
fields that were previously defined for std.x.os.bits.sockaddr_storage.
std.x.os.Socket.sendMessage now no longer is a stub that aliases
std.os.sendmsg, but instead calls and handles
errors from std.os.system.sendmsg directly.
Addresses feedback to urge backwards compatibility from @andrewrk.
Cross-platform versions of msghdr, sendmsg, recvmsg, linger, and iovec
were provided based on findings from glibc, musl, and Microsoft's
documentation.
Implemented initial Reactor interface for epoll (linux) which wraps
around I/O reactor subsystems such as epoll, kqueue, select, etc. across
different platforms. The Reactor interface allows for driving async I/O
in Zig applications.
A test was added for the Reactor interface to drive a TCP
client/listener socket pair.
A greatest-common-subset of possible socket initialization flags (close
socket on exec syscalls, initialize socket to be non-blocking) were
implemented.
A test was added for using sendmsg/recvmsg syscalls across different
platforms for a TCP client/listener socket pair.
- more support for linux, android, freebsd, netbsd, openbsd, dragonfly
- centralize musl utils; musl logic is no longer intertwined with csu
- fix musl compilation to build crti/crtn for full archs list
- fix openbsd to support `zig build-lib -dynamic`
- initial dragonfly linking success (with a warning)
ancillary:
- fix emutls (openbsd) tests to use `try`
Conflicts:
* build.zig
* src/Compilation.zig
* src/codegen/spirv/spec.zig
* src/link/SpirV.zig
* test/stage2/darwin.zig
- this one might be problematic; start.zig looks for `main` in the
root source file, not `_main`. Not sure why there is an underscore
there in master branch.
Conflicts:
* lib/std/os/linux.zig
* lib/std/os/windows/bits.zig
* src/Module.zig
* src/Sema.zig
* test/stage2/test.zig
Mainly I wanted Jakub's new macOS code for respecting stack size, since
we now depend on it for debug builds able to pass one of the test cases
for recursive comptime function calls with `@setEvalBranchQuota`.
The conflicts were all trivial.
Socket I/O methods such as read, readv, write, writev, send, recv,
sendmsg, recvmsg have been generalized to read(buf, flags), write(buf,
flags), readVectorized(vectors, flags), and writeVectorized(vectors,
flags). There is still some work left to be done abstracting both
readVectorized and writeVectorized properly across platforms, which is
work to be done in a future PR.
Support for setting the linger timeout of a socket, querying the remote
address of a socket, setting whether or not keep-alive messages are to
be sent through a connection-oriented socket periodically depending on
host operating system settings has been added.
`std.io.Reader` and `std.io.Writer` wrappers around `Socket` has been
implemented, which wrap around Socket.read(buf, flags) and
Socket.write(buf, flags). Both wrappers may be provided flags which are
passed to Socket.read / Socket.write accordingly.
Cross-platform support for `getpeername()` has been implemented.
Windows support for the new `std.x.os.Socket` has been implemented. To
accomplish this, a full refactor of `std.os.windows.ws2_32` has been
done to supply any missing definitions and constants based on
auto-generated Windows syscall bindings by @marler8997.
`std.x.net.TCP.Listener.setQuickACK` has been moved to
`std.x.net.TCP.Client.setQuickACK`.
Windows support for resolving the scope ID of an interface name
specified in an IPv6 address has been provided.
`sockaddr_storage` definitions have been provided for Windows, Linux,
and Darwin. `sockaddr_storage` is used to allocate space before any
socket addresses are queried via. calls such as accept(), getsockname(),
and getpeername().
Zig-friendly wrappers for GetQueuedCompletionStatusEx(), getpeername(),
SetConsoleCtrlHandler(), SetFileCompletionNotificationModes() syscalls
on Windows have been provided.
Socket.setOption() was provided to set the value of a socket option in
place of os.setsockopt. Socket.getOption() will be provided in a future
PR.
There is still further work to be done regarding querying socket option
values on Windows, which is to be done in a subsequent PR.
There are some small problems here and there, mostly due to the pointers
having the lsb set and disrupting the fn alignment tests and the
`@FrameSize` implementation.
Address comments from @ifreund and @MasterQ32 to address unsafeness and
ergonomics of the `Address` API.
Rename the `TCP` namespace to `tcp` as it does not contain any
top-level fields.
Fix missing reference to `sockaddr` which was identified by @kprotty in
os/bits/linux/arm64.zig.
The `Socket` abstraction was refactored to only comprise of methods that
can be generically used/applied to all socket domains and protocols.
A more comprehensive IPv4/IPv6 module derived from @LemonBoy's earlier
work was implemented under `std.x.os.IPv4` and `std.x.os.IPv6`. Using
this module, one can then combine them together into a union for example
in order to optimize memory usage when dealing with socket addresses.
A `TCP.Client` and `TCP.Listener` abstraction is introduced that is one
layer over the `Socket` abstraction, which isolates methods that can
only be applied to a "client socket" and a "listening socket". All prior
tests from the `Socket` abstraction, which all previously operated
assuming the socket is operating via. TCP/IP, were moved. All TCP socket
options were also moved into the `TCP.Client` and `TCP.Listener`
abstractions respectively away from the `Socket` abstraction.
Some additional socket options from @LemonBoy's prior PR for Darwin were
also moved in (i.e. SIGNOPIPE).
* `comptime const` is redundant
* don't use `extern enum`; specify a tag type.
`extern enum` is only when you need tags to alias. But aliasing tags
is a smell. I will be making a proposal shortly to remove `extern enum`
from the language.
* there is no such thing as `packed enum`.
* instead of `catch |_|`, omit the capture entirely.
* unused function definition with missing parameter name
* using `try` outside of a function or test